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Gotfrag’s Phill Palmer in the fourth of a series takes a look at both sides of the spectrum when it comes to grenades in Call of Duty 4, in the aid of progressing competitive play.
Now we know what grenades are going to consist of in CoD4 I will put down some simple facts and progress from there.
Cookable grenades are the main the point I wanted to discuss in this article after reading feedback posted on the previous editions. At first I was sure that they would bring an extra skill level to the game but I am now suffering from inner turmoil. What extra skill would they bring to the game? Knowing when to cook the grenade, this could be from attacking a bombsite to pre-nading popular positions. This would put the defensive team at a serious disadvantage but all is not lost as to adapt is another skill. Adapting to what grenades your opponent throws will add a degree of skill, whether this is counter flashing or timing your cooked grenade for maximum effect to stop a rush. This is where I get stuck; when I started this article I was sure that cookable grenades were going to add so much to the game but as I think more and more about it they just seem to simplify the game. Someone could easily ruin all the best-laid tactics just running at you holding a live grenade and throwing it in your face, what skill does this require? The answer is very little. With 1 second to get away your chances are minimal if your from Dignitas or 101st Battalion Airborne Division it won’t change a thing. I will keep this short and simple, sure it will be fun to run around throwing grenades in your opponent's faces but shouldn't this be left for public play? Think to yourselves, what level of skill do cookable grenades really add to a match situation? |





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