Sunday November 22 2009
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Counter-Strike Source
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Official Design Partner

United States Ian "pyrite"  Thomas
54% Ranking 54% Ranking 54% Ranking 54% Ranking

User Details
Handle:pyrite
Real Name:Ian Thomas
Country:United States
Gender:Male
Birthday:February 11, 1987
Signed Up:2004-03-12 10:57 PM EST
Last Posted:2009-03-29 7:26 PM EST
Contact Information
IRC Network:GameSurge
IRC Channel:#rev.esports
AOL Messenger:Not Specified
User Statistics
Account ID:130326
Account Rating:40,163
Account Completion:100%
Comments Posted:1,235
Comments Nuked:21
Threads Started:41
Thread Replies:626
Polls Answered:238
Profile Surveys Answered:127
Favorite Pages Added:3
Buddies Added:16
Times Buddied:25
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Messages Sent:6
Messages Received:4
User Biography
Current team: Revoltados Esports

past teams:
darkside
interstate 95
x3o
vigor
notalent
caribone
pv
lurid

part of the x3o lineup that placed top16 at cpl winter 2k6

"16
chibsquad
31% Ranking 31% Ranking 31% Ranking 31% Ranking
GotFrag Prime!
February 01, 2007 at 11:04 PM EST
#12 is dead on.

Source has 18% bigger models than 1.6, with 36% more hittable surface area and 76% larger heads. Source has up to 40% less recoil (depending on the gun) than 1.6, making the guns easier to control. Source has more powerful flashbangs than 1.6, increasing the number of player deaths while blind. Source has the exact same movement speed as 1.6, which means that proportionally, models move more slowly. Additionally, as proven time and time again, top 1.6 players are able to transition to Source and continue to compete on the highest level of competition, while the opposite is not possible.

So, "Source is easier than 1.6" is definitely an entirely invalid, fabricated, unjustified point. Seriously, you fools, stop tarnishing the forums by spreading speculation and lies.
Joined Mar 2003, 376 Posts"