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B1ight jumps into the Japanese Quake 4 scene this week as he pin points top prospects and what could be done to improve the distant community. Which players deserve the opportunity to compete with the best of the best? Find out... ![]() Over the years, Japan has also engulfed itself in western music, movies, culture, fashion, and sports. Baseball, better known as, “America’s Pastime,” is the most popular sport in Japan. So why don’t we see more professional eSports players from a country that thrives on technology and video gaming in general? Asian countries have already established themselves as some of the best RTS players in the world, so what needs to be done to give the Quake 4 players of Japan the shot they need to prove themselves to the Quake 4 community, and establish themselves as a powerhouse in one-on-one gaming? When 4dn first came into the Counter-Strike scene, they proved they had what it takes to play with the best CS teams from around the world. So why haven’t we seen any real duelers shine for quite some time now? I think a lot of it has to do with the fact that FPS games are not very popular in Japan. However, they are steadily increasing in popularity. Counter-Strike is very popular, and while the Quake 4 scene is small, it is very close-knit and competitive. Why haven't we seen some of the more prominent teams take a risk on an equal quality group of skilled players? For one, they have no real means of showing their skill except to the select few who have the pleasure of knowing them and playing against them. Japan loves their prominent sports figures - take Ichiro Suzuki for example. At any given time, if he is playing baseball, it can be seen on TV or anywhere that video can be displayed (including the sides of the buildings of Tokyo.) 4dn has been seen in newspapers as well as Japanese TV shows, yet the outreach of this one team in Japan is limited. The future seems bright for Japan and its players; we have seen a lot of young and up and coming European players recently get the chance to strut their stuff against the best in the world, and it’s paying off hugely for their teams, and hopefully this trend will continue into other countries. So what does all this mean for teams? Well, giving a non-proven LAN player a chance to shine is a risk for any potential sponsor. You can always ask yourself, "What if he fails?" Yes, but what if he succeeds? What if the Seattle Mariners never gave Ichiro Suzuki a chance to play in America? Look at it as if playing the stock market. With the amount of money that can be made in one-on-one gaming these days, the risk is far smaller than the reward could be. On top of that, we're talking about one player, not five. I think teams will eventually have to start giving players a chance. Take a risk, look beyond the normal means, and you may be surprised at what you find. Teams need to take an approach much like college basketball — look outside the normal means of finding players, and you may be amazed at what you come up with. Let's take a look at the risk vs. reward and pro's vs. con's when dealing with the outside market of players that are looking to break into the world of professional gaming. Take a look inside a few of the top Quake 4 stars of Japan, and you can see what each one brings to the table. |






User Comments
Edit: Nice writeup.
i remember one match when it was 4dN vs g3x.intel :) good times
It was a GOOD GAME.
I hope that a Japanese player can play an active part in the world.
I agree to this article.
My pleasure is to play a game every night.
Please pay attention to a Japanese player from now on
let's see how they do in quake :O
:3
cs has nothing to do with q4 either
and you ask why there hasnt been any duelers.. well siguma was/is a dueler :P
Q4 articles do conquer the site now;>
Check says above the amount: E-Sports Stadium ...I guess I gotta give that a visit :o
Take Ph4ntom, for instance, South Africa's most well known player. He managed 7th at WCG 2002, when the competitive field was less dense, but at ESWC 2003 where all the best players were in attendance, he didn't win a game. Now, if he attended every world tour stop, I can imagine that by the end of it he might, if he was very lucky, have a shot at the top 10 - but not initially. And this regarding a player who's been competing at international events since 2001.
Slating Gure for a top 10 finish at the 2006 World Series is unrealistic. His competition - and I'm going to list just ten of them off the top of my head, just to make the point clear: Cooller, Fatal1ty, Vo0, Toxic, Fox, Ztrider, Fooki, Socrates, TooGoood, Jibo - his competition have all had several years' experience competing at the highest level. If Gure joins this trend, it will probably take him at least a year to find his way into the top placings. There's always the possibility he'll surprise everyone, but it's rather unlikely.
I'm not saying players from smaller communities have no chance at success, however. Just that it takes time, and requires a lot of experience within the larger, more competitive scene.
On another note: I think this article relied a bit too much on cliché, and didn't offer anything new. I've read several like it, some better written, about other communities. If your conclusion isn't original, your execution should try to be.
LOL
Mashlin - Gure's LG and Rocket are just as deadly. That demo is one of the first times i've seen him lean on the RG so heavily. Playing him, or watching him play.
Also I have a ton of demo's from Yuuki, 210, Hanbei, and Gure that i'll be releasing over the next few weeks to GotFrag.
And I'm not sure if anybody knows, but the kid's only
like 15-16 or something. He maybe inexperienced
but I think he's definitely got the potential :D Gure's
obviously the Japanese favorite though, which isn't
unusual, considering how successful he's been in other
games. I guess the main problem with Japanese gaming
is motivation. People don't get to compete as much they
want to, and whenever they do, disappointing losses
will hit em so hard that it's hard to recover. Although
4dn has been hanging in there, you could still tell how
the motivation has been unstable by the fact that they've
had a bunch of roster changes. All they need is one successful
tourney, and I'm sure the confidence boost will get em
started. Just my two cents... great article btw. Seems like
you know what you're talking about even from a Japanese
person's pov.
unless we don't really care about eSports if it's Starcraft :D
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