Sunday March 21 2010
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new esea map de_lite_rc1


http://esportsea.com/index.php?s=esports&..

thoughts? seems pretty ct-sided, but after playing, i'm thinking t-sided.

#1 is ph@mz1lla
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0 for originality
#GOBLIN
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seems ugly / bad
back in dallas to tear up 1.6 all over again.
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Not bad, but definitely is not visual pleasing in any way.

Also it's not really original.

This comment was edited at 07/02/2009 9:46 PM
BLACKHAWK
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waYYYYY to many places to go
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"i got an idea, lets take a site from dust 2, and merge with b site from inferno~"

"genius"
"excellent idea"
"GIVE THAT MAN A RAISE~"
Powders got more power when cooked with flour.

i agree with it not being original, i forget the name of that one map CAL used for preseason, but this looks almost exactly like it. not a big fan of it, but you guys might like it :\
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#7 de_comrade_3rdroute? de_concrete2?
BLACKHAWK
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Whats up with all the grey, they only used halflife.wad or something?

That little room up Long A...
I am the law!

#8 concrete2 is it.

comrade is that rush map right?
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concrete2 was actually a pretty decent map imo

they should really just re-make de_season from source. it was a pretty good map but there could be a few changes made to it to make it a better map.

this de_lite map seems alright. i'm waiting to play it in a pug or something

This comment was edited at 07/02/2009 10:34 PM
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http://i42.tinypic.com/33x9dhu.jpg

Pretty much just fixed 90% of what is going to suck about the map in 10 mins using MSPaint
~ Y ~ o ~ U ~ r ~ E ~ ~ t ~ H ~ e ~ ~ S ~ h ~ E ~ p ~ H ~ e ~ R ~ d ~
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visually... mundane
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The overview looks way too much like tuscan
me > you
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What a jackass, I want to strangle ESEA for putting this garbage on display. They act as if its GOOD, I also want to give the creator a message. So I can diminish his pride.
(x]:{D
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map seems a bit big. They should remove some of the useless hallways. I agree.. they should remake de_season was a good map.
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Hey, how come you guys know source maps so well? =))))
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seems like theres tons of hallways, too big etc
hi

I like #12's map actually.
GOD DA_MN it harle you just ruined it
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#12's map looks way more playable. also bring back concrete2!
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#12 is better than original
i just didnt like that alley/back hall connecting the bombsites DIRECTLY

If they changes it as #12 and put some light on the halls.. should be very good
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i just played this map a little while ago and it's really not all that bad.
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it kinda blows, you should check out #tdmaps he made some that no one used for anything, de_hydro and de_faction and de_stern, 3 amazing maps no one knows about.
dell dimension desktop 2400, sick ass 2.4ghz CELERON processor.

#23 is right. but this map isnt bad
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#23 never heard of de_stern. where can you dl it?
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de_cevo_engage ftw.

nobody knows about it though since it was never released...i have it though o.o
JAMES MADISON UNIVERSITY
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The time it takes to get between places isn't that long, but for some reason the map feels really big anyway

looks a ton better then d2 or the red rock texture. I don't know what you kids are crying about.

EDIT: it's obvious you're all just jealous you're not as smart and sexy as drew.
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dreadfully boring
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i think the mid/alt mid is just straight retarded i don't know why they felt the need to put a wall there and a vent
..........
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way too many random corners to gay people from
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gay

This comment was edited at 07/03/2009 3:30 PM
#unitedgamers
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PRO's - Map is cool, good flash spots and peaking areas. Rotation times from bomb sites pretty decent.

CON's - Colors are dull, makes it look depressing. Let the sun come out. Can't boost up into some of the windows. Door is silent, doesn't squeak open.

Overall - Good map for ESEA Season 4.
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looked good in the screen shots, then I saw the overview. WTF is looks like a cluster fck.
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[X] Depressing map
[X] Too ct sided
[X] Too many spots to go
[X] unoriginal
[X] waste of life
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Is anyone oldschool enough to remember de_cxg_damage? I really liked that map
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Way to many site entrances, 4 for each site... wtf
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#36 are you joking right?! thats garbage: http://www.davidnixon.ca/portfolio.php?s=..
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There definately needs to be some changes but the map grows on you.
SNEEAKY LIKE SNAKE
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why dont they just use prodegy and vertigo, two perfectly good maps....
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#40 is a jokester
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You guys are idiots... why do so many people hate change? It's a good map, and visually I think it's pretty good too. Try pugging it... it's really fun and has a lot of great little things about it. Stop knocking it so soon just because ESEA put it out.. apparently they worked on it pretty hard and put a good deal of play testing with top teams into it. It's something different then the dull landscape we have now (Inferno, Dust2, Train, Nuke, sometimes mill. Don't even say the cevo maps.. tuscan is a terrible remake of Mill and Forge is just too awful for words. Russka is the only good one, I actually like Russka and think it deserves to be put into the professional rotation.

This isn't the final version of the map anyway - they did a private testing now they're doing a public one by putting it on their pug servers. Chill people... try and accept change for what it is, "better-ing" the community.
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#42 how professional players helped them to create the map, and the final result have the same problems of some old 'good new map' attempts. I mean, its too dark in some places, theres just TOO MUCH boxes and other objects (one of the biggest errors of old cpl maps). this map need to be clearer/lighter/smaller
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de_late
GFN is sneaky that's all that matters http://www.youtube.com/watch?v=7cZ5o1w6wJM
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yeah i'd say we don't need this map in competition as it is. It felt kind of like an f'd up d2/inferno as people said. Also, what's with the fake rooms?

If the community is going to add another map into the rotation, it should have a unique identity. Even though the 4 main maps get boring at times, there is something special about each map that separates it from the others, whether it be the strategies used, or a feature that is different. This next map should also have something unique that separates it from the pack.

When I think of de_train, I think of well...trains.
When I think of de_nuke, I think of rafters, or vents sometimes.
When I think of de_inferno, I think of banana, or how the Ts will try and sell some fakes.
When I think of de_dust2, I think of....oh great, d2 again?
When I think of de_lite, I think that there will be nothing to remember

I understand there is a certain feeling each competitive map must have, but what separates de_lite from the others? Why is it special?
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You think there will be nothing to remember because the maps been out for like 3 f*cking days.. how long has train/nuke/d2/inf been around? Exactly.

It's special because it's a hybrid of two of the best competitive maps, yet it has a unique feel to it. The random fake rooms need to be removed sure, but remember it's still only beta!!
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where is de_dark
4 QuEbEc
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de_lite wont ever be used in any leagues
#Meek - CEVO-Main s7
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#6 win thread.
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de_747 plz.
"fck that! clan battle homie!"

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