Wednesday November 25 2009
Counter-Strike
Official Design Partner
Story Header

Counter-Strike: Bootman's Playbook: Rival

By: Chris Boutte - Published August 30, 2004 at 4:24 AM EDT - Writer Archive
Rival de

Rival de_dust2 defense

*Defensive note* Although it is hard to find on demo, Rival has one of the best defensive sides of this map up to date. These guys are capable of anything on this map. We will look into their default positions, but beware, Rival has been known to run some very odd setups such as 1 catwalk, 2 in spawn watching middle, 2 B. And more often, a 2-1-2 setup with 2 catwalk (medias watching long exodus watching cat), ph33r playing middle from spawn, while hanes and masternook play B.

hanes/masternook







Rival likes to run 2 in B leaving middle either open or covered by ph33r from inside of spawn. Either way, these two are a deadly combo in the B bombsite with colts.

These two are going to be playing inside of this bombsite 99% of the time with m4's. When they enter the bombsite they throw the traditional flashbangs to slow down a possible rush and then go into the actual site. From here masternook boosts hanes on the platform and from here pretty much anything coming through B is getting annihilated.

Once on the platform hanes plays very defensively and baits masternook who will see the enemies first because he is floating around the bombsite. After the enemy spots masternook, hanes is always there to crossfire immediately with colt spam and stop whatever is coming out of that tunnel.

*Defensive note* While in the site masternook likes to toss an HE nade over the B tunnels wall to hear if the offense is working it slowly, much like de_train.

exodus/medias/ph33r







Much like masternook and hanes, these guys have incredible teamwork for bombsite A.

In bombsite A these guys like to run a catwalk hugging positioning much like their pistol round setup. This consists of exodus and ph33r watching the catwalk in various stacks while medias spots long A from the catwalk double box area. They put a lot of faith into their ability to flashbang and spam the offense upon entrance by giving up long A.

A few variations to look for:

-exodus sniping long A from the site.
-ph33r playing inside of the bombsite with a colt and flashbang.
-1 catwalk and 2 sitting in the long A dip.







*Defensive note* Before setting up in their catwalk setup Rival likes to push long A with a couple nades to not only slow down potential rushes, but spook the offense into not wanting to go long A too much.

Rival de_dust2 offense







Rival's offense runs 2 ways. B halls to B or distraction catwalk and then going to a bombsite from there.

When watching Rival play offense pretty much every round is going to start the exact same way. A very quick rush of the catwalk and middle ramp with smokes and flashes flying out the double doors followed by 3 Rival members pushing up the catwalk very quickly peaking out as far as possible without dying, but to be seen by players playing in the bombsite then falling back. These guys are just here to bait every single nade possible from the defense at the beginning of the round. While these 3 distract at the top of the catwalk 2 players sit watching the double doors in a stacked position of one on the middle box and one right below him to pick off the floating defenseman in the middle.

From here Rival takes their time to pick off the opposing team together in whichever site they choose that round. But one thing is for sure, and that is the defense is going to have a hell of a time retaking the bombsite without any nades to accompany them.

The most effective way to slow this default tactic up would be offensive play near the middle double doors with quick flashbangs to the left of the T entrance of the catwalk where all 5 would easily be blinded. Even a couple HE grenades would really spook these guys out of their normal tactic.






When Rival isn't doing this default setup they are almost always clumped up together in the B tunnels with AK's slowling moving out farther and farther, picking one off and overtaking this bombsite. Rival does a great job of delaying this bombsite with smokes at the double doors and the entire team being equipped with flashbangs to delay the defense on the opposite side of the wall.

Continued (2/5) »
Page:

User Comments

- 99 Comments

» This story has had 99 comments posted since August 30, 2004 at 4:24 AM EDT.

Latest Poll