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Counter-Strike: Counter-Strike For Dummies: The Bomb Plant

By: Chris Boutté - Published January 08, 2005 at 11:59 PM EST - Writer Archive
This is bootman's first installment of a new feature, Counter-Strike For Dummies. It goes over some pretty basic stuff, but sometimes that is what people need to focus on the most. Come inside to read about the importance of the bomb plant, or stay out because you are a genius.


Introduction

This article is being written to basically help every team from CAL-o to CPL champions maintain their sanity. What is the most irritating situation to lose on earth? Well I'd like to think a 3v1, 4v2, something like that as a terrorist with the bomb planted. Where one guy just comes in kills everything, and STILL has the time to bust out his defusal kit and disarm the bomb. The next thing you know you have five people on the verge of insanity ready to strangle one another via the internet. Well this article is here to keep you all out of the straight jackets and give some simple tips that will make it near impossible for the defense to win these kinds of rounds.

Before we get started I am going to let all of you Counter-Strike Masters of the Universe I am sure you know every possible aspect of this game and you probably want to get very mouthy in the comments about how you "already knew this because you're a frickin' genius". Save your breath and my time and hit the X in the upper right corner of your monitor and this article is over.

Now on this first page I am going to go over some quick tips on planting the bomb that aren't worthy enough of taking up a whole page, but are very underestimated.

First off I need to talk about the importance of getting the bomb down. I cannot even begin to think of the number of times I have seen players covered by 3 or 4 teammates and they are sitting there looking at a spot IN THE BOMBSITE trying to kill a peaking defensemen. WRONG. When you have the cover and/or time, you get this bomb down no matter what.

There is perfectly simple logic behind this. You play the defensive side, you know how it works. Your job on the offense is going to be to make the defensemen have as much going on in their head as possible. The more things he has to worry about, the more likely he is going to get so frustrated he can't concentrate on the bullet you are firing into his head.

A normal defensive train of thought are things like "How should I watch my spot.", "Should I rotate?" "I wonder what the hell my partner is thinking". Simple stuff. Basically all they have to do is put their crosshair where they think the offense is going to come and start to fire.

Now what is the train of thought for a defensive player with the bomb down? Endless.

What bombsite did they plant at?
How much time do I have?
How am I going to retake this bombsite?
If I were him where would I cover the bomb from?
What are the most common places to watch the bomb from in this bombsite?
Should I fake defuse or go for the kill and then defuse?
I know exactly where this guy is, but I'm running out of time and I don't know if I should chase him or defuse?

This is a small list of the thoughts rolling around your opponent as soon as they hear, "The bomb has been planted". So why waist any time? Get the bomb down first priority and you know for a fact this round is going to be over in less than a minute, and you have just made five defensive players have to think about fifty more things than you ever will.

Next is bootman's money system 101.

It is strictly preference, but in my eyes, every pistol tactic on every map should be based on the fact that you are getting the bomb down. On wide open maps I like fakes and sending 2 guys to the other bombsite with the bomb just to get it down. On sites with quick rushes I like to do fast splits that will overwhelm players and get you a bomb plant no matter what. You win the round no matter what if you at least get the bomb down.

The reasoning is, if you get the bomb down first round, full save second round, you are guaranteed $4,000 3rd round. THIRD ROUND! That's AK, head armor, and a flash or HE or smoke, whatever the hell you want. Now let's say you are tricky enough to get the bomb down second round on a full save; now you can even buy an AWP for the whore on your team. He may not have armor, but hey, who has an AWP 3rd round.

In my opinion buying d eagle/armor second round is way too risky if you got the bomb down, because you know for a FACT that you can make the third round the first gun round. People are way too used to the old money system forcing you to not buy until the fourth round that they still do stupid d.eagle/armor or half buys 2nd round. How about you just have head armor and a rifle? Makes sense.

For the rest of the article it is going to be screen shot central for situations after you get the bomb down.
Continued (1/3) »
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User Comments

3
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This is about the only thing bootman could teach.
4
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Good read, knew most of the spots, but that spot on top of that train for clutches is nice.
5
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haha say it all then give the lesson link :p
you go
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just an ad for a lesson! good read tho
#dodealers
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niceeeeee
9
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nice drawing
10
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Simple, yet informative. Good job Bootman :)
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good concept, NJ bootman. hope it's a successful series
#cloudnine @ irc.gamesurge.net - [b]Team Cloud Nine[/b] - www.teamcloud9.net

greatest photo ever ! -- Alchemist
Behold the POWER of cheese! - www.mfavp.com
13
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The photo by aztk is the best part.
14
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i think ill pass on the lesson, good read though.
tralala
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Good article bootman, thanks.
16
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Great photo.

Oh yea and i love buying on round 2 at T... to tired to say why but nice job boot. Everyone has to learn from somewhere.
Its a piece of cake to bake a pretty cake.
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Nice article man keep up the good work.
18
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there are a lot of common spots here, but that's not what counts, it's hearing the logic behind each of these spots, and hearing where they originated, makes it worth it. i also like hearing of some new things, there's a few here that i'm sure a lot of people won't know. basic reasoning for plants has kind of eluded most people, they see big teams do it and decide why not, but never know WHY they plant in a specific spot. one thing i'd like to add though, after a cal-o match a few seasons back, i was planting in the common b spot when i got dinked through the wall from mid by a ct. from there on i changed from planting on the actual ground to jumping up on the green box, there's about a 1 foot ledge there, it's not very common and most ct's spam will be directed around your feet, so you have a better chance of getting the bomb down if your opponents are "spamm happy"

^^^dust2 b site of course

This comment was edited at 01/09/2005 3:01 AM
i got that jaypee wiggle
19
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"It's like a box that Jesus himself constructed as a carpenter" lol good article
where's bogus?
20
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well, now you can't get flamed because "I already knew it" =P
22
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Wow. Way to take something that seems really simple and breaking it down into microns. (compliment)

Awesome article, loved the part about the Team 9 plant, i didnt really understand the spot till now.
Coverage Director - GotFrag.com
23
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not such a bad article, good job, some useful stuff in there.
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So why waist any time?

;D
25
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Bootman, I actually bought Prime because of this.

And it actually made it worth it, thanks a lot bootman!

(thumbs up) ;)
www.TeamExcello.com - Defining Excellence
26
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great read, keep em coming bootman.
27
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Good article for new players. This is the kind of writing we need to see more of.

Don't use the word "Gay" in a derragatory sense when writing anything publicly. That spot canbe called "Pocket" :/
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maybe his father(s)?
Coverage Director - GotFrag.com
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Useful article covering the basics. Nicely presented.

That clutch spot on train looks rather good.
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good stuff mang
anyone keeping track of my heads batted in?
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um that clutch spot on train is the worst. sorry :(
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best drawing ever.
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#30 the clutch spot on train, you can get seen from mid connector, im almost positive.
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good read
36
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#34 you can't go look at it
37
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Awesome article...thanks!
prostar - #talent
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7/10
Jean-Francois niXon Lacasse
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As always...another good read Bootman
Justin Kippley | GotFrag Editorial Head | www.gotfrag.com | #gotfrag
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nice job with the illustrator
og lankan
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A good article a couple of spots I didnt know about.
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#40 done with photoshop ;D
word.
43
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That'd be helpful for newer players i think, gotta admit tho people still put the "i already know this why did you waste my time" still in here. Ironic how they read past the "close the page" in the article if they truly knew and wanted to just gripe about it.
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Once again bootman demonstrates the hax. Nice job. Puts things back into perspective when u and your team try and "overthink" everything.
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this made me laugh :D!
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Lesson learned i think :) I could use these spots for some nice matches.
Gamers never die!
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As said, most plants were common, except that inferno B site one. Made some good points, I did those plants, but didn't really think to in depth why :D
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Great article boot, I'll use some of these for casting :)~
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4# i was about to say same thing :D
[b]#UNIQ[/b]
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Bootman had been telling our cal-im team this for the past 3 years and I don't think a single one of us ever listened to him, roflmao. Hense why died in cal-im.
I tip my hat to any entity that could bring so much integrity to evil.

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