for those of you who dont know virtual vengeance, or v2, is a movie crew consiting of..
sean "cypher" kalas steve "hisey" hisey joey "seven" harter
together we've created a movie config and high quality detailed textures (which took a really long time). we have also released a few movies under our name such as
"complexity dod", "sevEN the movie", "the jetty life", dan "elscorcho" schey, "absolut bleargh 2", "jetty @ x3o" etc.
not only are we just a movie crew amongst ourselves, we are also here to help anyone else who has questions, or comments, or if anyone just wants to drop in and support us. i've seen a lot of threads made looking for help, movie configs, textures, etc. so our movie config and textures can be found here...
I think that's the most recent movie.cfg that we've used. The gl_texturemode cvar used in there helps with the quality of the textures at a distance in which most movie cfgs available don't seem to utilize.
hisey hates me for not being able to find the blank crosshair used for HLTVs w/ an unscoped sniper clip, but if anybody finds they need it, it's something that can be easily created again.
movie help from v2
sean "cypher" kalas
steve "hisey" hisey
joey "seven" harter
together we've created a movie config and high quality detailed textures (which took a really long time). we have also released a few movies under our name such as
"complexity dod", "sevEN the movie", "the jetty life", dan "elscorcho" schey, "absolut bleargh 2", "jetty @ x3o" etc.
not only are we just a movie crew amongst ourselves, we are also here to help anyone else who has questions, or comments, or if anyone just wants to drop in and support us. i've seen a lot of threads made looking for help, movie configs, textures, etc. so our movie config and textures can be found here...
detailed textures - made by hisey and cypher
www.jeffkimbro.com/steve/v2_detailed_text..
movie config - made by cypher
www.jeffkimbro.com/steve/movie.cfg
xhair pack - made by seven
http://files.filefront.com/seveN_xhair_pa..
scoreboard - made by seven
http://files.filefront.com/dodscoreboardb..
#virtualvengeance
I think that's the most recent movie.cfg that we've used. The gl_texturemode cvar used in there helps with the quality of the textures at a distance in which most movie cfgs available don't seem to utilize.
hisey hates me for not being able to find the blank crosshair used for HLTVs w/ an unscoped sniper clip, but if anybody finds they need it, it's something that can be easily created again.
It doesn't seem to change anything noticable when I try.
i can't render a low sized movie with a good quality =/
danke!
GOOOD LUCKZZZZ LOL