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eSports widow and guest columnist Kristi Morgan takes a look at the tale of 3D versus Complexity in Michael Kane's novel Game Boys. When I sat down to read Michael Kane's GameBoys, I felt like I was cheating just a little bit, because I already knew that the story had a happy ending. I already knew that CompLexity beat 3D. I knew that professional videogaming safely rose from the basement to the big time, thanks in part to the people and and events portrayed in the book. Gaming is currently alive and well in TV land, although most major players in the e-sports game are coming to the realization that the final frontier for professional gaming is not television, but rather the medium that created the beast itself: the Internets. Halfway through the book I put it down to pace and fret about Jason Lake's well-being, the state of his finances, his marriage, and his team. This was out of genuine concern for the man Kane has painted as the All-American good guy, with the white hat, who is grimly and idealistically riding his dream as it goes down in flames throughout the book. Make no mistake, Jason Lake is the hero of this tale from the first time he appears at CPL Winter in full Bobby Knight mode, red-faced and bellowing. His Vince McMahon performance on TSN, boasting his intent to take powerhouse team 3D out of first place, was straight-up sports drama. GotFrag faithful and the Counter-Strike "community" as a whole will be familiar with much of the book as Kane frequently cites e-sports authority GotFrag.com as the source for scores, stats, and scoop. Many of the stories in the book play out in articles and forum threads on GotFrag and Lake's introduction to the community was no exception. Immediately, the GotFrag forums lit up with "Who the hell is this guy, and how did he get balls that big"? "...a new spin on the classic story of hyper-competitive arch-rivals going toe-to-toe in a fledgling sport." -Wall Street Journal Kane's portrayal of Lake as the Superdad: Attorney-at-law hero plays beautifully against his scathing account of the villian, the anti-hero, the Bluto to Lake's Popeye....Craig "Torbull" Levine. Just as Lake is painted with a golden brush, so is Levine drawn in broad strokes as a ruthless businessman, a cheater, a sleazy sneakpants who sidles up to other players and whispers promises of sponsors and salaries, twirling his long evil villian mustache. Levine has money, a lot of it, and a team built of both wickedly talented players and wickedly handsome eye candy for the TV cameras. He systematically makes allies and enemies, but it's all part of the game. 3D was a way for Levine to make money, but never was he foolish enough to believe that his gamers would continue to lay golden LAN eggs and expect nothing in return. So he secured the two biggest sponsors in e-sports and turned his team into a business and an elite brand. Kane's comparison of 3D to the Yankees and Levine to George Steinbrenner is an impeccable analogy. Baseball fans complain about the Yankees but they can't stop watching ESPN when A-Rod is about to sign a contract. "In other words, Levine uses a game to do business, and Lake uses business to play a game." -Game Boys The story plays out predictably, and Kane has added enough detail about the videogame industry and the mechanics of Counter-Strike to intrigue the non-gaming reader. There are plenty of colorful characters throughout, from Punkville and the Mug N Mouse crew to Alex "JAX" Conroy, the Richie Rich of the gaming community and the guy who is always voted best-dressed, and always knows where to find the nearest strip club. Players from both CompLexity and 3D are featured as well, and the stories of their home lives and personalities are tailor-made for short human interest segments on a prime time sports show. The Godfathers of e-sports are mentioned too, and Kane has assigned good guy/bad guy hats to Angel Munoz, Frank Nuccio, Matt Ringle and all the rest. Kane's Hunter S. Thompson-esqe immersion in his subject matter is very evident. Although skeptical at first about professional videogaming, and admitting that the last video game he played was Ms. Pacman at the pizza joint, he ends up following the circuit for 18 months and becomes knowledgeable enough to write an entertaining and accurate account of competitive e-sports that will appeal to everyone. One possible exception may be the World of Warcraft faction. The author pokes fun at the fantastically named quests and objects and the game's addictive nature when describing the MMORPG (Massive Multiplayer Online Role-playing Game). As a Warcrack addict, I would like Mr. Kane to know that I am surreptitiously conjuring up a glowing ball of wrath to fling in your general direction, and my Night Elf Druid will kick Ms. Pacman's ass. Michael Kane's Game Boys is available at Amazon.com and more information on the book can be found at www.gameboysbook.com. |





User Comments
Then the first line was: "My first exposure to PC Gaming was in 1998, when my husband brought home Half-Life.."
Lame.
also read that coL.1 interview from like '05... that was a damn good interview i never read it before. Very interesting to read that now and then see what has/hasnt happened from what he spoke about!!
the book by michael kane portrays jason lake as some kind of electronic sports messiah (i'm sure certain gotfrag heads loved this) who is in this for the good of humanity and all that is pure while craig "torbull" levine is this cunning, dark, pure evil man full of shady ideas floating around in his head from the moment he wakes up in his corporate lair endowed with golden furnishings that borderlines a kim jong il / stalin type figurehead of an empire ready to take everything you have.
i respect both jason lake and craig levine but for this "book" to pretty much portray 3D as the dark and evil corporate entity because they're all in this for themselves (since you know how coL was always in this for other people by winning tournament money for themselves... right?) whilst portraying coL as the model of grassroots fundamentals who achieved success due to just hard work (not that 3D ever worked hard or made sacrifices, right?) as the underdog is kind of unfair for both teams as it's untrue and it's sad that a random joe blow who will pick this book up won't know the true story.
whatever sells copies of your book i guess.
3D had virtually the same lineup for like 4 years making maybe 2 - 3 changes most of which were due to players retiring or moving into the company itself, my opinion on what little i know about this book is that the writer was pro-col even though he was never part of the CS scene before he wrote said book. I'm sure its a very good book its just that maybe he was "tricked" into thinking of 3D as some evil corporation thats in it for himself, if it werent for 3D we probably wouldnt have ESEA which is one of the biggest sites this community frequents so to call them evil and in it for themselves is false. Fact is 3D are the original american powerhouses of CS, they put it on the map on this continent while they were x3 and then solidified that by winning a CPL. Ive been payin attention to this community for a long time and i've never seen 3D act out of line in public, whereas coL tried to bribe their way into cevo (i think) playoffs which is totally backhanded but i dont really care all that much because it means nothing.
On the other hand one could call the CPL, CXG and various other tournament organizers shady, the CPL has had its share of prize money problems, the CXG was just a hilariously ridiculous failure on every level and im sure there are others i just dont care to look em up.
Clearly biased towards col which is ok coz i like both 3d and coL equally, well maybe i like 3d a bit more but i dont hold any ill will towards either
So 3D are hot and coL are ugly? :D
Im still waiting for the book, but from what Ive read already it must be awesome.
Since I was there for a lot of what happened (or heard about it), I had a 'historical' view in my head while reading it and it was interesting to see an outsiders take on the whole shindig.
Didn't know Gotfrag started promoting books instead of criticizing them...
Money talks I guess...
Happy because it will help get cs into the mainstream(the author of the article has obviously never payed much attention to esports otherwise she wouldn't call CGS a succes), and angry because it is obviously so biased and far from the truth that it's sickening.
3D and craig levine singlehandedly proffesionalized the american esports scene and turned it into what it is today. 3D has a history of great sportsmanship and conduct, whilst coL and Lake have a history of stepping over the line on many ocasions. 3D secured the first major corporate sponsorship for an american team while Lake failed to do so repeatedly. 3D where the first american team to win a CPL, a feat that hasn't been repeated to date(and no, ISC doesn't count, most of the top10 teams in the world where missing).
I could go on but it would be pointless, whoever picks up this book and developes an interest in esports will think Lake built the community and won CPL playing 1on5 vs SK.2003 with his eyes blindfolded.
3D fan forever <---
I'm disappointed in the glossed over nature of the early days of Counter-Strike scene. While a great book, it almost feels like he's implying the scene sprang from the roots of Frank Nuccio and Angel Munoz. While both were big figures, by no means did they establish eSports and Counter-Strike as mainstream focus point. They provided the place everyone wanted to attend but that was twice a year for four days, what about the other 357 days of the year?
The players, fans, media and especially the admins of the online leagues made this game and "sport". In my opinion those two and more important Angel capitalized on that to create a business (one that failed later but that's a different story.)
Only two players have been at the top of the game since is basic inception, Rambo and Ksharp. (At least in the USA scene which is the focus of this book) The development of such a huge American and also European scene helps to create the fan base and rivalry that exists from which this story is based. I think that development is entirely missing in this book. Because of that many people who read this and don’t understand those early years may miss out on the depth and importance that this story plays in the history of eSports.
At the end of the day the individual side stories and player anecdotes make this book worth reading. Just be careful to assume that everything is as pictured. It's been "Hollywoodized" to make it a better story and by the writers own admission a lot of what was written was cut out to make it flow better for non-eSports insiders.
Context is important, especially when it comes to eSports. That's why I personally preferred Michael 'Zechs' Radford's review over this one - http://www.sk-gaming.com/content/17801-A_.. . Though, it's nice to see Gotfrag publishing features again.
but It's amazing how much different this review was compared to Zechs review on SK's website.
But really, the first half of the book - ignoring the HORRIBLE cliches - is pretty decent, It's just an increasingly slippery slope towards the end. My main qualm is that it almost completely ignores the source/1.6 debate, the rule debate and the fact that, actually, America isn't even the biggest esports nation - but hey, the whole book is very very american.
("In other words, Levine uses a game to do business, and Lake uses business to play a game." is a perfect example of the pulp movie dialogue i'm talking about, it sounds like something out of a movie that would be reviewed on somethingawful)
AMERICA!
in one of the chapters, he writes like seriously the most biased opinion on source ever, calling it a ploy by valve to cash in on CS and dumb down the gameplay to get more casual players, rofl!
a major point: even an "outsider" like kane notices that even though CGS got CS on tv, theyve turned american CS competition into almost like a cheesy reality TV show, totally superficial. even a person not into esports notices this, rofl @ CGS
Btw i like to think lake as Steinbrenner since he pays well but its hard to work under him. And Torbull is more of a friendlier manager type that travels to China with the team and have fun while at it.
3D RULES
His audience (gamers) can hardly read a pop up book let alone a novel.
Def not in it for the money.
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