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All Games: Checkmate: Good Game! Issue #2

By: Michael Lau - Published December 23, 2005 at 5:22 PM EST - Writer Archive
The 'Nerd' is back once again with his second installment of "Checkmate:Good Game!" Expect nothing less than a mind-busting, brain-cringing joy ride on how to play CS like Chess.
This installment explains why 'Offense is the best Defense', read more to find out!

Disclaimer: Please do not take this piece too literally. Many have fallen into such a hole and have criticized this article for providing a poor comparison. We can compare chess with anything; likewise we can compare Counter-Strike with everything. If you truly believe that you can compare egg tossing with Counter-Strike as well as I can provide a contrast between Counter-Strike and chess and show just as strong a correlation, as ranged of an extrapolation, and as profound of a rationale, then please do so at your own discretion.

Welcome to the second installment of ‘Checkmate’. It’s been a pleasure to see the good and the bad comments from the many readers since the first installment was released to the public. Within that short period of time, I have received tons of emails and messages regarding the article and Counter-Strike strategies in general. For those teams and individuals that I’ve had the chance to chat with, I can be absolutely certain that their way of thinking and/or their style of playing have improved since. As for those who criticize me for trying to ‘teach’ Counter-Strike without having sufficient experience in the game, I can answer with this: Although I am not the best Counter-Strike player, although I am an ‘unknown’ in the Counter-Strike community, and although Decline from Nameless is giving me free lessons on how to play CS (mad props!!) it does not necessary mean that I cannot judge and critically analyze the game. It does not take death to judge life; we judge life even though we have not ascended to the next phase. Why then can we not do the same to anything else?

Moving on...

This series consists of an uncertain number of sections; as time goes by, ideas form and my fingers type. The sections are neither ordered in terms of importance, nor are they chronologically ordered. They are all just faculties within themselves that contribute to the whole picture. What I can now reveal, however, are the current topics that are actively involved in my head and in this series. Below are some of these topics, with a little description as a teaser.

 The Ultimate Weapon - ‘Predicting’ Part One – … the ability to predict is a powerful weapon that more than often will determine the outcome of the game… (Last installment)

 Mind Sets: Offense is the Best Defense – You start off with the 'Leet Krew' model. Are you now the offense or the defense? Think carefully before you answer this... (This installment)

 The Art of Probability – Probability is an art, like other aesthetics it does not provide answers but simply an image or map that allows one to analyze the situation and act upon it… (Next installment)

 Mind Sets: The map is the chessboard – In a game of chess there are 64 squares to play, yet infinite numbers of moves. In a game of Counter-Strike there are infinite squares to play; what then is your next move?

 Mind Sets: You’re an enemy to yourself – …your opponent didn’t defeat you, you defeated yourself…

 Mind Sets: Estimation – They say not to underestimate your enemy? I say don't overestimate them!

 Openings & Variations – The opening move in chess determines your style of play, and the pistol round in Counter-Strike determines your opponent's mind set of your style of play… manipulate them to think what you want them to think…

 The Ultimate Weapon - ‘Predicting’ Part Two – Back to step one! Time to upgrade our weapon with everything we now know.

With such a wide topic scope, a lot of material will be left out. Teams or players that wish to learn more, or feel that I can be of some use in training/speaking to the team, feel free to contact me through email: mlau@connect.carleton.ca or find me in #gotfrag
If you want to play a game of chess with me, you can also find me through the methods mentioned above.

Continued (1/4) »
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User Comments

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awkward
do work son
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Page3: Black moves Knight from g8 to g6
should have been f6 instaead of g6...
nice read so far
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good read, good work
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Hmmmm....I shall scratch my chin and ponder upon this |:
#fbi cal-im #innate nel-main-Chuck norris doesnt sleep, he waits.
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interesting...
http://tllg.net - My URL Shortener!

chest!
sup bro
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If someone plays the Sicilian against me I think 'oh crap this is going to be a hard game because he knows his stuff. :o' I tried playing a game today, my positional play was still there but my ability to think moves ahead was terrible lol and i lost my queen to a knight fork. :/

Anyway, nice article. Generally if you're attacking you are winning because you are forcing THEM to adapt. If you are adapting you are losing. In the military they call this the 'initiative' and it translates very well to CS. I agree with everything that you have said.

I look forward to the next one. Trying to teach probability to CS players and to make them actually think about what they are doing ingame is a nightmare. Sometimes i think the CPL teams don't understand probability. I don't care how good you are, you're really not going to win a 3v5 with the bomb down (as CT) against a semi-decent team so you shouldn't really try it, for example.

This comment was edited at 12/23/2005 6:06 PM
[b]GotFrag Features Writer[/b]
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Interesting article. Both of them have been great reads and I look forward to the next one.
Wise men speak when they have something to say; fools speak when they have to say something
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excellent read, i love chess ^_^
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Even look at Lunitic Hai they do this a lot as well. Good piece.
Its a piece of cake to bake a pretty cake.
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I agree with #9.
Day of Defeat Legend
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knight buys ak and pwns queen at e4-M0jo

This comment was edited at 12/23/2005 8:41 PM
bright eyes is like the emoest emo that ever emoed emo
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I would Imagine you lose spetz when you get angry and very worked up easily.

Cant win games without a clear mind :)
Your as ColdAsIce, Willing to sacrifice...
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haha true.

In the truely theoretical sense with everything going perfectly my statement still stands. I believe if you want to win, the more factors you have working in your favour the better so that less emphasis is put on the random ones like individual play.
[b]GotFrag Features Writer[/b]

good read
"Generally Sketchy"- SiD|GLS::..
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Nice chess article, but you should really only touch on the aspects of chess that relate directly to CS. While I understand all of your chess concepts, knowing what the Dragon Sicilian means really doesn't have to do with CS. Also, you seemed a bit arrogant regarding your chess accomplishments. More detail on the CS side would have helped.

Still, it's an interesting topic to think about. In CoD2, there are several maps where offense has easy access to a bombsite, so defense must push middle and flank through spawn to win the round.
#chinesepirates
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Pretty good read.
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#16

It's not arrogance. It is pride with a tint of self-recognition. If I was arrogant I wouldn't let everyone know how I got my ass whooped by a bench warmer :p
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good read I use to be on a chess team :D
100011001110100011111001001101
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Interesting read, gave me something to think about.
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hoLl@ free lessOnZ

QUOTE:
and although Decline from Nameless is giving me free lessons on how to play CS (mad props!!)


This comment was edited at 12/24/2005 12:41 AM
I love her.
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Interesting read, gave me something to think about.
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<3 DECLiNE
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can't wait for the next installment... keep up the good work
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Baka makes a good point concerning the irony of Counter-Strike--the so-called attackers on T side, after all, aren't necessarily attacking the CT side. They are trying to keep the bomb in their hands until they plant it before doing everything in their power to protect the bomb from defusal c/o the CT side. The CT's are the ones whose top priority is to eliminate the opposition and cut them off, not the T's.

Good read, man! I should really get back into playing chess--used to play it a lot back in grade school.
[b]#q41v1[/b] - Quake 4 1v1 | [b]#ut31v1[/b] - Unreal Tourney 3 1v1
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Interesting Article -
Team SOE - A Colorado Legacy - #colorado - GamerTag = Hanosandy311
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it's funny for me cause I have always thought of life as a game of Chess. Not even novice at the game, I understand the various concepts. When I play CS, I play with a similar mind set as chess. I always try to think several moves ahead. Are they saving, are they rushing, are they baiting a peak? Once I determine what they're doing I can then make an assessment on the situation and 'defuse it'.

Your one quote of "You're your own worse enemey" is similar to what I told my team the other day. The reason most cal-i teams, especially well known teams, win against somewhat unknown teams, isn't cause they are that much better, but the team is so intimidated that they forget their style of play. And fall out of rhythm.

"It is not the mountain that shall stop you in your journey, but the grain of sand in your shoe"
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lol the true geeks are comming out of everybody after reading this.

good read very interesting

This comment was edited at 12/24/2005 1:01 PM
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:O i feel somewhat enlightened

although im naturally an agressive player i keep that locked away to help secure the defense tactics, i think i may have to unleash some attacks with my team

ty for the read
www.xstaticGaming.co.uk .::. Gaming at the next level
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Then isn't every game like chess if you have to "think ahead" and try to understand what their next move is?

Good article but I wasn't really interested in it. The first installment bored me. Write-up was nice though.
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Very interesting and nicely written.
#teamfenix
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#31

Read the disclaimer. Everything is like chess and chess is like everything.
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#33 Chess is more like the basic principles of life. Sorta like DNA and the structure of life.
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p.s. everything can be considered the 'trickle down effect'. Although it doesn't work with the economy like Reagan and Bush thinks.

Something I learned new in 1 game carrys to another, likewise. I've been in several feilds of construction, and I am always able to carry over a unique skill from every trade to the next, making the learning progress easier.
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Well`I think that its better than the last one but I still don't think that this is going to start really picking up steam until the next issue.

interesting articles... i think he could pretty much sum up all of these articles into 5 lines though.
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My head hurts =(
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#37

I could, and so can every single article written in the world of Academia. That is why there are 'thesis' and there are 'summaries'.

But is that the point?
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lol.. anyway :)
:]
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baka you are [b]arrogant[/b]

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