« Hide Release NotesDrach-FPS-Mappack
released 03.11.2005
Info :
This is a mappack containing performance tweaked versions of the original Quake4 MP maps. No gameplay changes, just made accessable LOD for lights.
WARNNING: I am not responsible for anything, by downloading this mappack you should understand that it is beta and therefore I guarantee nothing.
Installation :
Extract and put into baseq4 directory
usage :
Load from multiplayer menu.
r_lightdetaillevel [-1,0,1,2,3,4,5,6,7,8,9] - Controls the threshold at which lights are drawn. Any light below this threshold is skipped. This particularly helps with CPU limited systems
Usable ranges are from 0(slower) to 9(faster)
rule of thumb : 1 to 3 are mostly non visible lights and corridors
4 jumpads and corridor-crossways gets dark
5 to 8 only bigger rooms and chockepoints are lit
9 singlelight / ambientlight
I recommend 3 for very good visual quality, 5 still has good quality but gives big performance and 9 for most performance
You will have to adjust your r_gamma + r_brightness settings when using different lightdetails.
Feel free to email any bugs to dr4ch AT web DOT de or post your find on the inquake.de and
esreality.com message board.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or reuse, as long as I am fully credited.
You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.
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User Comments
http://www.gotfrag.com/q4/story/30455/
lol Anarkan
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