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GotFrag takes an introductory look at the upcoming release in the Call of Duty Series, World at War. ![]() (GotFrag) - November 11th is just around the corner. If you have kept up with the beta process for xbox 360 and now PC, you should be well acquainted with the new version. If not, do not fret, GotFrag has got you covered. Here, we will take a brief look at the features of the multiplayer with more indepth articles to come in the near future. Surprisingly enough, CoD5 looks, feels, and sounds almost like a skinned CoD4. While the game comes from the same publisher that might not seem like an unlikely thing. But with Activision's leapfrog development in the CoD series, and thus Infinity Ward and Treyarch taking turns at each release, you would expect to see some definitive differences in the newest version. This is not the case. In almost every possible way, CoD5 is CoD4 with World War II era weapons, maps, equipment, and player models. Game Modes Core War Capture the Flag Team Deathmatch Pick up Team Deathmatch Free for All Search and Destroy Hardcore Team Deathmatch Search and Destroy The CoD5 multiplayer follows the same exact guidelines set forth by CoD4, and if you were a fan of that version, you will love this game. Players can choose any weapon from any country regardless of which team is chosen. There are ranks based on XP points once again, with players unlocking additional weapons, gear, and perks as they are promoted and satisfy certain challenges. Speaking of perks, yes they are back. There are a few new ones, mainly to make use of the technology they did not have back in WWII, along with some returning perks from CoD4. Perks First Group Special Grenade x 3 Satchel Charge x 2 M9A1 Bazooka x 2 Bomb Squad Bouncing Betty x 2 Bandolier Primary Grenade x 2 M2 Flamethrower Second Group Stopping Power Fireworks Flak Jacket Gas Mask Juggernaut Camouflage Sleight of Hand Shades Double Tap Overkill Third Group Deep Impact Extreme Conditioning Steady Aim Toss Back Second Chance Martyrdom Fireproof Dead Silence Iron Lungs Reconnaissance Depending on which game mode you are playing, some multiplayer maps now also include vehicles. Players can hop in tanks, which have room for two players, one driving and on the main gun, and another on the machine gun. Along with that comes a bunch of vehicle based perks, and special weapons which will help destroy said vehicles. More likely than not, vehicles will not be making their way to any competitive form. Vehicle Perks Water Cooler Greased Bearings Ordnance Training Lead Foot Coaxial Machine Gun Just like in CoD4, there are rewards for kill streaks. After three kills, you are given a Recon Plane, which is exactly like the UAV given in Modern Warfare. If you continue on to five kills in a row without dying, you are rewarded with an artillary strike, which works the same way that the airstrike did in CoD4. Finally, after seven kills in a row, you "release the dogs," where instead of the helicopter from CoD4, a ton of German Shepards are released on the opposing team. Your enemies can shoot down the dogs, and are rewarded 3 points per dog they kill. Kill Streak Bonuses 3 Kills - Recon plane 5 Kills - Artillery 7 Kills - Call in the dogs Page:
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User Comments
perks suck
vehicles suck
remove some stupid/unbal guns
looks like they got rid of nothing that made cod4 suck.
im sure its a fun pub game though.
but where is the luger.. i cant see it :(
It should be apparent to most FPS development studios by now that even though competitive gaming is a small percentage of the player base adding in this type of game mode with reduced perks, weapon limitations, and other things that necessitate a fair game mode would be essential.
and Rifle doesn't kill with a headshot ?.. Please..
#18
Haha that zombie Nazi gameplay is a complete rip off of Left 4 Dead. They're pretty much saying "Buy our game and you'll get a Left 4 Dead rip off too!"
The eSports community has always struggled with this, because as the competitive players start to really form a community around given game, the public appeal has already moved on or is waiting to. I don't see this trend changing in the future, so I think it's going to either have to take a willingness in the eSports community to move along with the public, or the creation of separate and more competitive games better designed for the eSports community and long term competition.
ill say cod1 as well hoping it does not fall on deaf ears and gotfrag does something, cal’s attempt flopped, in all fairness it was not their fault considering the people who read the cal forums today…
trayarch is shit, learn with infinity, trayarch mothafucrs
and cod5 sux donkeyballs
and it's driving me mad
anyone else seeing a trend here?
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