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Counter-Strike: Joeker's Guide to Bombsite B - Dust2

By: Jason Bass - Published June 02, 2005 at 8:10 AM EDT - Writer Archive
GotFrag's Joe "Joeker" Hoffend writes this article about about how to attack, hold, defend, and retake bombsite B on Dust2, in Counter-Strike: Source.


Joeker's guide to bombsite B - dust2

Article by Joe "joeker" Hoffend
Art/Images By John "Monstro" Chamboullides

This guide is meant to be an informational source about how to attack, hold, defend, and retake bombsite B on Dust2, in Counter-Strike: Source. I bet you did not think it was possible to do each of those things in a single round, but I have got the secrets on how to do so!

Defending Bombsite B as a Counter-Terrorist

General Knowledge:

The first thing that should be noted when defending bombsite B is that if you let the Terrorists out of the archway into the opening of the site, you have greatly diminished your chances of stopping their rush. Once the Ts have gotten outside that hallway into the site, their primary focus is to throw smokes at the door, flash over the wall, and to get into positions while planting the bomb. When guarding bombsite B, you will most likely die a lot, so be prepared. Your main objectives should be:

- To get as many kills as you can
- To do as much damage to the remaining Terrorists as possible
- To keep the terrorists busy trying to kill you, as long as you can to give your team more time to roll without the Terrorists getting into any type of defensive positioning

Defending the Hard Rush:

If you have a rifle, your best bet is to flash and grenade the hallway as soon as you get into the site. Unless the Terrorists get a great B spawn, you will want to have your first flash explode by the 36-second mark on the clock. There are a few different combinations of grenade throwing you can try to stop a hard B rush. Use whichever works best for you through trial and error. The first is to throw a flashbang deep into the hall, and then follow it up by throwing a High Explosive grenade short into the archway, in the site. In a worst case scenario, one or two rushers may not get blind. However, the HE in the doorway will damage and “stun” them, halting the entire rush. The HE is very powerful in this situation due to the fact that, if hit by it, it causes you to move slowly for a second. The hallway is narrow enough that if the lead rusher gets paralyzed, everyone behind him will be caught in a traffic jam situation. This creates confusion among the Terrorists and allows you to either get into a better position, or to use your stellar aim and spray at them, hoping to do some serious damage. The pro is that the flash may blind some of the rushers. In addition, the HE will damage the lead rushers, causing them to halt. This will give you time to get into a position, or to take your chances at killing a few of the damaged lead rushers. The con is that the flash will not blind the lead rushers with the proper Terrorist spawn, and although the HE may damage and slow a lead rusher, it is still likely they can hit a great shot, and take you out quickly.

The obvious second choice for grenade throwing is to throw two flashbangs. I recommend throwing the first so it lands in the middle of the B tunnel hallway, and the second so it lands in the archway into the site. However, to switch it up in later rounds, you may want to throw the first in the archway, and the second deeper into the hall. A more skilled player may see the initial flashbang in the archway and turn around and run backwards to avoid being severely hit by it. By throwing the first short and the second deeper, when the player turns around to run backwards, the second flashbang will hit them directly in the face. The pro to throwing two flashbangs is that there is a greater chance that more Terrorists will be blind, and the double flashbang will cause them to be blind longer. Flashbangs also cause you to lose hearing providing an extra stealth factor as a CT, which allows you to get into a position without the Terrorists’ knowledge.

If you feel like taking a risk, you can peek into the hallway, right after the second flashbang and hope to catch a couple Terrorists blind or looking the other way. This will enable you to kill a few, or at least cause them significant damage. I am very against throwing any grenades before moving into the back area of the site, if you are alone. First, it will take you longer to throw your grenades from such a close position and then move into the back area of the site. This extra one to two second delay may be all it takes for a Terrorist to spot you and signal your position to his teammates. Even if you are hiding, they can HE grenade you as they rush, and knowing your position, they are more likely to get the first shot on you. If you play with two people in site B and set up crossfire, there is no need for the person playing further back in the site to throw the grenades anyway. The person playing to the side of the doorway or close in the corner by the box should be throwing the grenades as they enter the site and move towards their position.

If the Ts decide to do a slow rush and you have a rifle, your best bet is to play on the platform. My recommendation is to stay crouched behind the big box. When crouched behind this box, you are not visible, and the Terrorists cannot spam you at all.

It is possible to spam through this box from the perpendicular sides, but not from a parallel side. As seen in the picture below, you can stay crouched with a flashbang ready. The obvious negative is that the Terrorists could very well walk into the site without your knowledge and catch you by surprise. I do not expect this to happen very often. Most teams, when rushing site B, will throw various grenades to blind the CTs from any position. When you hear the grenades coming, he should launch the flashbang, and when it explodes, pop out and take them down. The only time I would be worried about the Terrorists sneaking into the site without the CTs knowing, would be if a single man were flanking on a rush to site A, or if there were a fake rush to site A and one or two people came to B with the bomb. Either way, if it looks like they are rushing site A, always quick peek the hall, or pop out ready to take someone down before rotating.

An Arctic Warfare Magnum is a great choice for defending B. The problem is you may not always be able to afford it, since you are likely to die a lot defending the site. When you do have an AWP, the obvious choice is to go back on the platform behind the crate or rock. With the new point-of-view in one of the latest updates, you can see much farther over objects when behind them, but very little of you is visible to others. In this position, you have an obvious advantage.

There is a great technique to practice that can be used in many situations, especially the following. When focusing on the hallway with your AWP, after taking your first shot at a Terrorist, immediately crouch down. While crouched, strafe left or right as much as you can, without becoming visible on either side. Continue to pop up again, crosshair at the same level, and immediately take a quick shot when back in the upright position. Do not overuse this, as the Ts may catch on and keep two people focused on you, with the intention of a pick. If you feel as though the Terrorists are beginning to enter the site, alert your teammates and throw flashbangs straight up into the air to blind the Terrorists as much as possible. Constant communication between you and your teammates is always a necessity, and it will be most beneficial to call how many Terrorists you see at all times, and what guns they have (e.g. AWP or AK47).

Things to watch out for:

Be careful not to get killed by a bug that can affect you while on the back of the platform. If you move back too far, you will “sink” into the ground and not be able to see over the rock. However, since this is a POV bug, the Terrorists can still see your head.

Many think the corner shown here is a great place to hide in and pop out, or let Terrorists pass. However, if a terrorist moves their crosshairs over the corner, your name will pop-up, and you will be exposed.
Continued (1/3) »
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User Comments

1
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GotFrag Prime!
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GJ Joe.
2
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This article will be useful in about 1 and a half years at the rate CS:S is getting updated and 'fixed'.
3
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Joeker brings all the boys to the yard.
#TPi
4
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Very useful. Some things I knew, some I didn't. Good Job, and thanks.
6
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hmm, i remember when i aced ez5 w/ 1 clip on a gun round when they rushed me in b. i should be writing this article, but source isnt very good
7
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Complain all you want about Source, if you don't play it, don't worry about it, because if you're worried about Source, you're obviously afraid that it's going to take over as the dominant tournament game at CPL.
If you aren't afraid of that happening and you don't plan on switching over to Source then you don't really need to make a comment on a game that you don't play, do you?
#TPi
8
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"Be careful not to get killed by a bug that can affect you while on the back of the platform. If you move back too far, you will “sink” into the ground and not be able to see over the rock. However, since this is a POV bug, the Terrorists can still see your head."
9
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#6 because that's never happened in 1.6 correct? I mean, that would have to be the most random, unique thing that has ever happened...
#TPi
11
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He explained that wrong, you don't sink you just do a little half crouch because of a box in the back, I'm sure it will be fixed in an update soon, but the people that play Source rarely have it happen to them in the first place because we've gotten used to not going ALL the way to the back by the box.

If you're going to try and point out something so small as that, let's look at something on Dust2 for 1.6 shall we bair?

Be carefull not to throw a flashbang in between a few boxes outside of B because you'll end up actually flashing all of the upper B tunnel. However, since this is a huge bug that's been around since, I don't know, forever, the other team will dispute you and you will lose the remaining rounds in the half.

An eye for an eye, take your best shot.
#TPi
14
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#10 how many teams in the USA can qualify for the bigger tournaments outside the US? Only 1. So I'm still trying to figure out how, for pretty much everyone in America, Source will not become the dominant tournament game. Don't kid yourself, roughly 1% of Americans who play CS are CAL-I, and no more than 10% of that 1% is good enough to even have a shot at qualifying for ESWC and WCG.

So good luck with whatever team you're on, because the only way you'll ever sit in a tournament chair at ESWC or any other big tournament besides CPL would be if ALL the top American teams just gave up and quit CS. So, NT to you sir.

EDIT: Oh yeah and I think you ment #7. NT.

This comment was edited at 06/02/2005 8:40 AM
#TPi
15
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Nice job Joe
Its a piece of cake to bake a pretty cake.
16
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Note:
If you want to be a little different, you can also shoot the barrels near the door into the opening.

source is good
#club-sx Fort Drum, NY
17
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Yeah NT.
LOLAGE FRAIS! :D
18
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you forgot to mention my l337 tactic of hiding at the side of the b tunnel and terrorists never look that way.

Actually it's quite different in source, in 1.6 you could not look straight out with a long gun (eg m4) because they would see it and you dont have much space. In source there are no rocks there and there is heaps of space to stand and shoot terrorists as they come out. You can actually crouch there now whithout being visible from the tunnel, unlike in 1.6

I am very suprised no one mentioned this, considering its a "very common" camping spot.

I invented this spot btw, I made a thread about it but some admin locked it. Hard to believe this camping spot was known when I have NEVER seen anyone standing there.
19
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Good read, found it to be quite useful. For those of you that don't play source, why concern yourselves with every post on here, and everywhere else that is related to it? Source has its flaws, but 1.6 isn't perfect either. Many of you like to forget that source is still very new, that is being regularly updated and changed.(Can't really say the same about 1.6 anymore now can we?) 1.6 is the evolution of 6 years of versions, updates, patches and fixes. Let those choose which version he / she wishes to play, and just leave it at that.

This comment was edited at 06/02/2005 9:09 AM
RN Gaming
20
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Well at least I agree with #16. The barrels in Source seem a little ridiculous to me, but they aren't really something that would make me hate Source. I mean, if you hate a video game over a barrel, then you've got some issues you need to work out in your head.
#TPi
21
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LOl i read like the first line, then it said source.
jstar u realize that , the back of platform in b source bug is ALOT worse then cratering(sp?) a flash. Why in Gods name would anyone throw a flash into that during a match for online or onlan leagues? it's not like u would do it by accident, u'd have to purposley do it, so if u do , do that u should lose the rounds after that cuz there is no excuse to do that in a match. But that source bug is messed up cuz in 1.6 i like to play in the back of the site far back so i don't get gayed from window and if i can't do that well, source is bad i'm done it's 2 early.
TheY Call me No Good, Cuz I'm So Hood.
22
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more source articles please
Turn On Tune In Drop Out

The Ksharp spot is so hurting in B! Glory to the Ksharp spot of yesteryear!
24
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You can still play in the back, honestly you're trying to say that it's a huge deal when it's really not, if you move far enough back you can still hide from window with room to go. If you go all the way back and you do the half crouch under the box, you can tap forward and it'll get you out of it. I'd like to see how that's a lot worse than a bug that can literally cost your team the game, do your best to explain that one.

Accidents happen, they don't happen very often with a bug like that, but the fact that you guys are complaining about a small bug like the one in the back of B is ridiculous seeing as how the bug on 1.6 that I noted has been around for the longest time and there hasn't been one update yet to fix it.

If that's the worst thing you found in the entire article please just don't talk anymore.
#TPi
25
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you seem like you have something to prove, jstar - if you're so confident that source is going to take over, why let a little thing like a comment on a forum so obviously upset you?

i suggest you take your own advice and absent yourself from the meaningless forum banter if you truly want to see source replace 1.6 as the competitive first person shooter of choice.
26
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stop using the word stellar
27
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#25 forums are for making comments and explaining one's point of view, which is exactly what I'm doing. If somone says something that I disagree with, it takes me all of what? a minute or 2 to reply? It's 6:00am and I have nothing to do today, so I'm going to spend my time wisely and sit at my computer doing nothing but talking on IRC and on forums.

Meaningless or not, this topic is something that sparks my interest and I have all the time in the world right now to talk about things that do just that.
#TPi
28
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#24 jstar why would anyone waste 200 bucks just to crater ppl in upper b? and what if they aren't in there? lose rounds anyways, common the big box outside of b is hard to miss....
TheY Call me No Good, Cuz I'm So Hood.
29
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It's happened #28.

I've actually never seen anyone in a Main/Invite match accidently half-crouch under that box in the back of B before.
#TPi
30
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HOw can it happen jstar? u accidently throw a flash into b 4 seconds after freeze time is over? common now common sense, they must have done it on purpose.
TheY Call me No Good, Cuz I'm So Hood.
31
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NT JOE
:x
32
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I used to think the transition to CS:Source was inevitable, but I'm starting to think differently now. What exactly does Source offer that 1.6 doesn't? It seems to me that it brings nothing new to the table, other than excessive hardware requirements to run it at a playable quality.

Will Source take over because it's new? Condition Zero didn't. I'm starting to think that 1.6 will not be taken down by Source, because the games are too similar. 1.6 will always have a larger user base, because it requires less to run the game and more people own it. There's really ZERO reason to switch to Source--and believe me, I've tried.
A lowly chia-pet.
33
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The only thing I could see people complain about when it comes to Source are these:

- Walling or the lack thereof.
- Lack of maps.
- Barrels and other clutter.

Walling was a good gameplay element, I wish they would bring it back. Lack of maps is becoming less and less of a problem seeing as how we just got Inferno and Mill is in the beta stages right now. The garbage needs to go, all of it.

That's all.

If you need a better example of bugs, let's talk about the Nuke box, and don't even try and tell me that one doesn't happen a lot, it even happened at the last CPL.

"Source doesn't even have Nuke"

Just putting that up there in case you try and come back with that...
At least we'll get a version of Nuke that isn't broken to the point where at least one team is disputed for the flash bug at ramp every week that Nuke is played.
#TPi
34
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#30, I saw it happen in a Main match back in like season 8 or something. Somone rotating to B and there mouse must have slipped, they were coming off of winning T side like 8-4, the illegal flash happened on like the second round and they lost the match. It might not have even been Main or season 8, I do remember though that it happened in a league match sometime around seasons 7-9.
#TPi
36
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jstar just admit i owned u on the d2 flash bug, ok? cuz u know i did notice how u didn't mention it at all in ur last post?

i remember one of the first times i played source i was on aztec, i was told by a friend u can't wall ppl i was like wow gay, then i play aztec i'm on t outside of the dd's i get spammed , I"M LIKED WTF GG WALLLS and he's like ARE U DUMB? u can't wall but u can shoot through wood, i felt so dumb.

the nuke box is avoidable, noa just seems to keep gettin gayed at cpl, by dumb mistakes, plenty of other ways to flash into ramp , but i agree that box needs to be fixed.
TheY Call me No Good, Cuz I'm So Hood.
37
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cool some random with the alias jstar, great stuff, jeshua for prez
JUST PLAY www.cizravi.com
38
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You didn't own me, read the next post after the one you replied to. But I'm glad we can agree on some things, because Nuke was my favorite map in 1.6, I just couldn't stand that retarded box.
#TPi
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moofer I had this nick before he ever used it in s2k or hX or whatever team he was on. I changed it back because I haven't seen or heard from him in the longest time so now I can use it again. I've been using this nick since I was like 9 I've had it since I bought the WC2 battlechest, I had never even heard of him when I first saw his nick. He uses a capital S too, which is ugly.

But you're the CAL-I guy so what do I know.

This comment was edited at 06/02/2005 9:50 AM
#TPi
40
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lol true i read it after i was like damn.... to lazy to edit ok i'm done arguing about source vs 1.6, my nerd star is gettin way to high.
TheY Call me No Good, Cuz I'm So Hood.
41
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nice article VERY NICE JOOOOOOOOOOOOOOOOOOOOOOOOOOE

jstar : marry me :]

source is hawt

This comment was edited at 06/02/2005 9:41 AM
42
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#40 Nerd stars were the worst thing to hit GotFrag since the Halo section.

#41, only if you promise to be faithful.
#TPi
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I enjoy the internet. Also this article. Huzzah!
44
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[06:50:37] [Revival[5]KellmaN\u^] Lol... how many times can you respond in one topic :)
[06:50:38] [Revival[5]KellmaN\u^] http://www.gotfrag.com/cs/features/commen..

My answer: A lot. Am I encroaching on a record for most posts in a thread? Because if I am I think I should keep going.
#TPi
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jeshua starr scully
#rt
JUST PLAY www.cizravi.com
48
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Again moofer, I didn't even know of him when I got this nick. Regardless of his name, I don't feel like I should have to change my nick so that he can be the one and only jstar.

If somone was on a CAL-I team and had the nick moofer you would get a little irritated I'm sure, but if it was their last name and you didn't even know them when you thought it up then what? Are you supposed to change it?
#TPi
49
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good read. agree 100% with jstar on his comments

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