This article im writing is for any general gamer that wishes to use the full aspect of 16:9 or 16:10 ratio monitors for gaming. One finds that the mouse when moving diagonally does not move smoothly no matter the sensitivity.
What you Need
The problem actually lies in your mouse, however those of you who have a gaming mouse are able to fix this where as those of you without a gaming mouse might not be so lucky. Im going to focus more on a LOGITECH G5 rather than other gaming mice but hope to provide enough insight so that you can fix the same issue for your gaming mouse.
1) First off you require your mouse drivers installed in this case for the G5 the mouse drivers are ‘Set Point’ it should look like this http://www.ghacks.net/wp-content/uploads/..
2) After opening ‘Set Point’ click on the gaming tab (on the left) and click on advanced (should be in the bottom right) You should end up on a page that looks like this: http://img.brothersoft.com/screenshots/so..
The Math
Gaming mice and mice in general were designed for 4:3 aspect ratio especially when it comes to openGL games. This can be problematic when going widescreen and using the full widescreen native resolution the aspect ratio is 16:9 or 16:10. Its clearly evident there is a stretch factor involved so first off you require to know if your widescreen is a 16:9 or 16:10 monitor.
Calculations: 16:9 = (4)(4) : (3)(3) ------> with respect to the 4:3 ratio 16:10= (4)(4) : (3)(3.33) ----> with respect to the 4:3 ratio What this tells us is that the X axis is stretched far more than the Y axis – I could go into more math as to how to solve this but I think ill skip this part and show what you should set your ‘Set Point’ options to in order to solve this problem.
The fix
1) Once in the ‘Set Point’ gaming options, uncheck the “Link X/Y resolution settings”
2) Change the X-axis dpi and Y-axis depending on the DPI that you use, here are the numbers you might find useful:
Playing on 1800DPI For 16:9 ratio Set X-axis dpi to 1800 and Y-axis Dpi to 2000 dpi For 16:10 ratio Set X-axis dpi to 1800 and Y-axis Dpi to 1950 dpi
Playing on 800DPI For 16:9 ratio Set X-axis dpi to 800 and Y-axis Dpi to 1000 dpi For 16:10 ratio Set X-axis dpi to 800 and Y-axis Dpi to 950 dpi
Playing on 400DPI For 16:9 ratio Set X-axis dpi to 400 and Y-axis Dpi to 600 dpi For 16:10 ratio Set X-axis dpi to 400 and Y-axis Dpi to 550 dpi
3) Once done hit apply and try it out.
In general you want to keep your X-axis dpi at the level you intend to play at while depending on if it was a 16:9 or 16:10 aspect monitor you would up your Y-axis dpi by 200 or 150 respectively. I hope this helps those who enjoy the benefit of playing on the native resolution of their widescreen, enjoy.
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If you liked this article check out some of my other ones
Widescreen Gamers
What you Need
The problem actually lies in your mouse, however those of you who have a gaming mouse are able to fix this where as those of you without a gaming mouse might not be so lucky. Im going to focus more on a LOGITECH G5 rather than other gaming mice but hope to provide enough insight so that you can fix the same issue for your gaming mouse.
1) First off you require your mouse drivers installed in this case for the G5 the mouse drivers are ‘Set Point’ it should look like this http://www.ghacks.net/wp-content/uploads/..
2) After opening ‘Set Point’ click on the gaming tab (on the left) and click on advanced (should be in the bottom right) You should end up on a page that looks like this: http://img.brothersoft.com/screenshots/so..
The Math
Gaming mice and mice in general were designed for 4:3 aspect ratio especially when it comes to openGL games. This can be problematic when going widescreen and using the full widescreen native resolution the aspect ratio is 16:9 or 16:10. Its clearly evident there is a stretch factor involved so first off you require to know if your widescreen is a 16:9 or 16:10 monitor.
Calculations:
16:9 = (4)(4) : (3)(3) ------> with respect to the 4:3 ratio
16:10= (4)(4) : (3)(3.33) ----> with respect to the 4:3 ratio
What this tells us is that the X axis is stretched far more than the Y axis – I could go into more math as to how to solve this but I think ill skip this part and show what you should set your ‘Set Point’ options to in order to solve this problem.
The fix
1) Once in the ‘Set Point’ gaming options, uncheck the “Link X/Y resolution settings”
2) Change the X-axis dpi and Y-axis depending on the DPI that you use, here are the numbers you might find useful:
Playing on 1800DPI
For 16:9 ratio Set X-axis dpi to 1800 and Y-axis Dpi to 2000 dpi
For 16:10 ratio Set X-axis dpi to 1800 and Y-axis Dpi to 1950 dpi
Playing on 800DPI
For 16:9 ratio Set X-axis dpi to 800 and Y-axis Dpi to 1000 dpi
For 16:10 ratio Set X-axis dpi to 800 and Y-axis Dpi to 950 dpi
Playing on 400DPI
For 16:9 ratio Set X-axis dpi to 400 and Y-axis Dpi to 600 dpi
For 16:10 ratio Set X-axis dpi to 400 and Y-axis Dpi to 550 dpi
3) Once done hit apply and try it out.
In general you want to keep your X-axis dpi at the level you intend to play at while depending on if it was a 16:9 or 16:10 aspect monitor you would up your Y-axis dpi by 200 or 150 respectively. I hope this helps those who enjoy the benefit of playing on the native resolution of their widescreen, enjoy.
----
If you liked this article check out some of my other ones
Clean your computer
http://www.gotfrag.com/cs/forums/thread/3..
Headshot logic
http://www.gotfrag.com/cs/forums/thread/4..
The Shoulder Peek
http://www.gotfrag.com/cs/forums/thread/4..
How to make a pro team
http://www.gotfrag.com/cs/forums/thread/3..
Smoke impurity
http://www.gotfrag.com/cs/forums/thread/4..
REGISTER!?
http://www.gotfrag.com/cs/forums/thread/4..
Widescreen Gamers
http://www.gotfrag.com/cs/forums/thread/4..
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