Well it has been a few months now since the release of the map editor, and many players have been wondering, where are the competitive maps?
The answer, perpetual development of course. As the one of the original map editors for America's Army, even before it was legal to do so Marc (izi) has been at the for front of aa mapping, creating and distributing the original unreal editor since 2003.
The two maps you are about to see below have been in the works for a few months now, and are still a ways off from completion, one codenamed paddock is a defense style map similar to insurgent camp or pipeline, while the other, so far named storage is an objective style similar to MOUT Mckenna.
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