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Battlefield 2: SLKS LAN update

By: Travis Harshaw - Published October 01, 2006 at 10:40 PM UTC - Writer Archive
The rules for both the invitational Nordic 8v8 Championships and the public 5v5 Infantry tournament have now been announced.

SLKS#10: BF2 Rules

BF2 Nordic Championships - Conquest 8vs8 - Invitational tournament:



SLKS Rules - BF2

BF2 Nordic Championships - Conquest 8vs8.


General:

# The tournament will be played on BF2 Patch v. 1.4
# 8 players per team.
# It is allowed to use substitute players, although these may not play for several teams in the same tournament.
# It's allowed to use 1 player with a different nationality, then the team represents.
# Exploits will not be tolerated (f.ex. Karkand roof jumping, spawnblocking, etc.)
# Demos of all matches have to be recorded.
# The BF2 crew decides what is considered an exploit and what is not. If you are in doubt, ask an admin.
# Map rotations will be selected before tournament start.
# 1 map per match with 2 rounds x 20 minutes.
# If a team breaks the rules during the match, the match will be played until the end, whereafter a written complaint has to be handed over to the BF2 admins. A decision will then be taken, to sustain or overrule the complaint.
# The tournament will be held with double elimination brackets, first opponent will be decided in a random draw.
# Makros that complete more then 1 action are considered illegal, that means a macro that has 2 different functions, depending on your "chars" setup, and still only completes 1 action, is legal.
# Breaking these rules can lead to everything from 50 tickets penalty, to a complete discualification from tournament.


Server crash:

# At server crash within the first 5 min.'s, the round has to be restarted.
# At server crash after 5 min.'s and up until 15 min.'s the match must be played again with ½ tickets, and the ticket diff. from the first round is devided by two, and awarded to the leading team prior to the crash.
# At server crash after 15 min.'s the round/match is considered done. Ticket stand at the crash time is considered the final result of the round.
# Remember to take screenshots of the results/tickets.


Brackets:

# Map and side is decided by random draw.
# In case of a draw, the match will be decided IMMEDIATLY in 10 min.'s O.T. (Over Time) on the same map. Only one side, will in such case be played.


Upper/Lower/Reunion (consolation) finals:

# Map and side is decided by random draw.
# In case of a draw, the match will be decided IMMEDIATLY in 10 min.'s O.T. (Over Time) on the same map. Only one side, will in such case be played.
# Looser of Reunion final becomes 3rd in tournament.


Final:

# Match starts on map decided by winner from Upper Final. If the Reunion final winner wins this map, the match continues on this map.
# Winner from reunion final chooses side on first map, if 2 maps are played, teams start on opposite sides, on map 2.
# In case both teams select the same map, the upper final winner has to change their map choice.
# The match is 2 x 20 min.'s per map.
# In case of a draw, the match will be decided IMMEDIATLY in 10 min.'s O.T. (Over Time) on the same map. Only one side, will in such case be played.


Server settings:

sv.hitIndicator 1
sv.spawnTime 15
sv.ticketRatio 200
sv.timeLimit 1200
sv.soldierFriendlyFire 100
sv.vehicleFriendlyFire 100
sv.soldierSplashFriendlyFire 100
sv.vehicleSplashFriendlyFire 100
sv.friendlyFireWithMines 1
sv.useGlobalUnlocks 0
sv.maxPlayers 32
sv.startDelay 30
sv.manDownTime 15
sv.endDelay 15
sv.endOfRoundDelay 15
sv.timeBeforeRestartMap 30
sv.allowFreeCam 0


Maps:
  • Dalian Plant - 16

  • Daqing Oilfields - 16

  • Dragon Valley - 16

  • FuShe Pass - 16

  • Gulf of Oman - 16

  • Kubra Dam - 16

  • Mashtuur City - 16

  • Sharqi Peninsula - 16

  • Songhua Stalemate - 16

  • Strike at Karkand - 16

  • Zatar Wetlands - 16




Battlefield 2 Infantry 5vs5 public tournament:



Battlefield 2 Infantry 5vs5 rules


General:

# The tournament will be played on BF2 Patch v. 1.4 - Normal Mode.
# 5 players per team.
# It is allowed to use substitute players, although these may not play for several teams in the same tournament.
# It is only allowed to use 1 support class per team, at any given time.
# It is not allowed to use C4.
# It is allowed to use stationary/fixed weapons (incl. TOW).
# It is not allowed to use any type of vehicle.
# It is not allowed to use commander.
# It is not allowed to use claymores.
# Exploits will not be tolerated (f.ex. Karkand roof jumping, spawnblocking, etc.)
# Demos of all matches have to be recorded.
# The BF2 crew decides what is considered an exploit and what is not. If you are in doubt, ask an admin.
# 1 map per match with 2 rounds x 20 minutes.
# If a team breaks the rules during the match, the match will be played until the end, whereafter a written complaint has to be handed over to the BF2 admins. A decision will then be taken, to sustain or overrule the complaint.
# The tournament will be held with group play, followed by double elimination brackets system.
# In case of a draw after the group play stage, the match will be decided IMMEDIATLY in 10 min.'s O.T. (Over Time) on the same map. Only one side, will in such case be played.
# Makros that complete more then 1 action are considered illegal, that means a macro that has 2 different functions, depending on your "chars" setup, and still only completes 1 action, is legal.
# Breaking these rules can lead to everything from 50 tickets penalty, to a complete discualification from tournament.


Server crash:

# At server crash within the first 5 min.'s, the round has to be restarted.
# At server crash after 5 min.'s and up until 15 min.'s the match must be played again with ½ tickets, and the ticket diff. from the first round is devided by two, and awarded to the leading team prior to the crash.
# At server crash after 15 min.'s the round/match is considered done. Ticket stand at the crash time is considered the final result of the round.
# Remember to take screenshots of the results/tickets.


Preliminary Group Stage:

# Played as group stage. Every team against eachother, but with a 3 layer seeding.
# 1st layer: The best teams are seeded in this layer. The amount of teams is equivalent to the number of groups. The teams are seeded individually. fx. from 1 to X.
# 2nd layer: The next best teams are seeded in this layer. The amount of teams is equivilant to the number of groups. The next best teams are seeded in this layer. One team from this layer is randomly placed in every group.
# 3rd layer: The remaining teams represent this layer. The teams are randomly placed in the groups.
# The group sizes have to be from 4-6 teams depending on the number of signups. 1 match against each opponent.
# 2 points are given for a win, 1 point for a draw, and 0 points for a lost match. The group stage teams are sorted by point, individual matches, and most won rounds.


Main tournament:

# After the preliminary group play the teams are devided into an A and B tournament.
# All 1st and 2nd placed teams from the group stage move on to the A-tournament, and the rest go to the B-tournament.


A Tournament:

# Initially, a new round of group stage will take place, where the groups contain of 4 teams. That means everyone is secured at least 3 matches in the main tournament. Same concept as the preliminary group stage. After this, the best teams (1, or 1 and 2) move on knockout tournament.
# The teams will here meet eachother after the following concept: http://www.crowsdarts.com/brackets/playoff-chart.html. It is important that the seeded teams meet eachother as demonstrated. Single-elimination on 1 map will be played.


B Tournament:

# Group stage followed by singe-elimination, just like the A Tournament.


Server settings:

sv.hitIndicator 1
sv.maxPlayers 28
sv.startDelay 30
sv.endDelay 15
sv.spawnTime 15
sv.manDownTime 15
sv.ticketRatio 100
sv.timeLimit 1200
sv.scoreLimit 0
sv.soldierFriendlyFire 100
sv.soldierSplashFriendlyFire 100
sv.useGlobalUnlocks 0
sv.allowFreeCam 0


Mappool:
  • Gulf of Oman - 16

  • Mashtuur City - 16

  • Sharqi Peninsula - 16

  • Strike at Karkand - 16




Please note that EVERYONE interested in participating in the public BF2 5vs5 tournament need to go in on slap.dk and signup ASAP. Signup and Payment deadline is October 6th.

- Signup for SLKS#10: Click here

SLKS#10 LAN. New Sponsor Announcement


acer1


Acer supports SLKS once again.

Next in the line of sponsors, we find a familiar face – Acer Denmark A/S

Acer Denmark A/S, who markets, sells and supports a wide range of products on the Danish market, has once again chosen to support SLKS.
Acer Denmark’s product line contains laptops, desktops, servers, flat screens, projectors, PDA’s, communications products, as well as Home Entertainment products like, amongst others digital cameras, MP3-hardisk players, LCD-TVs, and MediaGateways.

Acer has chosen to sponsor the event with a 19’’ 4ms flat screen from their Turbo Gaming concept.
Specs

acer2


Exactly in which competition this screen will enter the prize pool, is to be announced later :D

Link: www.Acer.co.uk





intelli1


Danish mouse mat producer supports SLKS

The some what new and Danish mouse mat producer Intelligepad has once again chosen to support SLKS.

SLAP’s own test crew had their hands on the mat, and had this to say:
intelligepad test

Intelligepad has throw 8 of their mats into our prize pool.

intelli2


We thank for the support, and look forward to a continued cooperation.

www.intelligepad.com




aur2

Aurora to actively participate at SLKS #10

Most people will have heard of Aurora in connection with their sponsorship of the mixed gender team Aurora gaming

Aurora has this time around chosen to not only support SLKS#10; they will be represented at the event with a stand at the event at the Super Arena.

It is safe to say that they will bring a very interesting activity for all the participants.

Aurora will at their stand have a Recaro sports seat, Speedlink Steering wheel and pedals, and will from their stand host a tournament in a yet to be announced Rally driving game.

The rules and such will be announced at the event, but up until then, you can drool over the prizes.

1. Prize - Denmark’s first Razer Barracuda headset
Razer-Barracuda-HP1-Gaming-Headphones
2. Prize – Denmark’s first Razer Tarantula keyboard
Razer-Tarantula-Gaming-Keyboard
3. Prize - SL 6698 4in1 leather power feedback wheel
SL 6698 4in1 leather power feedback wheel

aur1


Apart from this, there will be prizes all the way down to the 10th place in the tournament.

(The 2 Razer products will be as a gift certificate, as the products will not get to Denmark before the event.)

We thank Aurora for the support and are looking forward to having them with us as SLKS#10 as an active partner.


Link: www.auroragroup.dk





logi1


We are proud to be able to present a brand new sponsor for SLKS#10.

This time it is none other than Logitech, who has chosen to make life a little sweeter for all our participants – or at least those of you who wins :D

Logitech has for SLKS#10 chosen to sponsor 5 Logitech® Cordless Desktop® MX™ 3000 Laser sets, consisting of cordless a keyboard and mouse.
Logitech® Cordless Desktop® MX™ 3000

About the products, Logitech says:
"Control music or video playback, including play list shuffle, right from your keyboard with the one-touch media buttons, or use the two-handed navigation controls to scroll and zoom spreadsheets, images and large documents."

logi2


Enjoy cordless freedom and laser performance. The Cordless Desktop® MX3000 Laser offers unmatched precision and comfort on surfaces where ordinary optical mice can't go. SecureConnect™ wireless technology and extended battery life add the finishing touches to a desktop that will make using your computer more personal and more exciting.”

We thank Logitech and bid them welcome, and are looking forward to more fun activities with Logitech in the future.

Link: www.logitech.com





razer


Razer at SLKS once again.

Razer one of our oldest sponsors, has choosen to attend SLKS once again.

This time Razer will at the event with a sales stand, where we hope to see some interesting products at event prices.

Razer has throwed the following in the prize pool:

15 pcs. Razer Copperhead mouse
Razer copperhead mouse

15 pcs. Razer Mantis Speed Mousepad
Razer Mantis Speed mat

1 pc. Razer Krait mouse
Razer Krait mouse

We thank for the support and we are excited to have some fun with Razer at the event.

www.razerzone.com




aa1


We are happy to announce yet another cooperation with a Danish company

This time we are talking about Aagaard Innovation, which is a purely Danish development company, who is supported by Teknologisk Innovation A/S amongst others.

Aagaard Innovation will at first present new physical security solutions for computer, focusing on quality, innovation, functionality, and design.

Aagaard has chosen to support SLKS by delivering 10 of they newest PC security systems Safe'nsound® to the growing prize pool.

aa2


We thank for the support and are happy to see more interesting products from a good Danish company

www.safe-n-sound.net

User Comments

- 3 Comments

» This story has had 3 comments posted since October 01, 2006 at 10:40 PM UTC.

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