I liked how 3D read coL like a book when shaGuar awped tr1p who was boosted mid. They KNEW they were gonna do that boost. 3D sure did their homework on them.
coL is still an incredible team who can compete with the very best. if anything, they got better with exodus joining. it's just that this new 3D team has their number on LAN. can't wait for CPL Winter when we see how this team fares against the rest of the world.
Warden is a good player but should not be calling strats for this map.
sending 4 long A constantly then sending StorM on his own B is just not smart.
StorM plays better with teammates around him when attacking sites.
if anyone should be going B, it should be tr1p and and exodus TOGETHER so that if they wanna go lower B, they can nade cat and get Volcano and Method low on health. then fRoD can watch for a push from cat (which Volcano loves to do) with the help of tr1p and exodus at lower, and Warden and StorM can go in long if need be.
then if ur gonna send so many long, stop chasing kills on Rambo and flash his ass to hell and flash long itself and take him down with Method. stop trying to out aim him when he has better cover than you. same thing with ShaG. there should be no reason why ur chasing him while he's awping...even if the bomb is there, grab that sh1t and get the hell out of there...shaG can't put up numbers if u don't give him any targets to shoot at.
Overall, their T set up was just not good for their teamwork and chemistry.
CT side, that second round eco could've been won if StorM had flashed over to slow 3D down after getting that first pick....that way they would take longer to get bomb down, and he can get in better position while his teammates rotated....small things CT side just killed them.
All in all, it looked like on this map, coL just had the wrong set up for the chemistry they have together which led them to not playing as smart as they are and they wound up trying to outaim 3D too much. If u ask me coL needs to rework their setups and practice not more, but against better players...i think they're just not fully prepared for 3D when they get on LAN because they're just not used to going up against people that can outaim them.
tr1p, please go back to calling strats for this map.
Fate has me highly skilled and loaded with talent - Vince Vaughn
#24 i totally agree. On T pistol round coL warden could not think of a better strat then a short delay long...tr1p should start callin on d2. However I do agree warden is really underated.
I want the world to know I didn't start it, but I will finish it...
yes #24, lets all listen to your great strat calling skills (after the game is over) against a world class team, as if you have ever even competed on a level somewhat close to that.
User Comments
method ace's in 7 round i think
and warden clutch 4vs1 :D
imo when sunman went,col's sun went down :)
3D T save round and amazing CT defense.
oh ya and method aces and almost gets another one, warden aces as well.
I looked at your buddy list. Ok, ok, you like 3D.
gj 3D gl&hf for upcoming events!
col = screwed
lol ;D
sending 4 long A constantly then sending StorM on his own B is just not smart.
StorM plays better with teammates around him when attacking sites.
if anyone should be going B, it should be tr1p and and exodus TOGETHER so that if they wanna go lower B, they can nade cat and get Volcano and Method low on health. then fRoD can watch for a push from cat (which Volcano loves to do) with the help of tr1p and exodus at lower, and Warden and StorM can go in long if need be.
then if ur gonna send so many long, stop chasing kills on Rambo and flash his ass to hell and flash long itself and take him down with Method. stop trying to out aim him when he has better cover than you. same thing with ShaG. there should be no reason why ur chasing him while he's awping...even if the bomb is there, grab that sh1t and get the hell out of there...shaG can't put up numbers if u don't give him any targets to shoot at.
Overall, their T set up was just not good for their teamwork and chemistry.
CT side, that second round eco could've been won if StorM had flashed over to slow 3D down after getting that first pick....that way they would take longer to get bomb down, and he can get in better position while his teammates rotated....small things CT side just killed them.
All in all, it looked like on this map, coL just had the wrong set up for the chemistry they have together which led them to not playing as smart as they are and they wound up trying to outaim 3D too much. If u ask me coL needs to rework their setups and practice not more, but against better players...i think they're just not fully prepared for 3D when they get on LAN because they're just not used to going up against people that can outaim them.
tr1p, please go back to calling strats for this map.