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Day Of Defeat: zP! interviews RedComet

By: Andrew King - Published June 04, 2006 at 10:26 PM EDT - Writer Archive
The zeroPoint! gaming site has interviewed RedComet of the ProDoD team!
zeroPoint! gaming is currently the biggest DoD 1.3 community news site in Europe.

Most of you have probably read or heard about the Day of Defeat competition modification ProDoD, which is based on the Source engine. The first betas were released earlier this year under the name "Day of Destruction" but it was shortly announced that they would close the open beta test, to instead only offer it to a small group of people. They also said the final version would be released after the CPL Summer event this year.

With the release approaching and the beta tests increasing many people have started to talk about this modification again. I thought it would be a good idea to talk to one of the guys behind it, in this case Charles "RedComet" Solar, the lead developer in this project.

This interview is about what the modification really is, what their goals and plans with it are, changes compared to other Day of Defeat version and much more. At the end I have also included some statements from beta testers where they expressed their thoughts about the game and its development. Enjoy reading!

The complete interview can be found at www.zpgaming.net/features/920.

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