Rival de
Rival de_dust2 defense
*Defensive note* Although it is hard to find on demo, Rival has one of the
best defensive sides of this map up to date. These guys are capable of anything
on this map. We will look into their default positions, but beware, Rival has
been known to run some very odd setups such as 1 catwalk, 2 in spawn watching
middle, 2 B. And more often, a 2-1-2 setup with 2 catwalk (medias watching long
exodus watching cat), ph33r playing middle from spawn, while hanes and
masternook play B.
hanes/masternook
Rival likes to run 2 in B leaving middle either open or covered by ph33r from
inside of spawn. Either way, these two are a deadly combo in the B bombsite with
colts.
These two are going to be playing inside of this bombsite 99% of the time
with m4's. When they enter the bombsite they throw the traditional flashbangs to
slow down a possible rush and then go into the actual site. From here masternook
boosts hanes on the platform and from here pretty much anything coming through B
is getting annihilated.
Once on the platform hanes plays very defensively and baits masternook who
will see the enemies first because he is floating around the bombsite. After the
enemy spots masternook, hanes is always there to crossfire immediately with colt
spam and stop whatever is coming out of that tunnel.
*Defensive note* While in the site masternook likes to toss an HE
nade over the B tunnels wall to hear if the offense is working it slowly, much
like de_train.
exodus/medias/ph33r
Much like masternook and hanes, these guys have incredible teamwork for
bombsite A.
In bombsite A these guys like to run a catwalk hugging positioning much like
their pistol round setup. This consists of exodus and ph33r watching the
catwalk in various stacks while medias spots long A from the catwalk double box
area. They put a lot of faith into their ability to flashbang and spam the
offense upon entrance by giving up long A.
A few variations to look for:
-exodus sniping long A from the site.
-ph33r playing inside of the bombsite with a colt and flashbang.
-1 catwalk and 2 sitting in the long A dip.
*Defensive note* Before setting up in their catwalk setup Rival likes to
push long A with a couple nades to not only slow down potential rushes, but
spook the offense into not wanting to go long A too much.
Rival de_dust2 offense
Rival's offense runs 2 ways. B halls to B or distraction catwalk and then
going to a bombsite from there.
When watching Rival play offense pretty much every round is going to start
the exact same way. A very quick rush of the catwalk and middle ramp with smokes
and flashes flying out the double doors followed by 3 Rival members pushing up
the catwalk very quickly peaking out as far as possible without dying, but to be
seen by players playing in the bombsite then falling back. These guys are just
here to bait every single nade possible from the defense at the beginning of the
round. While these 3 distract at the top of the catwalk 2 players sit watching
the double doors in a stacked position of one on the middle box and one right
below him to pick off the floating defenseman in the middle.
From here Rival takes their time to pick off the opposing team together in
whichever site they choose that round. But one thing is for sure, and that is
the defense is going to have a hell of a time retaking the bombsite without any
nades to accompany them.
The most effective way to slow this default tactic up would be offensive play
near the middle double doors with quick flashbangs to the left of the T entrance
of the catwalk where all 5 would easily be blinded. Even a couple HE grenades
would really spook these guys out of their normal tactic.
When Rival isn't doing this default setup they are almost always clumped up
together in the B tunnels with AK's slowling moving out farther and farther,
picking one off and overtaking this bombsite. Rival does a great job of delaying
this bombsite with smokes at the double doors and the entire team being equipped
with flashbangs to delay the defense on the opposite side of the wall.
User Comments
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