also i know this is like alpha alpha alpha version, but the thing i didnt like was inferno looking from the terrorist platform at mid, looks really ugly
thank god for the models...at least the game will look better than source imo.
i never understood why people could never make a pro mod for cs...all the other games are starting to develop different mods too (tfc, dod), and cs is bigger than all of them. it's nice to see something finally happening, and actual progress being made. keep it up~!
hopefully, the recoil, how nades react to walls, sounds, character models and their movements, and things of that nature that really give 1.6 a better feel get trasitioned properly.
overall, gj guys , looks real nice. hopefully the game will run even better than how Source runs performance wise as well to get it closer to 1.6
Fate has me highly skilled and loaded with talent - Vince Vaughn
looks fine, i suppose. i dont see what the hype is about yet?
once i see a video of them being able to wall people, and the recoil patterns being like cs...which i havent seen, once i see them wall a player, then ill beleive something is up. but untill then...i laff
I prefer the gameplay in source and will keep playing source. But I still support this project as I beleive it will attract a larger audience . So it will end up with 1.6 , CSS , CSP ,CSZ 4 versions of counter strike is alot.
Fanboyism can cause severe blindness, irrational behavior, faulty language, and incoherent ideas
User Comments
looks awesome. even better than those screenshots.
i think i'll finally be buying HL2 when CSP is released...
"And the red rock jump is... hard"
LOL
who's voice is that?
that is shaping up pretty well!
also i know this is like alpha alpha alpha version, but the thing i didnt like was inferno looking from the terrorist platform at mid, looks really ugly
thank god for the models...at least the game will look better than source imo.
i never understood why people could never make a pro mod for cs...all the other games are starting to develop different mods too (tfc, dod), and cs is bigger than all of them. it's nice to see something finally happening, and actual progress being made. keep it up~!
gotta fix those sounds tho :X
cool i guess
THE WALLS ARE SPAMBABLEBALE
looks VERY good so far
but still its good to see the project is coming along so quickly, gl to them
but nonetheless looks friggin awesome :D!
i am so happy right now!
Looks good , hope my computer can run it!
hopefully, the recoil, how nades react to walls, sounds, character models and their movements, and things of that nature that really give 1.6 a better feel get trasitioned properly.
overall, gj guys , looks real nice. hopefully the game will run even better than how Source runs performance wise as well to get it closer to 1.6
once i see a video of them being able to wall people, and the recoil patterns being like cs...which i havent seen, once i see them wall a player, then ill beleive something is up. but untill then...i laff
AMAZING JOB.
LET THE OWNAGE CONTINUE.
I'm no pro, but I did my best : /
4 versions of counter strike is alot.
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