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Counter-Strike: Bootman's Playbook: D-Skyline

By: Jonathan Siegfried - Published December 15, 2004 at 3:52 PM EST - Writer Archive

D-Skyline de_train defense:

Coali/alfa

Coali and alfa play in the inner bombsite and have the same setup pretty much every round. Coali with a colt and alfa with an AWP, both like to sit near the low ramp. This is a lot like their Finnish friends in Astralis, that play very defensively giving up the bombsite and rely on their retake abilities. The only problem now is the money system and giving up free bomb plants.

They start out the same every round. Alfa with an AWP goes Z hall to spot middle for a quick rush while coali pushes up the low ramp with a flash bang grenade to check for a quick rush inside. Once both of these rushes are secured they fall back and meet together at the low ramp near CT spawn.

Alfa AWPs the low ramp while coali has a few different ways of watching upper. Either from on top of the back right train or around the pop dog train.

Natu


Natu plays ladder room. He is a colt player so of course you should expect him to be playing up close. His favorite spots are on top of the train and floating around the power box. He also has to keep his eye on middle at times while changing positions around the ladder room. Also watch out for him getting aggressive and playing inside of the ladder room.

Digital

Due to being one of D-Skylines strongest players, he is the middle player with a colt. Middle is one of the hardest spots to cover, because of the fact that you are responsible for backup of the ladder room and the alley if either fall. Digital is very smooth with his movement and bounces all over the place while he plays this area. He likes to float around the 5 and 6 trains the most thought. It is very rare that we will see him playing all the way behind the 5 train or on top of it.

Tico

Tico is the alley player and is pretty basic. You can expect him to be to the right side of alley 98% of the time. He plays here due to his ability to adjust and watch middle or fall back to the spawn ramp if he is overwhelmed. Not too much to get into here.

D-Skyline de_train offense:

D-Skyline has three tactics offensively on de_train for gun rounds. They have two fast paced tactics and one slower paced tactic.

1-1-3: This is the most common strategy that they like to employ. This is a very quick tactic that has three player drop ladder room and rush out, one come out of terrorist middle, and one flanking from the alley.

Full middle: This is a swift rush where all five come out of the middle and advance onto the bomb train.

Slow 3-1-1: This is their slow tactic, if you don’t see them early, they are probably running this. This will send one player white halls to watch for a push up the stairs and he will later drop ladder for the initial rush. One player checking around the terrorist middle for any pushes there. The bomber and two others slowly go alley and push up covering one another until the rush where they will attack the bombsite.

*note* If D-Skyline is saving they love to rush inside to low ramp.

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