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Counter-Strike Source: Alex Garfield Interview

By: Marc Turner - Published May 12, 2007 at 10:18 PM EDT - Writer Archive
Mark Cheben interviews EG owner/manager and leader of CSPromod, Alex Garfield from the Championship Gaming Series Qualifier at the Bridge. Alex talks about EG, CGS, CS:S and promod.
Los Angeles, California - Mark Cheben continues his series of interviews from the CGS Qualifier at The Bridge in L.A. with Alex "chibsquad" Garfield, owner/manager of Team EG and CSPromod leader. Alex discusses what everyone wants to hear, cspromod.

Download audio file here.

How have you guys practiced for this event? You came in with a very close match with zEx, getting a tie, how are you looking for the double elimination phase of this tournament and what did you learn about your team in this group stage and how are you going to help them overcome the zEx match and what prevented them from winning?

I think that they've played pretty well so far. There have been a couple of teams; JMC, United 5, zEx and us that had a problem getting adjusted to Source as much teams like 3D and compLexity did and as quickly as they did largely because we have been playing two games for awhile, so for the past couple of weeks the guys have finally been playing Source non-stop and that has helped a lot. As far as the result of the match I'm really not disappointed with it at all I think zEx has been showing in the online qualifiers that they're a very good Source team now. I think they substituted one of their original players with Deppy who is a traditional Source player and I think that is a formula that has worked for a couple of teams. We need to catch up more quickly, Pandemic being the other notable one they bring in one Source player helped their guys catch up more quickly it works out well for them. I think that has been the result for both of them.

CGS format really creates an any given Sunday kind of environment. I think it is a very entertaining format as much as its criticized. So, 9-9 matches against a team like zEx, really a lot of things are just going to come down to turns of fate. There were a couple of rounds we should have had, I think we've learned good lessons just in terms of communication with each other in 1 vs x and things like that. I have no problem with our turnout in our group play and I love zEx, I love those guys, I was happy for a tie with them.

How was it like playing against a former member of EG in da bears in such a high stake match?

Loved it, love Erik, love Charlie, those are really great guys and I don't think he has any bad feelings towards us at all. I saw him for the first time in a couple of months when I was coming into the movie theatre last night and he gave me a big hug, maybe a little uncomfortable actually, but that's how it always is with Erik. I reciprocated with a mini massage before the match until he once again made me a little uncomfortable again.

Your teams roster for awhile there, you added Ian, Grt, shaGuar and tr1p, now you have sort of gelled these five guys, what's the possibility looking for a blackpanther return, what's going to happen to your line-up? I remember Rob saying he wanted to come back for CGS, well you got five guys which are basically playing very well together and there is definitely lots of chemistry there. What are you going to make decision wise, is it possible of seeing a blackpanther return, who's the odd man out?

There's definitely a possibility of seeing Rob return. I mean sometimes you get press releases where it's like someone is going inactive and you never hear from them again. That really wasn't what we were trying to do, I wasn't BS'ing anyone when I was saying Rob was going inactive. The plan all along was to have Rob come back at some point and I haven't made any decisions in terms of who he would replace or if we would go to a six man rotation. Of course CGS eligibility has a factor in that and whether they will allow a six man rotation or not, seems like their official stance is no. I try to take care of all my guys, but I think people can expect Rob to return. He's a really good player and a really good Source player too, his skills transition very well over to Source back in 2005 when we went to Singapore. He was one of the best players and he adapted more easily to the game than I think Matt Stevenson or Pasha Lari did. His style of recoil control, he's a rifle player, is really conducive to the way Source players tend to control their recoil so he was wreaking havoc on the TitaNs in Singapore, I think he aced them a couple times.

Talking about your WCG performance, how has playing Source at that stage granted it was two years ago almost, has that stayed with Pasha, Stevenson, blackpanther and shaGuar?

To be honest, I think maybe from the beginning of our Source play it might have made a difference in terms of how they felt about it, but I really don't think it makes much of a difference it was awhile ago. When I look back at that WCG it was pretty much us versus 3D, there were a lot of top European teams that didn't bother attending. It was us vs. 3D in a battle people really getting used to this new game and what we could do with it. 3D sort of kept playing and went to Everlan and win at Everlan. I don't think it's been that much of a huge benefit for us and what you say is a lot of players on 3D and coL and other top teams in the continent just put in a lot of work and got used to the game so I don't think it gave us any sort of edge.

Looking back on it, playing 1.6 and Source at the same time, was it a mistake or a good move?

As far as my stance as the leader of the organization, absolutely a good move. I will readily admit that it made us duller in both games, it is hard to play two games at once. People aren't kidding when they say playing Source makes you a little bit rusty at 1.6. My stance on Source game play and the research I have done is far from private. So, it is no surprise that I would say that playing both games at once hinders your ability for one of them or maybe both of them. I don't think it was a mistake though, obviously we would have liked to have some better results in both games. We played a lot of matches for our fans, twice as many games, twice as many leagues. It's good coverage and I hope our fans appreciation that and hopefully they will appreciate better results in Source now that we play Source all the time.

Does the exhaustion factor come in to play? Were the guys playing so much Counter-Strike, both 1.6 and Source, that they're kind of burned out right now? Or has this series of qualifiers given them a second wind?

I think that it's really just a matter of mechanics and essentially playing two games that are different in many ways will undoubtedly have an effect on both games and the players ability in both. As far as time allocation goes, we didn't step up our practice from four to eight hours a day because we were playing two games. I wouldn't say they were exhausted it's just simply two hours of each per day or it was really just one day of 1.6 and one day of Source because of a match. Whatever the scheduling was, you split your time allocation you won't get the results you want. So when you go full allocation to one game you get better results, that's how I feel about it.

Continued (1/2) »
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User Comments

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go alex!
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I like cats they go hiss when theyre mad
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whoa 6th need to listen.
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Good interview.

I loved the answer he gave to the promod question.
"that girl is thick like bifocals, damn" - cho
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His response was carefully diplomatic, but didn't convey any new reason for tangible optimism. Garfield merely stated that the CGS is neutral towards CSP (neither supportive or unsupportive, just aware and observant), and avoided the question of what Valve's stance would be towards the mod entirely.

The rest of his response was simply the equivalent of a sales pitch for his mod. Which, I'll admit, was well articulated.


What interests me the most is that Garfield didn't intimate any sense of urgency in getting the mod done quickly. The impression I got from the interview is that he feels he can successfully pitch CSP to the CGS even after one or two seasons of play with regular CS:S. I think Garfield may be mistaken about this, but we'll see.

In truth, I think the most damning potential barrier to CSP is neither the CGS or Valve, but actual player acceptance. After so much change already, will players be willing to tolerate yet [i]more[/i] change a year or so from now, or whenever CSP finally gets finished (assuming for the sake of discussion that it actually does get finished)? After 1.6 players have finished fully transitioning and are finally settling in with CS:S, how will they feel about CSP suddenly coming out and suggesting they revert back again?
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Good read
dŇ.ób
11
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#8 not everyone wants to transition to CSS and many are waiting on CSP to transition, if anything.
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#8 you wrote too much, the only question i want him to answer is, how close to completion is CSP? HURRY UP!
Some eat to remember, some smash to forget.
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#11 is exactly how the majority of counter-strike players feel.
Turmoil's #1 Fan
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#8 no one is switching to source
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he seemed pretty level headed and had some good things to say
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In his last answer, he says "detractors" not "attractors".

You really need to listen to the audio to get a feel for what type of guy Alex is. He is very smart, calm, articulate and a great guy overall from my dealings with him. Best of luck to him and EG.

This comment was edited at 05/13/2007 3:13 AM

just reading about source and these new rule sets makes me sick... i'm not going to buy source just to play CSP(the same thing as 1.6) it's just ridiculous.. what then.. wait a few years till a new product will come? NO THANKS. All this crap just makes me wanna quit cs.. and im pretty sure most of the community is feeling this way... if cgs will come to europe i'll quit cs 4 sure.
hello
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#8 , the truth.
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I must say, those responses were pretty damn professional.

Someone in a prominent position in eSports (owner and manager of EG and ProMod leader) with such great character attributes.

Good luck to EG, hope you make it to the CGS draft.
blbk

#11, but who is to say that they will like CSP?
Everyone knows that the community as a whole (whether it be the source or 1.6 community) tends to be reluctant to change in any way. Hypothetically speaking, had 1.6 come out as an optional update, and lived a life alongside 1.5; would the 1.6 community still be as large? Or anywhere near that? I honestly doubt it, considering the reluctancy there was in accepting 1.6 (or other 1.x versions for that matter).

No doubt the exact same thing will go for CSP, I know I personally won't move to CSP (Or atleast, chances are pretty small), since I simply prefer Counter-strike Source, and don't really see much of any source elements making their way to CSP. I'm quite sure that a lot of source players feel the same (Note: "Most", not all), and I'm quite sure there will also be plenty of 1.6 players who, either won't have the hardware yet (granted it'd be 2 years from now. I know, low blow there), or simply miss some of the 1.6 elements that they've gotten used to (1.6 recoil, more wallbanging, 20 inch flashbangs etc).

Also, 1.6 players who don't like Source generally already own source in some way. Either through HL2, or source itself. I can hardly see VALVe getting a 10.000 sales out of CSP, let alone a million.

This comment was edited at 05/13/2007 7:16 AM
o_O!
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# 8 good opinion, I mostly agree with you, if CS:ProMod isn't going to be released soon, and majority of CS 1.6 scene will switch to source (already happened in US, might happen in Europe with the arrival of CGS and its big cash prizes), will they want to switch back to something like ProMod? We'll see, nothing more to say.

#8 Ofc they will, American players are forced to CSS, well not forced but u know what I mean. they play a terrible game for money, thats all they do cause they all say 1.6 is WAY better. If Promod comes out ofcourse they change cause source has a incredible low skill gap just laughable everybody will be as good as everyone else in 1 year (just look at zet, he exploid the badness of source at its fullets, its just funny how he plays the game and how bad the game is, hes more running spraying and missing then actually hitting ppl) and then the whole competition is out of play, just boring, so ofcourse they will change to a game which looks and play more like 1.6.

#21 we dont care if source baddies wont come over, its better if they stay at their dead game, cause source players are sooooo terrible bad haha, and no 80% of the 1.6 scene can run source fine so dont talk like everone plays low blow bull sh it, they just play it cause its a better game ofcourse and u dont need a good pc to run source, its a 3 year old game and the graphics are also outdated compared to games of 2005/2006 (u cant even place a precise nade in source, so called "realistic" game, the realism of the game takes out the competitiveness pls understand it for just once jesus, and u cant really call source realistic too just look at the PATHETIC recoil just so laughable. source was and is still a no skill required game. just sad that ppl like u think that source is actually the future of cs, which it is OBVIOUSLY not, if you cant understand that you dont have enough knowlegde, period.
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#17

agreed
#check-six

You're hilarious, you're sucking up on a game that doesnt even exist yet. Why? Pretty obvious that it's the last hope for your pecious game. All your attempts to diss Source are prettymuch horrible and display your ignorance at it's finest.

Now return to the forums of your dying game kthnx.
o_O!
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yeah i'm glad eg is one of the four best teams thats why they qualified when none of the good source teams were competing. Top four teams make it into cevop playoffs.
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if half of you idiots
would talk to the 1.6 teams that switched
they actually enjoy the game besides a selectfew
but instead you constantly just post a bunch of yadda yadda all over gotfrag

#24
ps you're an idiot

This comment was edited at 05/13/2007 2:09 PM
GUNIT~
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source isnt bad your just not willin to change 29 and i dont even play source competitively.
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#28 people just dont want to have to settle for source, they want something better. Ill admit, 1.6 is dying, but it has been for years. that fact that there was such widespread disgust(initially) with source merely means that despite 1.6 getting old, source wasnt good enough.

those negative undertones are still around, and most of the community want something more. people may be able to accept source, but thats only because its where the money is right now.
eh?

#29, who's you?
#31, While I see where you're coming from, you should probably rephrase that into something more along the lines of them simply not liking the game. People having a different preference doesn't make a game bad. I hate World of warcraft, I hate playing 1.6, regardles of that, both are very good games.

This comment was edited at 05/13/2007 6:01 PM
o_O!
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i wasn't on a top 1.6 team
sure
but i beat plenty of america's top 1.6 teams minus coL/3D

ive done hell of alot more then half the whiney kids on this fourm such as yourself
btw nice alias on gf fourms
i could only imagine which homo you are in the 1.6 community
GUNIT~
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Funny how this guy thinks "ProMod would sell Valve million more copies of Source".

The whole point of ProMod is for a supposed "better" platform for pro players, or players aspiring to be pros. That would then mean, that the main audience of the mod is the competitive CS community, which probably represents <5% of the overall CS player base. The only people that would be interested in ProMod are 1.6 competitive players who do not like Source as a competitive platform.

And chances are, if you don't like Source as a competitive platform, you probably already own a copy of it and have tried playing it since you have formed an opinion against it.

So where are these millions of new HL2 customers coming from? This guy isn't too bright...

This comment was edited at 05/13/2007 6:38 PM
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who edited this crap?
"a mute point now because"
"community from all angels."
"in re-guards to your question"

3 blatant screw ups, allin one question. cant imagine the whole article.

pretty professional stuff here
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#32 as a different prespective and to use an example you gave; a lot of people feel that WoW is not a viable platform for a competitive game because of many flaws with item/class balance.

while these are very different prblems than that of source, you can see how a game might be a very good/popular game, but not a viable platform for competitive play.

#34 it would also give people who like 1.6 more(and arent necessarily into competitive play) a chance to try out a source game that isnt cs:s. there are a lot of 1.6 pubbers that want to stay with 1.6 because of the gameplay, just looke at the steam stats for both games. If pro mod gave them a chance to play their favourite game on source(and even improve on 1.6), wouldnt they take that chance as well?
eh?
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lol i love the propaganda spewing from his mouth
ǝɹıɟ ɐ uı ǝıp

wow you kids are haters...

We'll see what's up when arQon is finished programming.
You know what I'd like to be? I mean if I had my choice, I'd just be the catcher in the rye and all.

#36 part1, I entirely agree with that (though I don't know the specifics of WOW). You however can't really say Counterstrike Source is not viable for competitive play, seeing how large it currently is and it's exponential growth of the last years (purely as 2 example arguments, not as all possible arguments for the cause). I do think it would be fair to say it's "not a viable replacement" for all 1.6 players, as it's too different. That difference makes it a "bad" replacement, not a "bad game" or "bad for competitive play".

As for part2, why should VALVe care about that?
o_O!

#37 Propaganda? How so? He was asked about where he felt CS Pro Mod stood, I don't understand how that's Propaganda. It's not like he just threw in "DOWNLOAD CS PRO MOD" in the middle of a random question.
there should be an age limit on stupidity
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in regards to wow, all i can say is WOW (in a bad way). i know its hard to believe that i have never played the game, but i was on the wsvg website earlier and i watched the clip of panemic vs mob. once again WOW. i dont know much bout all the balance issues and stuff, but watching that game was fk n boring. i had no idea wat was goin on and there was just no excitement.
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1.6 is easier than source. Hands down. Get over it.
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#39

"exponential growth of the last years"

ROFLCOPTER that made me laugh so much. source community is stagnant and not growing, dont believe his balls. that doesnt mean to say 1.6 is getting bigger, the opposite in fact, but i put that down to the quality of game that CSS is rather than anything else.

btw p0s, you're a scared source baddie who doesnt want your game to be thrown into the competitive ditch again.

This comment was edited at 05/16/2007 2:13 AM
This is a block of text that can be added to posts you make. There is a 1000 character limit

"ROFLCOPTER that made me laugh so much. source community is stagnant and not growing,"

Too bad you have no clue what you're talking about.
CAL season 4 to 5, ~200 teams more
CAL season 5 to 6, ~300 teams more
CAL season 6 to 7, ~400 teams more
The exponent might not be very high, but the growth is exponential regardles. I don't have the numbers going towards season 8, since I wasnt an admin at that point anymore. I however can say that the LAN sizes have shown similar growth, both in frequency and teams attending, in europe and north america.

As for talking sht to p0s, him being (/having been last season) CAL-I makes him better then you. Calling him a baddie is pretty funny.
o_O!
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good interview, ta
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actually .... when is promod coming out .... j/k

This comment was edited at 05/17/2007 4:54 AM
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#46: It´s anybodys guess. Personally, I dont think it comes out anytime near future. It took them several months to make some beta-stage maps so how long does it takes to release full CSP (even a beta one)?

CSP is a great idea, but I´am pretty sure that it comes out too late to have a change being a major game in Counter-Strike scene.
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Still dont get it, why change a perfect game like CS:S to something that was made 300 years ago. People will learn to like CS:S as they did with 1.6, it just needs time. You just have to try it before you say that it sucks.

I personally hope ProMod will fail.

This comment was edited at 06/02/2007 6:52 AM
CGS Franchise Berlin Allianz Counter-Strike:Source

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