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Counter-Strike: Counter-Strike Source Review

By: Jason Coene - Published August 15, 2004 at 9:28 PM EDT - Writer Archive
Final Thoughts

After some solid time playing Source, we’re optimistic. Many of the changes implemented, though via the source engine, drastically improve the feel of the game. Overall, the pace is a bit faster than 1.6 thanks to the improved run speed, minimal fall walking delay and improved AWP. We can’t wait until the 18th, when more serious players will be online and we can see how Source stacks up in a competitive environment.

Most Counter-Strike players, cynical as ever, expected Source to be the nail in the coffin for Counter-Strike as a skill game. Exactly the opposite, it feels very polished, and the mood is optimistic about the forthcoming release of our favorite game. While many changes are worthless eye candy to those who play seriously, the improved graphics and game play presentation will assist Counter-Strike in becoming more spectator friendly.

No matter if you’re a player, a team coach, a tournament organizer, a sponsor or just a casual observer, Source is several steps up from 1.6.


A Look Into The Future

A Valve employee takes a siesta after the eventual release of HL2


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