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Counter-Strike: CS101: Mouse

By: David Light - Published August 29, 2005 at 4:35 PM EDT - Writer Archive
The second piece in our Counter Strike 101 series covers the different settings for your mouse.


Welcome to CS101: Mouse. Here you will learn everything mouse-related to Counter-Strike 1.6. There are quite a few things to be learned, so stick with me. I will be offering suggestions as to what your settings should be, but always remember that at the end of the day it is all just preference.

[In game Settings]
After starting up Counter-Strike, go into Options. From there, select the “Mouse” tab from the menu.


Many of the options are self explanatory, but let us go over them a little just to be clear.

Reverse Mouse: Ticking this option will invert your mouse's up-down axis. Up will become down and down will become up.
Recommended: Off, unless you're Rambo

Mouse look: Mouse look should be checked if you are using a mouse, allowing you to “look” with the mouse.
Recommended: On

Mouse Filter: Mouse filter smoothes out mouse movement. This may sound like a good idea, but it is best left unchecked. Enabling it will only distort your aim, moving your crosshair slightly off cue from where you want it. If turned on, Counter-Strike will calculate all your mouse movements over the last two frames to find an average and attempt to give you a more fluid feel. This means using older data to move your mouse instead of the most up to date information. Theoretically, with mouse filter off, you could also receive a slight FPS boost on lower end systems.
Recommended: Off

Joystick: Enable this if you prefer to use a joystick over a mouse. Disabling Joystick and all it's byproducts can in fact decrease load times slightly, which will be more noticeable on a slower system. This is because your game does not attempt to detect and initialize a joystick at startup.
Recommended: Off

Joystick look: Joystick look is the same concept as Mouse look, except this time for the joystick.
Recommended: Off

Auto-Aim: Aims at enemies automatically. This option is checked by default. Auto-Aim is disabled on most servers as many believe it to be a very cheap feature. This also will hurt you in the long run, not only will your aim cease to improve but those already skilled will find this option to be unhelpful as it throws your aim off.
Recommended: Off

Mouse sensitivity: This option allows you to change your in-game sensitivity, which sets how fast your crosshair moves. While a sensitivity of 5 or below is recommended and generally accepted, your choice is totally dependant on your current mouse and surface selection. Check out GotGear if you are looking for a new mouse or mousepad.
Recommended: Pure Preference
Continued (1/4) »
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User Comments

1
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very nice read keep up the 101 series very good
www.whitneyhs.org - Yeah I go to the best high school in California, you?
2
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this is as detailed as it gets folks; great job david -- i learned alot.
3
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definitely

!addop GotFrag|deLight
www.whitneyhs.org - Yeah I go to the best high school in California, you?
4
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man i cant stand mouse accel
"In order to find his equal, an Irishman is forced to talk to God."
5
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same with #4 mouse accel is bad
www.whitneyhs.org - Yeah I go to the best high school in California, you?
6
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i only have noforce commands no need for mousefix really if its only desktop

but i do notice now that i should turn mouse filter off maybe itll improve my aim! :)
7
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#6 it will.

good read.
8
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nice
9
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is there a way to get rid of the "blurry" ness of having v-sync off?
10
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How does Mouse:101 relate to v-sync in any way? And what is this blurriness caused by v-sync. V-sync tells the program whether or not to cap the refresh rate.

=[
www.whitneyhs.org - Yeah I go to the best high school in California, you?
11
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beacause #10 vsync off is more blurry (monitor tearing) when having m_filter 0 on..

This comment was edited at 08/29/2005 4:59 PM
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im digging the 101 articles a lot
13
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very nice article. good read.
14
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good ready very detailed keep up the good work.
19
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Nice.
Eat Psilocybes. Read Howard Bloom. Listen to Godspeed You! Black Emperor. CAUTION: sarcasm
20
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nice article, thanks
21
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good article
[:|
22
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good article better for newer but still good
23
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Nice article, i knew most of it but i can see it helping others.
[b]GotFrag Features Writer[/b]

Use what you have and get used to it. Changing it all the time is a pain.
25
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Nice article, I was going to do something similar to this but you did a better job than I could ever do :) Very detailed and easy to follow.
26
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It might have been smart to show how to change your mouse frequency as well as making sure the reader knows the limitations of their mouse's refresh rate.

EDIT: #27 pretty much handled it, it should have been in the article as well, though.

This comment was edited at 08/29/2005 5:51 PM
27
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Something that you should mention about Mouse Frequency (in Hz) is that the higher your Hz, the less "lag" there is to your mouse movements. At about 125 Hz (typical USB mouse frequency) there is about an 8 millisecond latency from when you move your mouse to when it responds on the screen. This is because with only 125 samples from the mouse, there is about 8 milliseconds between samples. Having a mouse with higher frequency equates to less lag of the mouse.

PS2 mice can reach up to 200 Hz, and before Windows Service Pack 2, USB mice could reach 125 Hz. Now that Service Pack 2 is out, USB mice can achieve 1000 Hz by modifying some system files. There are programs out there that can help automate the process, but it can be hard to find. For your convenience I've uploaded it to my student webspace (whether you trust me enough to use it is at your discretion):

http://students.washington.edu/ayan/usbmr..

Edit: Those of you who have USB headsets and other various USB devices, they may not work properly in conjunction with this. It works by modifying and enforcing the polling rate of your USB ports through the usbport.sys file, meaning it affects all devices attached to your USB ports. I haven't had any problems, but be warned.

This comment was edited at 08/29/2005 5:54 PM
A lowly chia-pet.

nice article, i turned off mouse filter and i see a differnce
rawr
29
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Always wondered what -noforcemspd and actually did.. This piece is the the only place on the net where i've seen it explained. GJ~
30
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Sorry to say, but your information on the "noforce" commands is completely wrong. -noforcemaccel doesn't do anything (despite popular belief), -noforcemspd actually turns off accel. Your little paragraph on -noforcemparms is completely wrong also, -noforcemparms does exactly the same thing as -noforcemspd, turns off mouse accel.
Not to be an ass, but if everyone listened to your article, they wouldn't install mousefix because its "difficult" to get rid of (which it isn't although I don't use it because its not needed), and they would use only -noforcemaccel because thats the only "useful" noforce command right?... And every one of those people would then have accel ingame.

Heres the real deal:
If you want mouseaccel turned off without a doubt, do ONE of the following:
1)Install the mousefix registry patch.
2)use -noforcemparms *or* -noforcemspd
There is no need to combine multiple -noforce commands, nor is there a need to install the mousefix *and* use -noforce commands.

Also keep in mind that this information applies to CS 1.6 only, NOT Source. Source automatically disables mouse accel, as it has its own cl_mouseaccel commands to turn it on if you so desire.

There's a whole lot of other information that would be very useful that is lacking from this article, but it is a good read for new players. I'm bored at the moment and feeling motivated so I'll whip up my own supplement to this article more geared to advanced users and the "tips and tricks" type stuff reguarding mice.
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31
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drax :O ,
32
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nice :)

stay tuned next week for cs:101 the keyboard and headphones
34
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#30 I got my information directly from steampowered.com official FAQ's.

Specifically this part: http://support.steampowered.com/cgi-bin/s..

I also stated this was for CS 1.6 in the beginning.

Lastly, I never said not to use the mousefix. I was simply saying (knowing this is geared towards new users) that changing anything in your registry isn't exactly a quick click fix.

:) However, anything I may have overlooked and left out please feel free to say.

This comment was edited at 08/29/2005 6:13 PM
35
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PS/2 goes up to 200 mhz ... Unless you modify your usb it stays at 125 mhz. Please fix that. Only reason people use USB is because its plug-in play. No drivers needed.
36
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#35 I think you have mhz and Hz confused, they are different things :) I think you are referring to the actual speed of the port, where as I am speaking of the rate in which your mouse movement is reproted.

This comment was edited at 08/29/2005 6:19 PM
38
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Well #34, is anyone else not surprised that Valve doesn't know how their own software works? :P
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39
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I've been playing cs for 5 years, and I still learned some things from that article.
"That's what the internet is for... slandering others anonimously" - Quote from Jay and Silent Bob
40
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41
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The thing with mousefix is this.

The noforce command only forces HL to play with whatever windows is set at. So if accel is checked, the commands will not help.

I stated with CPL mouse fix that sometimes even unchecking acceleration doesn't remove it. So if need be, downloading it [b]will[/b] do that. :)

I also never said not to use mousefix, I simply stated I wouldn't advise it [b]unless[/b]--

:)

This comment was edited at 08/29/2005 6:28 PM
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#40 that is not standard. It is either a glitch or a nonstandard result. You should not have programs open when using the program, as well moving it "really" slow will only corrupt the test. You have to move your mouse at a moderate steady speed with no other programs running to test accurately. I have* heard of PS/2 mice reaching 200Hz but only after a tweaking utility, and not in every scenario.

Even if it wasn't an error, I still stated what PS/2 port mouse could do on [i]average[/i]. And included the general lower and upper extreme =)

This comment was edited at 08/29/2005 6:31 PM
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Yes, you are correct about that, I just tested it. Checking "use enhanced pointer precision" does infact turn accel on ingame even if you have any or all -noforce commands on. Removing the check however does turn off accel ingame *if* you are using either -noforcemparms or -noforcemspd.
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44
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I've tested it, and unless i'm mistaken, it's only maccel that does that. mspd can confuse people into thinking accel is on/off, because it can adjust your sensitivity, but it should only be noforcemaccel that makes the difference. The fact that my test was congruent with the official statement from support leads me to the conclusion I have come to, and I will just have to stay there until my tests say otherwise :) It's totally possible however that other factors may have arisen that I never accounted for, so It's entirely possible that I am incorrect. But I seriously doubt it ^_^

This comment was edited at 08/29/2005 6:40 PM
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Very handy!
Atleast they cant make us pregnant.
46
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Thats what id like to know #37
47
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Well, I tested all the -noforce commands right after I read this article because I didn't think your information was accurate. Maybe there is some difference with your computer but, on the 2 computers I have available (one with razer drivers, one without drivers), I got the same exact results:
-noforcemaccel does nothing
-noforcemspd turns off accel
-noforcemparms turns off accel

also, I have always used -noforcemparms *only* to turn off accel. I have been to countless lans on lots of different computers and this always works.

This comment was edited at 08/29/2005 6:53 PM
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48
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Perhaps you have applied the mousefix prior without realization?

Mouse is such a tricky topic because there are a lot of different factors, to well, factor in. But as far as I have gathered, on an XP system at least, the information is correct.

This comment was edited at 08/29/2005 6:53 PM
49
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no I have not installed MouseFix, and yes both my machines are running XP.
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50
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i have 2 sensi what should i keep my zoom_sensitivity
default if 1.2

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