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Counter-Strike: Gamesense: Online vs. LAN

By: Jason Bass - Published April 03, 2005 at 10:41 AM EDT - Writer Archive
Staff writer Brent Riesen writes an interesting article comparing some top players' Gamesense statistics online with their statistics on LAN.

Gamesense Online vs. LAN: An in-depth look
By Brent Riesen

Do it on LAN! This phrase has become a staple of the competitive Counter-Strike community. What about players that have “done it” on LAN? How does it compare to their online performance? We here at GotFrag love our match statistics so using our GameSense technology; we’ve analyzed four of the most popular and skilled American CS players and have statistically compared their CAL and CPL performances. Keep reading for some findings that may surprise you, but realize that these are just interpretations of the data as, for obvious reasons, the variables are not consistent. When doing a comparison of match statistics between CAL and the CPL, it is difficult because CAL plays out all the rounds whereas the CPL finishes as soon as a team wins. Due to this problem, the best way to analyze the data is using the averages that GameSense generates. To assess the performances, the main statistics used will be Damage per round, frags per round, percentage of rounds with a frag, and number of times the player received more than one frag in a round. Although GameSense has many more stats, here is a more in-depth look at each statistic that will be analyzed for the following are the most accurate depiction of a player’s performance: Damage per round (DAR on the tables) is the damage a player does to the opposing players on average during a round not counting friendly fire but including all grenade damage. Frags per round (FPR on the tables) is basically the batting average of Counter-Strike and it allows people to see how effective a player is at quick glance. Average rounds with a Frag (ARF on the tables) is the number of rounds with at least one frag giving a basic percentage. Rounds in which a player gets multiple kills are 2F 3F 4F on the tables.

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User Comments

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GotFrag Prime!
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Good Job Brent.
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rofl my lol
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hahah why not do one for ELUDE?

die didnt pratice for that match. patyo admitted it if i remember correctly. so comparing those 2 matches is pointless.

This comment was edited at 04/03/2005 10:58 AM
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3# are u idiot?
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good read
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YOu also have to put into play that not alot of teams really care about online anymore so the competition at cpl is alot harder then the competition at a lan event such as cpl. More teams are going to have more devolped strats, and be trying a little more then they do in an online league.
#thedot 1v1 champ!
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good read well written
#satisfied!
8
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Cool article, but you should put in your conclusion that at CPL the teams are usually much more skilled and better prepared, so it's natural that it's more difficult to excel. The real comparison would be online and lan matches vs the SAME TEAMS, but of course the data in that case is limited.
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really good read
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nice
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awesome read!gj with both the stastic stuff and comparision.wish there could have an european version :D
fnatic.MSI.sutra
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nice~
aeros WHAT~
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I sense everyone rushing to look at the Gamesense reports to really figure out who is top, but its hard to compare online and LAN with european players.
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this is great Brent.
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Nice article!

btw. LAN > OnLine ;-)
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jesus walks god show me the way now that the devil can't break me down!
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article waste of my time. Whole article could have been written in two paragrahs, then supported by one chart. "Brent" went a little to overboard on this one.
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Good read. Good players always plan worse on LAN simply because they are not familiar with the environment.
Stephen Hawking didn't accept Vin Diesel's proposition of the uVinerse. Hence the wheelchair
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Oh wait, what I meant was

fRoD you damn hacker!
Stephen Hawking didn't accept Vin Diesel's proposition of the uVinerse. Hence the wheelchair
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great read.
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Nice article just that a little pointless...
For example with Ksharp, you compare his matches, but you do not compare the maps. What I mean is that there are a lot of maps where awp is very useful and some maps that do not support the awp as well. When you watch Miller play he usually uses an awp and playing on "awp_maps" give him advantage. Also it depends on what kind of shape the people are in. In CAL they play non-stop, which gives them more practice. During CPL they have a week of LAN together as a team but the previous month (from the end of CAL season to CPL) they do not play as much.
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nice read.
http://www.reaction-gaming.net/FBI | Female Body Inspectors |
23
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Jason Bass should've compared Ksharp's cal-i performance to his GGL performance where he was playing for real and his team practiced a lot.
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It'd have been interesting to take players from GamerCo and D!E, as both teams faced a lot of americans in the last 2 cpl ( D!E - summer and GamerCo - winter )
\o/
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#21 makes a very good point. This article seemed like a waste of space to me. It went over things people already knew or had an idea of. While I will credit the writer with actually sitting down to analyze statistics for us and throw it in a nice package, it was overall, pretty worthless.
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great idea but you cant really compare those cal teams with world top10 teams
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CPL is played at a higher level then cal-i. maybe cause theres "money" on the line, and not only teams from the USA, the best teams around the world.
werd to your mother
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Why am I not even surprised about Frod's stats?
#raw-gaming
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nice read
Lo importante no es ganar es hacer que el otro pierda

Why didn't you use coL vs GamerCo at CPL? I saw his FPR was 1.0, and they placed higher than all those teams :)
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do one of those with euro players pls
i think that would have surprisin results
got some handy stuff on my profile check it out
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Good read.
chillin
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< 3xile!
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Nice read.
I think it was a good article but I would take it with a grain of salt.
#21 has something to think about.
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you can't compare teams col plays in cal-i to cpl. cal-i this season is like cal-m for them compared to playing teams at cpl. plus i think col has changed alot since cpl.

This comment was edited at 04/03/2005 2:12 PM
Asus A8N-E|4400 X2|Corsair XMS PC3200 2GB 2-3-3-6 1T|EVGA 7900GT|WD 250GB 16MB
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Ksharp seemed to not be playing that well by statistics =(
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you dont get many high caliber european players that play online so that wouldnt really work
#satisfied!
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hrm...." By comparison of the statistics, it appears that this is true in most cases. Overall, the selected players performed better in CAL than at the CPL."

but the opponents in an online competition would be in their "familiar environment" too, so how could you compare??
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interesting read - would have been better if you accused the ones who underperform of hacking :DDD
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Or you could have just said the game is random and saved yourself 6 pages.
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I would've done euro players if we had the stats for them. Gamesense is most plentiful in CAL/CPL matches. I wanted to throw JohnnyR or any of the NiP guys in, but it just wouldn't work with the numbers I had.

Elude was originally going to be one of the players on it, but the stats I had were lacking and didn't compare well at all.

I'm not sure where you get the idea that it was a waste of time. There's a reason it's an in-depth analysis. If I wanted to I could've just said that players play better online as most people assume that, but I wouldn't have anything to back that up. I stated many times that there were a lot of random variables, but I still think the data is reliable as its so consistent.

Since Gamesense is fairly new, this was an early attempt at testing the boundaries in which it functions. We may do more players in the future as more stats roll in.
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bahhaha :)
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frod is the man!
http://tllg.net - My URL Shortener!
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Compounding on what brenter said, we'll be adding a lot of statistical analysis capabilities to GameSense in the future. We are almost at the point now where we could compare all players on LAN and online and show the trends ... it's just not a refined process at the moment.

Right now the focus is adding new features to the system, and trust me there's some big things coming fairly soon.
GotFrag [b]GameSense[/b] Stats | Lead Developer
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whats the point of this? obviously they will play better in a setting that they play in 99% of the time, I could have told u that without writing a 5 page paper
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#38 there are a lot of high caliber european players playing online
esl germany , eurocup , FEL , DEL ....

This comment was edited at 04/03/2005 4:41 PM
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you should add stats for more Euro's Leagues & Tourneys , i mean even some that you arent covering

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