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Significant events bring about significant changes, including within the world of Counter-Strike. GotFrag's Michael "mike" Mazzello and Alex "furious" Deherrera bring you the Top 5 Rounds in Counter-Strike--a comprehensive look at the most significant and important rounds ever played in Counter-Strike. The Top 5 Rounds in Counter-Strike Written Counter-Strike
is a game played for rounds. In large tournaments, one round can make the
difference between being sent home and being awarded a prize check. Don’t
believe it? On the contrary, these crucial rounds in matches do exist (X3
versus NiP anyone?), and it has happened more than once. It is rounds like
these that may have potentially changed the face of Counter-Strike today had
the losing team found the upper hand those days. Now you
might be wondering, “How do you determine the top 5 rounds most significant
rounds EVER out of hundreds of matches played?” Behold: the GotFrag significant
round guidelines, not necessarily in any particular order: 1) The
round changed the outcome of the tournament (i.e. major upset). Now that
you know how we ranked the rounds, let’s jump straight into the action. #5 – 3D vs. MiBR 3D: Quach, Kim, Morgan, Geffon, Miller The Background MiBR was The Setup WCG used a
best two-out-of-three map format, meaning that teams would play until one team
won two matches out of three on different maps. The first map to be played
between 3D and MiBR was de_nuke, which happened to be the same map played when
3D lost to Neph. The Round After an
intense match, MiBR scraped out with a win in overtime; however, MiBR exploited
the nuke flash bug underneath the floating box in ramp room, not once, but
twice. 3D pointed out the two flashes during the match. After more than an hour
of dispute and debate, MiBR was made to forfeit the map, allowing 3D the win by
disqualification of MiBR. By the rules imposed by WCG, the rounds in which
illegal flashes occurred would be overturned automatically to 3D, changing the
score from 12-12 (the score leading into overtime) to 13-11 (first overturn).
Had MiBR won this match, they might have had more momentum to win the second
map, and may have played SK in the finals instead of 3D. One round made all the
difference. The Outcome MiBR lost
the second map, de_inferno, to 3D in another squeaker, 13-11. MiBR ended up
finishing 9th-12th in the tournament, eliminated in the
first round, along with teams like 4K and Ocrana. 3D proceeded into the upper
rounds of the bracket, defeating Against All Authority and Team9 and making
their way into the finals, where they took second place after losing to SK.swe.
Disputes over the same flash bug still arise today, most recently seen at the
EverLAN tournament this past weekend in the NoA vs. u5 match. Despite their
loss at WCG, MiBR came back to absolutely crush
3D on de_inferno at the CPL Winter 2003 tournament two months later. Demo: http://www.gotfrag.com/cs/demos/5340/ |





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