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Counter-Strike: Effective Team Communication

By: Andrew MacKenzie - Published March 28, 2005 at 10:34 AM EST - Writer Archive
Effective team communication is something that can make or break teams in close matches. Join community member "maker" as he outlines some ways to improve how your team communicates.

Effective team Communications
Written By: JMW aka Maker

The following is a community-submitted editorial and as such does not necessarily reflect the opinions of GotFrag or its advertisers.

The most valuable trait that virtually no team has bagged is effective communication with fellow teammates. From in game comms, to critiquing the team’s performance, online teams, for the most part are lacking in this necessary trait. In this article I will outline how communication works, why it is important for every player on your team to have effective communications, and how to improve your team's communications.

THE BASICS of two-way communications

I’m going to explain the fundamental scientific ideas behind communication. Its important that you understand these basics, so if you don’t understand, ask someone to read this and explain it for you. Communication is the exchange of thoughts, messages, or information, by speech, signals, writing, or behavior between a sender and a receiver. Effective Communication is goes two ways meaning it is sent correctly, and comprehended fully.



When a message is sent the sender passes on more than just words. In fact, 60% of the message is derived from the volume or tone of voice the message is given in, 22% represents body language, 10% the situation involved, and only 8% of the idea is extended by words. For example If I raised a shoe and screamed with the tone of anger “I’m going to kill you.” You would assume that I was angry and I meant harm to you. But if I was laughing and raised my shoe uttering the same words, you would assume that I’m a goofball and just joking around. People have selective hearing, understanding, and retention. What truly matters in a message are its meanings. Meanings aren’t found in words. Meanings are conceived by people. Words have definitions. It’s the tone, body language, and situations that give them meaning. The sender encodes his message with the desired tone, body language, and word selection then sends it traveling through the air. The listener than accepts the message through visual and audio senses. The listener then decodes all the parts of the message and provides some kind of feedback. During its travel between senders and receivers the message encounters barriers. Some examples of these barriers are: loud noises, accents, levels of education, ping, and predetermined values of words (EX Ketchup, catsup). It is very important to try and limit or contain these barriers. Once past these barriers the message is sent and received and the receiver provides feedback or action.

How to improve your sender communications: try this acronym to help eliminate some barriers.

E = Express how you feel but remember to use no baggage words, words that don’t have connotations which misconstrue your meaning. Feelings come first.
EX: “You need to practice stacking on cat”
BAD EX: “Your Terrible on cat, work on it”

A = Address the situation. Don’t begin with “Because you…..” Deal only in specifics. Always follow up with the facts second.
EX: “next time camp outside the b halls, don’t push. Because they pick you every time you push”
BAD EX: “Next time don’t push idiot, god, you're ruining my life”

S = Say what you want to happen. Be specific and be reasonable. Be direct. Pass all available information with out overcrowding.
EX: “Three pushing b-halls, AK’S, no bomb”
BAD EX: “OMG LONG A OMG I NEED BACK UP”

Y = yet sometimes you just need to ask direct questions that can only be answered with a yes or no. You can make it happen!
EX: “do you see the bomb?”
BAD EX: “Where is the bomb”



Improving your receiver communications

A receiver is just as important as the sender. To be a good receiver just listens with the HEART to eliminate communication barriers.

H = Hush: Listen first, don’t just wait for your turn to talk. Focus on the message being sent

E = Empathy first, evaluate second: Don’t just listen to what’s being said try and understand or level with the message and than put things to your terms

A = Ask questions: If you don’t understand, ask questions to clarify. It’s your duty as the receiver to notify the sender he’s not being clear.

R = Reflect, then paraphrase: If the message is still not clear, think deeply about what’s being said and then paraphrase the message back to the sender

T = Tone and body language: Reestablish and understand the tone and body language of the person. Body language is obviously not possible online.

Applying this to Online Gaming:

The entire course of a match could and usually does come down to communication. Entire teams are disbanded because of communication issues. Once you understand the basics of two-way communications you can apply them in the dealing with your teammates to resolve performance or attitude-based issues. While in game pass all available information to your teammates. Make the communication clear and concise. Remember that sometimes less is more. Keep your transmissions short but full of content. Work on shooting and talking at the same time. A lot of people wait too long to talk, and die holding important information. Which brings us to another issue

Ventrilo, teamspeak, ETC
I personally disdain the use of this kind of third party software. But if your team has the discipline to not talk after death except in important circumstances, these might work for you. The idea is that overloaded communications are just as bad as no comms at all. If your teammates don’t have the discipline not to say 'OMG WHAT A HACKER' etc. after they die, while your trying to listen for important in game sounds you probably shouldn’t be using ventrilo or its equivalents. If you have to scream “OMG” that bad, or talk with dead team mates about non round relevant stuff, do it on MM2. But the ability to talk after death could be useful to pass numbers of people attacking, there relative positions, and other information after death.

Critiquing performance:

It is of utmost importance to comment on people’s performance. But you must make sure that you pass the good with the bad. The person critiquing should provide the feedback in a professional, and non-threating manner. Any personalized comments should be done in a group, so everyone learns from the mistake, but certain tact is required. Don’t attack someone’s persona, comment on there performance. State the problem the person faces. Tell them why it is a problem, and then let them know a suggestion to correct it. Let them give you feedback, listen and then respond. Make Sure the Critique is E.A.S.Y. and that you listen with H.E.A.R.T.

Pro-words and codes:

Everyone needs to be on the same page when in game. Everyone on the team should know what the different positions on the map are called. Develop a standard list of positions and disseminate it throughout your team. This includes place to nade, bounce off a flash, peek, so on and so forth. Most people don’t like using the game voice GUI’s to answer a call or pass information. When you use the game voices it displays for everyone in text as well as dictates it for you. This is helpful when the in game leader calls out a play or strat. Once the call is given to go a certain way if you say use game voice to say “roger that” so the leader can look to see that everyone’s name pops up with a “I understand the plan.” If you continually use the game voice to pass information it will get easier and easier.

That concludes my idea of effective communications. I hope you find this useful. If anyone else has any other ideas feel free to post.

The following is a community-submitted editorial and as such does not necessarily reflect the opinions of GotFrag or its advertisers.

User Comments

1
78% Ranking 78% Ranking 78% Ranking 78% Ranking
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Great read, my team could sure use this :(
prostar - #talent
2
5% Ranking 5% Ranking 5% Ranking 5% Ranking
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Damn, Nice Article.

^^ I Should tell my team about this :-\

Good Read
3
48% Ranking 48% Ranking 48% Ranking 48% Ranking
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good read and i think we're all guilty of "omfg long i need help omfg get over here!~"
#indiana / #ascend
4
43% Ranking 43% Ranking 43% Ranking 43% Ranking
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anyone else feel like they just had a group therapy session?
5
48% Ranking 48% Ranking 48% Ranking 48% Ranking
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i do #4
#indiana / #ascend
6
19% Ranking 19% Ranking 19% Ranking 19% Ranking
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I have got to say alot of this makes a hell of alot of sense. My team says nothing but "OMG" or "WTF" whenever they die. I will definetely pass this along
-50-Jame^s: lets talk about how im going to send you back to your 20th season of lower level play
7
22% Ranking 22% Ranking 22% Ranking 22% Ranking
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lmao!!!
8
62% Ranking 62% Ranking 62% Ranking 62% Ranking
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someone is in CAP
GotFrag CoD and Features Head
9
26% Ranking 26% Ranking 26% Ranking 26% Ranking
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roflz ur bad i think
#knox - Knox-vegas, TN

WOW GFG DONT PUSH UP WHEN THE BOMBS RIGHT THERE IDIOT GFG NUB UR RUINING MY DSMAN LIFE>
come play us and get rolled w00t oh and n1xx hacks obviously w00t
11
70% Ranking 70% Ranking 70% Ranking 70% Ranking
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this would help whoever is willing to listen...sadly most people won't
eLement.cs forever
12
5% Ranking 5% Ranking 5% Ranking 5% Ranking
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Heh, there are a lot of teams that lack communicative skills... but you have to remember the average life span of some of these clans are a week to 2 weeks... so maybe there is something else that is screwing them all up? >.
13
26% Ranking 26% Ranking 26% Ranking 26% Ranking
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I SAID ECO! AND NO THAT DOESNT MEAN BUY A TMP! :O
14
6% Ranking 6% Ranking 6% Ranking 6% Ranking
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at least give credit to your sources.
16
22% Ranking 22% Ranking 22% Ranking 22% Ranking
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#3 so true.
17
22% Ranking 22% Ranking 22% Ranking 22% Ranking
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WOW! NICE ^^
18
25% Ranking 25% Ranking 25% Ranking 25% Ranking
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usefull
www.clan-gss.com #clangss #SLG and #DDS
19
14% Ranking 14% Ranking 14% Ranking 14% Ranking
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rofl #4
its funny cuz its true LOL
#panacea <3 cristina
20
25% Ranking 25% Ranking 25% Ranking 25% Ranking
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lol “Next time don’t push idiot, god, you're ruining my life”

I think the team should just get rid of this guy, it'll improve communication ten fold

This comment was edited at 03/28/2005 11:44 AM
22
20% Ranking 20% Ranking 20% Ranking 20% Ranking
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I prefer to scream at the top of my lungs causing my teamates to lose ingame sound when I die. This type of response let's my teamates know that I will be reconnecting next time I die. I do this in order to check if the other team is cheating by cheating myself. We usually end up winning afterwards.
23
35% Ranking 35% Ranking 35% Ranking 35% Ranking
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rofl "you ruined my life"
"Anakin, it's over! This high ground adds a +5 to my agility!"
24
7% Ranking 7% Ranking 7% Ranking 7% Ranking
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good read :D
25
23% Ranking 23% Ranking 23% Ranking 23% Ranking
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lol! OMGZ0R BOMB IS IN TEH PITZ0R
*BOMB HAS BEEN PLANTED*
#cynosure <3
26
9% Ranking 9% Ranking 9% Ranking 9% Ranking
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the new source GUI additions showing where your location is makes it very useful to use in-game radio commands

even your in-game voice chat shows your location now

this "labels" locations for you so everyone is using the same vocab
Liquid c4 . #Lc4 . www.liquidc4.net
27
22% Ranking 22% Ranking 22% Ranking 22% Ranking
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"BAD EX: “Next time don’t push idiot, god, you're ruining my life” "

This is by far the best line we have ever had on gotfrag hahaha
uK^_^
28
102% Ranking 102% Ranking 102% Ranking 102% Ranking
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Good read. My ex teammates will tell you that I sound pissed off at them even when I am saying nice job. I know it has confused many people.
Its a piece of cake to bake a pretty cake.

#8 wins, ahahahha, i dont know if everyone will get that joke though, CAP was more obvious when there were less servers
30
18% Ranking 18% Ranking 18% Ranking 18% Ranking
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"BAD EX: “Next time don’t push idiot, god, you're ruining my life” "

this is goot examples and funny at the same time =D
32
20% Ranking 20% Ranking 20% Ranking 20% Ranking
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nice article, very useful.

u are ruining my life!
34
89% Ranking 89% Ranking 89% Ranking 89% Ranking
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The classic...OMG OMG THEY ALL LONG A.....Affirmative Rotating....(bomb has been planted at B)...Wtf you said they were all long a...I THOUGHT THEY ALL WERE GOING TO COME THIS WAY!
http://www.myeg.net - GET SOME! - http://www.djWHEAT.tv - Live on Three!
35
19% Ranking 19% Ranking 19% Ranking 19% Ranking
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JMW aka Maker aka Captain Obvious.
36
38% Ranking 38% Ranking 38% Ranking 38% Ranking
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Its pretty basic stuff when you think of it, but too bad many people just ignore these things.
Gotfrag? News Writer - #gotfrag
37
98% Ranking 98% Ranking 98% Ranking 98% Ranking
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Nice read.
38
13% Ranking 13% Ranking 13% Ranking 13% Ranking
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this is an issue that needs a good article..but not this article
39
13% Ranking 13% Ranking 13% Ranking 13% Ranking
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#28.. when did you ever say nice job!!! all you did was scream and yell!!!
40
9% Ranking 9% Ranking 9% Ranking 9% Ranking
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Nice read. One thing i'd like to add. Be as short and concise as possible. Every word should have meaning, if you've ever watched a pro-level match. Most of the time they just yell out positions, unless they see an awp. In scrims they will talk more, and critique, but not in a match!

My own personal favorite:

"HOW COULD YOU LET HIM SHOOT ME IN THE HEAD?!"
www.fallen-angels.net 4-1 Atlanta Gamma
41
26% Ranking 26% Ranking 26% Ranking 26% Ranking
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Very nice article, I have been trying to instill this information for quite a while into my clanmates. Thankfully with the removal of a select few individuals, we have been able to "evolve" as a team in this area. I will pass along this article to them as it will speedily expedite their growth as players and as a team.

IOW, thanks for the article :D
Rise or Relinquish - #teamRR
42
25% Ranking 25% Ranking 25% Ranking 25% Ranking
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better start working on those communication skills..
"LONG A LONG A, OMG THE BOMB IS LONG A"
#webfuzion
43
52% Ranking 52% Ranking 52% Ranking 52% Ranking
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In my last two teams, I have tried to emphasize the importance of communication. This article outlined everything perfectly. Very well done.
44
8% Ranking 8% Ranking 8% Ranking 8% Ranking
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#14 "at least give credit to your sources"

thanks. I forgot to put that in...

Credits go out to
USCG Team Coordination Training- I've had it so many times I cant list one facilitator

University of San Franciso Website: http://www.ucsf.edu- for the cool graphic
clanless... again
45
12% Ranking 12% Ranking 12% Ranking 12% Ranking
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To think i paid over 400 bucks for my Business Comm class when all i needed to do was come here and read this article(this article was the basic premise for the whole freaking Business comm class)...college sure seems to be a waste of my time sometimes. :-\
46
57% Ranking 57% Ranking 57% Ranking 57% Ranking
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LoL you ruining my life
parissS -- #blackListed / #panacea
47
27% Ranking 27% Ranking 27% Ranking 27% Ranking
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Good read. I felt as though you were talking down on us and showing us our flaws. This makes hurts me pretty bad, man. Can you tell me any ways I could express my feelings in a positive way, please?
:]
48
23% Ranking 23% Ranking 23% Ranking 23% Ranking
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Let's use acronyms that don't make us feel like little girls next time.
#icell & #IcB
49
30% Ranking 30% Ranking 30% Ranking 30% Ranking
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lol, the first part was nice but you took the HEART thing too far ...
50
12% Ranking 12% Ranking 12% Ranking 12% Ranking
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good article.
[b][u][quote]#AscendancyGaming[/b][/u][/q...

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