Wednesday November 25 2009
Counter-Strike
Official Design Partner
Story Header

Counter-Strike: A white sheet of nothing

By: Jonas Alsaker Vikan - Published May 16, 2008 at 11:35 AM EDT - Writer Archive
In this edition of From the Desk of BSL, Jonas Alsaker Vikan hopes 2008 will be THE year where lawsuits rain down on the gaming community.


This From the Desk of... was written by Jonas "BSL" Alsaker Vikan and is solely his opinion.

A white sheet of nothing

Back in 2003 a white sheet of paper defined esport professionalism. The contract had arrived. As in other pro sports players would need to be contracted to the top teams – and the community, the teams, their managers and sponsors instantly recognized it as a quantum leap for the sport. A mainstream breakthrough could not be far off when that the players were legally locked to a team once they signed on the dotted line – right?
Five years later there are still contracts but to most players they are just an extension of the IRC or MSN conversation where they agree to someone’s terms before changing the prefix of their handle from one organization to the other.

It’s a sad expression of the state of affairs.

The concept behind a sporting contract is to provide stability. Not everyone is born a winner, creating teams, or building character is as much of an actual computer game these kids are exceptionally good at. But did you ever consider Bill Bellichick a product of his players? What about Alex Ferguson? Coaching and managing is a skill - but we do not have a number of coaching and managing stars to rival the number of top level gamers - why?
Esports is not very attractive in a sense where you never know what you have to work with. Your 18 year old superstar gamer can sign a salary based, legally binding, contract – only to jump ship a week later because of someone else’s offer. Add to that he will badmouth your team or organization should you lash out in despair over talent lost – and the community usually come down on side of the players which will ensure terrible PR and public image for the organization. You lose.

Try and cut your losses publicly? Lose even bigger.

To illustrate this point consider the situation surrounding Thomas “DaY” Rudstrøm’s transfer from Catch Gamer to 4 Kings in late 2005. Rudstrøm had signed a six month contract within the last two months and then he was benched. He was told he was very much a part of the organization but that his current level of play and attitude was not up to the standards the owners of the team wanted in their players.

At 19 he was obviously, and rightfully so, frustrated with the situation as he desperately wanted to compete. Enter British 4 Kings in need of a solid player – at first they approached the Norwegian team’s management. They did not intend to deplete their own talent pool, and in turn replenish their British counterpart’s, free of charge.

There never was an offer and shortly following these initial conversations Rudstrøm switched teams, his contract still being valid. The only thing Catch Gamer could do was plead with the CPL to disqualify 4 Kings from their Winter 2005 tournament on the grounds of fielding a player contracted to a different team. The CPL declined – “DaY” was 4 King’s player to use.

The Catch Gamer management, all businessmen aged 35-40, discussed taking legal action against the 19 year old back in Norway but came to conclude it was not worth potentially hurting the kid financially.

This example outline is a typical adolescent gamer’s behavior - where the blanket of anonymity provided by the internet inspire audacious and bold decisions not likely to be taken in a real world, face to face, setting.

And had the problem rested solely with the players it would have been an easy kink to iron out.

The fact of the matter is, however sadly, that disregard for contractual obligations and flat out lies have been and still are carried out – by the same organizations that can turn around on a dime to condemn players for the same. Whereas most do not care to follow through with lawsuits against players, as described earlier, no one dares to go up against an organization after being screwed over.

The reason for that is obviously poor entry level scrutiny. And thus, the status quo of esport transparency is at the same level in 2008 as it was in 2003:

A young dude, or gal, wanting to get some money to play does not go through a contract to dwell in its financial and legal intricacies. When the players and organizations remain ignorant to their legal rights we are not even taking baby steps forward.

We’re still in the same place for the same reason as we were five years ago.

Something has to change so I extend my greatest wish to our readers: Let it rain lawsuits in 2008 – or better yet – for both parties to come forward with their stories to the gaming media. Reach out with facts, dates, numbers, and names.

Right now that is about the only thing I can think of that can circumvent the backward thinking and sly personalities that operate the shady areas of those white sheets of paper we call “contracts.”


Have something to say on this? Let GotFrag know what you think! Submit your responses to soapbox@gotfrag.com and let your voice be heard in a big way. Please include your GotFrag username in the email.

User Comments

1
72% Ranking 72% Ranking 72% Ranking 72% Ranking
+4 Frags
+   -

Why would you hope for a lawsuit ridden year?

Why not wish for a year unplagued by horrible tournament set-ups and undelayed (or little delay) play?

Its to much to ask for a player, especially one who is 18 or 19, to take a thing like this to court. Kids don't know all the legal ramifications and thus would lose quickly to experienced managers in the court room. Also its not worth it financially for a player to go to court. Court fees + lawyer fees would end up costing more than they would win most likely and to ask a kid to pay for that is to much. Theres problems like this in all major sports, NFL, NBA, NHL etc. and those are highly paid professionals with agents and lawyers. Its easy for a kid to screw up, I don't think going to court is going to work out for there benefit.

This comment was edited at 05/16/2008 11:53 AM
3
72% Ranking 72% Ranking 72% Ranking 72% Ranking
+2 Frags
+   -

It's also May 16, almost halfway through the year. Why are you making a New Year's resolution now?

RIGHT ON !
Life is what you make of it. Dreams are what you live for.
5
71% Ranking 71% Ranking 71% Ranking 71% Ranking
0 Frags
+   -

I think people are finally starting to realise what 'professionalism' really entails and i'm not the only one who doesn't necessarily like it all. Clearly there has to be some level of legislation whereby players can't just clan-hop when they feel the urge. Sueing 18 year olds, though, is not the way forward.
6
14% Ranking 14% Ranking 14% Ranking 14% Ranking
0 Frags
+   -

#2 but at the same time, those NHL/NBA players or what have you actually understand the mechanisms of contract law, and that violating those contracts WILL have legal ramifications. I think all BSL is saying is that there is no tangible effect of breaching contract, and thus, by laying the framework for proper behaviour in regards to contract law by suing people or enforcing the terms of the contracts legally, eSports will benefit as a whole, and will (FINALLY) start acting like a professional industry.

That being said, the immaturity inherent in the ages of gamers, and in the lack of large scale individual financial stakes, the players often have much less incentive to not breach contract, whereas the management is wholly vested in that money and in those contracts. Gamers want to play, and want the best money for it, and with teams being created as fast as they are broken up, its tough to expect any gamer to behave according to proper contract law.


What this industry needs is MORE MONEY! then the lawyers will come running.
7
56% Ranking 56% Ranking 56% Ranking 56% Ranking
+3 Frags
+   -

i think bsl is right about people just not caring about the paper they sign. and as a result...

i totally disagree with #5. educate them and reason with them, but if they violate the terms of their legally binding contract, sue the pants off of them, and sue the other team that takes them on, and sue any leagues or tourneys that allow them to play. then things will happen in gaming just like they do in real life, which is the just approach.

by age 18 you have the legal capacity to sign a contract and the mental capacity to understand one (even the dreaded mortgage contract) if you simply put some effort into it. these players are signed for a reason -- to help an organization profit, not so they can have fun doing whatever they want.
i quit cs, yet im better than you. :[
8
8% Ranking 8% Ranking 8% Ranking 8% Ranking
GotFrag Prime!
+2 Frags
+   -

When do we get eSports lawyers and agents!

Yay more IRC companies.

This comment was edited at 05/16/2008 12:47 PM
9
64% Ranking 64% Ranking 64% Ranking 64% Ranking
0 Frags
+   -

reminds me of n0thing
10
71% Ranking 71% Ranking 71% Ranking 71% Ranking
0 Frags
+   -

#7 i don't believe they should be running amok and clanhopping on a whim, but sueing people is such an American way of doing things. It helps nobody except the businessmen behind the scenes who need little help in the first place.
11
49% Ranking 49% Ranking 49% Ranking 49% Ranking
-1 Frags
+   -

why is he drinking sunny D on the picture of the front page?
Play hard, go on my team.
12
16% Ranking 16% Ranking 16% Ranking 16% Ranking
+2 Frags
+   -

The problem faced by CatchGamer is one of international law, and not a gaming issue.

There are two types of risks in international law:
• Transaction risk - is the contract beneficial or detrimental to either party (in terms of profit/loss)?
• Performance risk - how likely is either party to default on the terms of the contract (will there be delivery at all)?

If you were a trader from Norway, making a deal to buy 100,000 bed warmers from China, would you send cash, or would you send a letter of credit instead?
The answer is a letter of credit from your bank to show your ability and desire to pay once the goods have been received, thus reducing or eliminating performance risk for BOTH parties. (The LC provides a proof of funds while offering protection in case goods are never delivered).

Why is gaming so special or different? We face the same risks of transaction (buying a bad player) and performance (player doesn't play at all). As responsible managers, we should factor risk into contracts, reflecting risks and protection for both the player and organization. This will prevent the bad PR and hedge against the potential losses to both parties should things go awry in the future.

Esports must be run professionally as a business, in accordance with international laws and best practices. But this is not how things are being done currently. Just look at the Singapore Swords management in the CGS for an example of incompetence personified. Would Jack Welch or Steve Jobs operate their businesses that way? Clearly not.

Lastly, I would like to articulate that litigation should be only the last resort. The cost-benefit ratio of litigation is unsatisfactory and often results in a net loss for all parties. In fact, if an organization needs to resort to litigation, it has failed to do business.

This comment was edited at 05/16/2008 1:33 PM
13
14% Ranking 14% Ranking 14% Ranking 14% Ranking
0 Frags
+   -

Well said #12. as for #10, suing is not "american," which further demonstrates your bias on the issue, and invalidates your argument.


You know what else invalidates your argument?

This.

http://www.ebaumsworld.com/pictures/view/..
14
56% Ranking 56% Ranking 56% Ranking 56% Ranking
-1 Frags
+   -

#10, is apparently a liberal who thinks that only the "little guy" matters. lost cause.

#12, the way you put it, it's a failure of the business plan, not an issue at law. while i basically agree with your business assessment, i can't really say that it is in the proper context in this thread, as it does not at any point address any issues for which there may be a legal remedy.
i quit cs, yet im better than you. :[
15
16% Ranking 16% Ranking 16% Ranking 16% Ranking
0 Frags
+   -

#14 Please allow me to clarify what I was saying.

1. There is a problem in the way the business of eSports is being conducted.
2. The legal approach adopted currently is flawed. The contract mechanism currently employed is for domestic contracts and not for international contracts.
3. There is no legal remedy because of point 2.
4. As a result, this will not be a year of law suits.

This comment was edited at 05/16/2008 1:44 PM
16
40% Ranking 40% Ranking 40% Ranking 40% Ranking
0 Frags
+   -

Good read, Nice right! I agree it is kind of stupid to be on a contract and then you just leave the team your on a contract for to go to another team. That is backstabbing and with lawyers that wont happen.
17
130% Ranking 130% Ranking 130% Ranking 130% Ranking
0 Frags
+   -

Nice article.
18
37% Ranking 37% Ranking 37% Ranking 37% Ranking
0 Frags
+   -

the contracts should provide situations where you can opt out if you are benched or replaced in the starting lineup.
pz l8
19
66% Ranking 66% Ranking 66% Ranking 66% Ranking
0 Frags
+   -

go talk to coL or 3D...they seem to have things right. you don't see their players jumping ship to other teams (pre-CGS) until their contracts were up.
JAMES MADISON UNIVERSITY
20
15% Ranking 15% Ranking 15% Ranking 15% Ranking
0 Frags
+   -

#12 Very well put, ty for that information, you obviously know what you're talking about

I think another big issue is that all the LAN tournaments and major online leagues/tournaments are fragmented. They're all separate organizations and they all have different rules and guidelines. So not only is there no way of consistently regulating players and making sure they are abiding by the rules and not breaching their contracts.

If there was one main board that would have chairs from all the tournament organizations, this body could present and enforce rules and regulations that that players would have to abide by in order to be able to play in ANY tournament in the world. This would, of course, require the cooperation from all the event organizers and companies in charge of setting up and running tournaments, ie, Games-Services which organizes the ESWC and International Cyber Marketing, Inc. which organizes WCG.

The difference this kind of "overseeing body" would make, if it could ever be done, would be awesome. If players fear the consequence of their actions, such as team hoping or in any way breaching their contract, they will be much less inclined to do thing that would hold consequence for them. If you start treating the kids like adults and make them responsible for their actions they will change. Think of the NBA or NFL, when a player messes up then they are fined or suspended. I think that fines would be bit excessive (depending on the amount of course) considering even the gap between what a pro athlete in the NBA makes and the pro gamer who's won the most money is still huge. Suspension is bad enough in most cases. If a player can't compete then he can't make money and if he can't play with his team in one of the biggest tourneys of the year they're gonna hate him. Maybe one day....
21
7% Ranking 7% Ranking 7% Ranking 7% Ranking
0 Frags
+   -

#12 makes excellent points as does #20. Perhaps I am being too analytical, but we should look to other professional multinational sporting leagues (Football, MLB, NFL, Olympics, etc.) for examples.

International laws and regulations are complicated, no doubt. With esports there seems to be no clear definition or boundary of play unlike other professional leagues/sports. I feel the best way to solve the issue is to define regions (North America, Europe, Asia, etc.), compartmentalize the managing bodies , establish and hierarchal system of governing leadership, and develop a players union. From there, I believe, we will begin to see a clear foundation in which all parties are protected, governed, given voice, and held responsible. For esports to be taken seriously, we must act and govern ourselves in a professional manner.

Also: If someone could post some basic information on how Euro football leagues and teams operate, that would be helpful. Do their players breaching contracts and playing for other teams. So what have they done? I think they are a successful international league that would be helpful to use as a reference.

This comment was edited at 05/17/2008 4:25 AM
22
3% Ranking 3% Ranking 3% Ranking 3% Ranking
0 Frags
+   -

You see, the real problem here is professionalism of the players. They know full well they are signing a contract, but because of the cs whiner attitude, they feel it means nothing. I say sue them. Really, if you want to be a pro gamer who goes somewhere.. GROW UP. You're supposed to be an idol to children and gamers alike. You're supposed to want this industry to grow, not make it fail by your childish attitude. A lot of gamer's (pro and scrub) are so unprofessional. When watching demos sometimes I find myself saying in my head, this is really how they act? This is how they allow themselves to be seen in the public eye? The GAMERS need to get with the program and start realizing that e-sports could one day rival the NHL if they would ONLY act professional.

This comment was edited at 05/17/2008 4:39 AM
23
16% Ranking 16% Ranking 16% Ranking 16% Ranking
0 Frags
+   -

#22, that is good and fine for the press release but not applicable in practise. Every sport wants to be seen as professional and competitive, but that is not the case in practise.

The MLB, NFL and NHL for example, are acknowledged as monopolies and non-competitive. The league itself proudly proclaims that the teams in the league do not compete, hence the league is not breaching the Sherman Act (Anti-trust legislation) because each team is part of an enterprise. They even split the TV revenue evenly and have no proper reward-punishment system for teams which do not perform.

The business owners within the league can more or less rig the games because the nature of the sport is "entertainment" and not "excellence", which means that sport is competing with sitcoms, dramas, radio and movies too! They can do this because Congress has passed legislation, which defines the professional sports relevant market very broadly, as being part of the larger market of entertainment.

So if you really want to talk about professionalism, I do not think you should use the NFL/MLB/NHL.

I can assure you that players are going to be only as professional as their contract allows or requires them to be. Similarly, organizations are going to be as ethical only as the law allows or requires them to be.

This comment was edited at 05/18/2008 12:46 PM
24
8% Ranking 8% Ranking 8% Ranking 8% Ranking
0 Frags
+   -

its a game u muppets.

lawsuits.....lolz
dunnE^
25
11% Ranking 11% Ranking 11% Ranking 11% Ranking
0 Frags
+   -

esports shouldn't be about money and contracts, it should be about skill and fun. Maybe it's just me, but I liked things better when they weren't so professional. Then again, I'm sure most of the top players disagree with that opinion.
26
38% Ranking 38% Ranking 38% Ranking 38% Ranking
0 Frags
+   -

Said it from day one that contracts to gamers were worthless. Simply isn't worth the money to sue some kid over a game and it never will be.
Your as ColdAsIce, Willing to sacrifice...
27
38% Ranking 38% Ranking 38% Ranking 38% Ranking
0 Frags
+   -

Also #20 makes another good point that I have mentioned before. Far to many diffrent organisations and rul sets in the game. Until we have the FIFA of CS that lays the law down and sets the rules then it won't matter one bit.
Your as ColdAsIce, Willing to sacrifice...
28
19% Ranking 19% Ranking 19% Ranking 19% Ranking
0 Frags
+   -

All a player will do, if taken to court, is plead that they did not understand the ramifications of the contract.

It's pointless, the courts will not accept it as a legally defining contract.

If I'm contracted to work at say a supermarket, I can hand in my notice and leave, and go to work for another organisation, why is the DaY situation any different?

Why should Catch be able to retain the player, he has 'promised' to play for the 6 months, but what if he doesn't want to be involved anymore, can he not give Catch a pays notice to leave?

As said above, any contract that goes to court will be struck down, there is no way misrepresentation will not be used and won by the individual player.
29
46% Ranking 46% Ranking 46% Ranking 46% Ranking
0 Frags
+   -

Sign a contract. You are RESPONSIBLE for the actions you take. Just like signing for a credit card when you turn 18.

On a different note....I honestly think ESPORTS got way ahead of itself back in 2005. A majority of the gaming stars today were the stars yesterday as well. CGS with the exception of using source has done some of the smartest things in esports yet.

Maturity is something ESPORTS needs if you ever want it to be successful at all. I've said it before but i think places like Gotfrag need to set an example of a better way to act. On the forums and in game.
30
8% Ranking 8% Ranking 8% Ranking 8% Ranking
0 Frags
+   -

I think the online community of professional players should just man up.
If you sign a contract and things don't go your way you don't just jump ship.
Tough it out and do your part to make things better
For example Bsl's Example of Day. Day should have done the Mature thing and just looked at himself to fix the problem rather than expect people to play around him and do things his way.
Just another reason that e-sports isn't moving forward like it should be.
I just wanna know were da gold at!
31
47% Ranking 47% Ranking 47% Ranking 47% Ranking
0 Frags
+   -

catch gamers are pussies then, they should have sued his ass back to the stone age when that happened. seriously, kids need to grow up, or mangers need to take action, breaking a contract and not taking any action shows how terrible gaming is as a serious sport.

we have contracts in every physical sport, but when it comes to gaming, the players have more ego than basketball stars and have hardly any respect for the people who sponsor them. seriously, if you're getting paid to play any game, then don't be a bitch, be happy you're getting paid at all.
xbl: Game650
32
47% Ranking 47% Ranking 47% Ranking 47% Ranking
0 Frags
+   -

not trying to flame catch gamers though, i love bsl hes a great fragger, but they should have done something.
xbl: Game650
33
7% Ranking 7% Ranking 7% Ranking 7% Ranking
0 Frags
+   -

There are certain situations with complicated adverse circumstances where jumping ship is a necessary action. Let me give you an example of a team taking fire for doing something ridiculous or illegal and its bringing the team image down and esports in general, would you stay with this team no matter what? when foul play is being committed and also hurting your image and possibly hurting your over-all career and hype. I say jumping ship is never acceptable but there should be more strict contract terms and binding clauses which force legal action upon those who do violate their contracts.
Look at the UFC, the heavy weight champ Randy Couture "resigned" from his own contract thus leaving his contract and breaking all terms and conditions. What did they do? They tried ruining his life and almost succeeded. With every sport there should be a higher level of contract agreements, which Electronic Sports are obviously missing. E-sports is on TV and players STILL haven't gotten signed to a million dollar contract or any contract for that matter which a large amount of money involved in the CS Community.
MOB to the death of me
34
10% Ranking 10% Ranking 10% Ranking 10% Ranking
0 Frags
+   -

#2 you are putting too much faith in some management out there. sometimes, they are kids or ignorant to all the laws involved. i have been blessed with plane tickets and everything being there when i played for my organizations - i am one of the lucky ones over the span of 2.5 years.

there is no governing body who enforces the rules. you guys keep pointing out things like nfl, nba, etc...there isn't really one of those in esports. especially to protect players and others from "new" gaming organizations that spring up daily.
35
16% Ranking 16% Ranking 16% Ranking 16% Ranking
+1 Frags
+   -

#28 and #29:

Both your viewpoints are valid and subject to the interpretation of law by the judges in the relevant court.

Before 1980, the liberal US Supreme Court interpreted the validity of a contract by assuming that the signature is merely a mark on paper which represents a thought. If the thought at the time of signing did not match the mark (due to threat, coercion, duress or misrepresentation), the court ruled 'the spirit of the contract was wrong." Then, because of the failure to show a meeting of the minds, the contract would be voided.

But after 1980 (election of Ronald Reagan), a more conservative US Supreme Court began interpreting a signature literally, asserting that the mark on a contract was what made it valid, irrespective of the thought at the time of signing.

This change in the legal environment of business has caused a huge shift of power in employment laws from employees to employers in the US. In the past, if a company made you sign a contract which you did not agree with, but was a pre-requisite to employment, you could default on it with no consequences since you did not agree to the spirit of the contract (no meeting of the minds). But now, as long as you signed the paper, you are bound by the explicit terms with no regard paid to the implicit thought.

This is why #28 (UK poster) and #29 (US poster) are disagreeing - they are exposed to different legal environments of doing business.

This is also the reason why I have articulated in post #12 that the issues here are issues of international law, and not a gaming issue.

This comment was edited at 05/19/2008 9:42 PM
36
25% Ranking 25% Ranking 25% Ranking 25% Ranking
0 Frags
+   -

QUOTE:
Add to that he will badmouth your team or organization should you lash out in despair over talent lost – and the community usually come down on side of the players which will ensure terrible PR and public image for the organization. You lose.
QFT

There's basically no point in contracting players aside from them running to their efriends bragging about it. You can't enforce it and suing players will yield nothing but bad press.

Until there is a more expansive governing body that controls player transactions esports will continue to be for amateurs only. Unless somehow players decide to start acting professional on their own and the community chastises people that don't. So far however, the reverse is true.
37
46% Ranking 46% Ranking 46% Ranking 46% Ranking
0 Frags
+   -

#35 yeah I understand that. You should have written the article you sound very informed about this topic :)

Really the only fix would be having a single big organization (cgs?) that holds their players to said contract. If player doesn't follow the guidlines of the contract they will not be able to play for any other team. Any team harboring that player cannot compete. Really thats the only fix I can see to it. Although contracts are by NO MEANS slowing down esports in my honest opinion. Its much more than that.

Esports needs to grow as a whole and gain interest. Which it is. It just isn't necessarily rapidly growing for the CS community. People hate CGS but really. isnt that the only way to keep players staying loyal? They cannot decide they are done with Complexity and go play for 3D and still get paid.

This comment was edited at 05/20/2008 1:12 PM
38
16% Ranking 16% Ranking 16% Ranking 16% Ranking
0 Frags
+   -

#37

The CGS could be the body to do it, but it needs to be careful not to infringe on the Commerce Clause of the US Constitution which guarantees free trade between the states. If a contract explicitly prevents interstate commerce, i.e. by means of preventing the free movement of labor between firms, then there will be a constitutional violation.

On the other hand, if the CGS is the only tournament, it risks violating the Sherman Act (anti trust violation).

The relevant market would have to be defined more broadly, treating the employee movement between CGS franchises as intra-enterprise instead of inter-enterprise. Then comes another headache from competing tournaments like the ESWC or WCG which does not recognise the CGS as the de facto standard for gaming employment standards. Gamers can simply choose not to recognize the CGS and hop over to a different tournament.

There is no simple resolution to these issues as our world becomes increasingly globalized and we balance our need for stability in the sport with our need for employment mobility. A pack of lawyers should really sit down and talk about these issues before it blows up in the faces of the tournament organizers in the shape of a huge lawsuit.

Historically, juries are more sympathetic towards employees than businesses.

This comment was edited at 05/20/2008 7:41 PM
39
16% Ranking 16% Ranking 16% Ranking 16% Ranking
0 Frags
+   -

Duplicate post, sorry

This comment was edited at 05/20/2008 7:40 PM

Great posts reuben, as always.
41
25% Ranking 25% Ranking 25% Ranking 25% Ranking
0 Frags
+   -

bumpp
#mt
42
28% Ranking 28% Ranking 28% Ranking 28% Ranking
0 Frags
+   -

THE REAL REASON HE WISHES THIS UPON THE COMMUNITY IS...

He is somewhat true, but its such a small gain at the personal financial cost to members of the community for doing what they want to do, even if that includes leaving another team to play where he or she would have more fun.

He would have never wished this while he was an actual contracted player. But now that he is a wash up and is only in the community doing interviews and writing articles. He doesn't care about the average you and me. Watch this get deleted.
wHaley` on IRC
43
15% Ranking 15% Ranking 15% Ranking 15% Ranking
0 Frags
+   -

Great article BSL.

Submit Comments

Registered Users Only

In order to post comments, you must be a registered member. If you have not registered, it's free and easy!

Latest Poll