|
|||
The 2007 WSVG Louisville event has suffered a series of setbacks in scheduling and organization. GotFrag takes a look at what went wrong. ![]() The delays that plagued this day came from several sources including loss of internet, faulty servers and loss of tournament staff throughout the competition. From early in the morning it became apparent that the start of most games would be delayed due to internet problems. These problems set the schedule back by three hours for the majority of games. Counter-Strike and World of Warcraft tournaments seemed to suffer the most from this delay. This problem also contributed to the lack of HLTV for CS (that problem has yet to be resolved) and the live stream broadcasting planned for the event. Not only did players and games at the event suffer, the online fans did as well. GotFrag spoke with WSVG President, Matt Ringel who explained that internet problems were not the fault of the event or venue network. Ringel stated the problem in fact came from the internet service provider to the venue itself and was no fault of the WSVG. Matches for CS started later in the afternoon with WoW matches scheduled for 11am beginning near 4pm. Once the internet problems were fixed, problems began to arise with hard drive imaging and server related problems. Ringel stated to GotFrag that a large portion of servers the event had planned to use were rendered unusable for the day. The growing delays began to take its toll on some players and frustration set in as admins were not able to give any definite time schedule. The players were given no choice but to wait for their matches to be played. Also adding to the confusion was the fact that some teams had access to server rcon passwords and were changing settings and starting matches on their own without admin supervision. In addition, teams were leaving the tournament after matches and failing to report scores. Unfortunately, the problems did not stop there. The biggest problem of the day would come from the loss of tournament administration staff. As the day progressed the lack of admins became more and more apparent. Admins seemed to be there one minute and gone the next, never to return. Towards the end of the night, the staff had been whittled down to almost non existant. The volunteers had simply walked off and apparently decided to not participate. “We started the tournament with twenty admins, we were down to three by the end of the day.” -Matt Ringel Players from all the teams still to compete were standing near the tournament area waiting for their matches to begin. The majority of WSVG staff also left the venue at this time although, Matt Ringel and several WSVG employees returned later to help. Many of the staff left the venue for dinner although players were forced to remain at the venue after concessions had closed. GotFrag spoke with a frustrated James O'Connor from x3o and he stated that his team had been waiting a majority of the day for their matches and were still not given any kind of time frame on when they might play. He also stated that it was very difficult for a team to wait to play so late at night and then return early morning the next day for matches. He stated that the delays were very severe considering the magnitude of an event this size and stature. As the night progressed, O'Connor pitched in and helped seat the standing players and helped get some matches underway in order to expedite his team’s turn at bat. In one of the highlight CS matches of the day, Turmoil versus Convention, mass confusion set in as the server crashed and there were no admins on hand to handle the ensuing dispute. The sole World of Warcraft admin stepped in to moderate the situation and eventually the problem was solved. Counter-Strike matches wrapped up around 1:30am, more than seven hours behind schedule. Many of the problems had been resolved by the end of the day but the lack of admins still remains a problem. In speaking with GotFrag about the admin situation, Matt Ringel had this to say, “We started the tournament with twenty admins, we were down to three by the end of the day.” When asked how this issue would be resolved, Ringel stated that they were actively recruiting admins from the BYOC participants. Ringel also stated that these were fairly isolated incidents for WSVG as the previous China event had gone off without a hitch and that they would also be looking to correct these problems in the future. |




















User Comments
seriously
if they had actual hired staff, this probably wouldnt happen
there's always a reason!
Anyway, lets hope things go smoothly this morning! :D
they must have almost no gaming background or something. i mean if you're an admin who is actually into the competetive scene you understand the importance of the event and wouldn't just walk off your post like that. glad the true supporters stepped in and helped.
Gl to them though, the WSVG have shown in the past they can run events and I think this will just be a blip.
I didn't play my first match untill 3:30 and I was in the first group to play. Lost and Clamp-ok played their first matches around 8:00 pm.
I think the biggest reason for the delays was the tournament schedule. Last year the event was four days as it is now, but the first day was not used for any tournament play at all. It was reserved for only the registration. If the event used this same schedule I belive that all bugs could have neen fixed.
I love the WSVG and I think it has a great chance to become the biggest e-sport event, but the fact they had to get the tournament maps off of my flash drive is pretty bad.
Not sure where (if any) the blame lies, but wow at admins leaving, that's a joke
Last year, Torbull and his crew had a big part of organizing the event. There was the WSVG gui on all the machines, and the matches were only slightly delayed (which for a tournament as big as LANWAR, no big deal). My friends attending this year said that the computers are so packed together, that when two teams sit down, their chairs are back to back, leaving no room to walk in between. They also told me about the lack of GUI, the available internet access on the machines, the lack of mouse fix and drivers, which this report confirmed.
Last year, we were playing and when I died one round, an admin threatened to kick me out for using MM2 while dead. (I note that this year's rules do not allow ANY communication while dead, but last year it was the standard CS rule of no verbal communication when you die.) I had to literally YELL at him to go away and check when he attempted to pull me off my computer. I see they did not heed my advice and at least get volunteer admins that are familar with competitive CS and/or a sound understanding of the rules.
Volunteer admins are not a bad thing, if properly managed. It appears that this WSVG event lacks the proper management of these volunteers.
Torbull has had a lot of experience running tournaments and is used to all the problems. He knows from experience what to expect and how to handle situations as they come up. All the admins if not most are volunteers which mean they love the game they play the game but don't have experience running events like Laurent or Torbull or Le. And like #43 said the volunteers were probably scheduled to be there only for certain hours. Besides some volunteers probably only volunteered because their friends were there and when their friends left they left with them.
More Pages
Submit Comments
Registered Users Only
In order to post comments, you must be a registered member. If you have not registered, it's free and easy!