Thursday November 26 2009
Counter-Strike
Official Design Partner
Story Header

Counter-Strike: Bootman's How To Guide on Making A Playbook

By: Chris Boutté - Published September 28, 2004 at 2:58 AM EDT - Writer Archive

The Predictable Defense

 

This is probably the most important theory behind playbooks to understand before creating one of your own. Many believe it is important to study the opposing teams offense rather than defense. An offense is the most unpredictable factor in a game, but the defense, this will change, but keys allow you to know exactly what your opponent is doing if you look for them.

What everyone needs to realize is that players love playing spots that optimize their area and can get them the max amount of kills in. Players play so much that once they get an insane round from a certain position they are going to love playing it and will do so more often. A defense is played by most teams in almost always default positioning and that is when it is going to come down to watching player by player, or partners in positions to see how they work. Don't get me wrong, many teams switch their defenses up, but this does not mean that they are not just as predictable once you find the keys.

As we proceed through this article we will point out how stubborn teams are to change their defensive positioning. One of the prime examples is team NoA. One would think after an in-depth article on each player position on their defense was released they would attempt to change things up a little, but they didn't. My good friend and roommate weenus said it best, for any of those who saw equilibrium you will understand, "It's just like in equilibrium, they figure they have found the optimal way to play each position on every map to best cover their area, so why would they change it even if people knew what they were going to do." Well that reason is because of the grenades that are available in this game that are made to throw the defense off.

Learning your opponent's defense is probably the closest a team can get to having wall hacks on LAN. Learning the opposing teams favorite spots and putting a few quick bursts into the wall separating the two of you can change an entire team's game. Could you imagine having to play an entire match in spots you don't practice and aren't used to just because you are so predictable? In this article we aim to prove it can be done.

 

 

Continued (2/5) »
Page:

User Comments

- 51 Comments

» This story has had 51 comments posted since September 28, 2004 at 2:58 AM EDT.

Latest Poll