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GotFrag Editor in Chief Mark Cheben is in Korea for the Blizzard World Wide Invitational Tournament and was able to get an advance look at Starcraft II. Cheben breaks down the units shown in the advance look. ![]() Seoul, South Korea - The long wait is over, Starcraft 2 has been announced and will be on hard drives around the world sooner rather than later. While everyone has had a glimpse at the promotional material, let me breakdown the units that appeared in Blizzard's presentation. The following units were mentioned and let me describe what they do for you. The majority of the units were of the protoss race, with only one new Terran and Zerg unit mentioned. Immortals These are the protoss' tank busters. They are equipped with a shield that is activated when they take massive amounts of damage from a single target (ie. a siege tank). The Immortals are the answer to the rain of fire created by terran heavy artillery but are vulnerable to lighter infantry such as the new Terran unit, the Ravager, a dual pistol wielding jump pack trooper. Stalker (Dark Dragoon) These units look very similar to the original Dragoons from Starcraft. However, their back story and special abilities differ from the originals. The largest change is their "blink" ability that allows them to bypass difficult terrain and quickly close on slow moving units. Phase Prism A Protoss transport and portable pylon. In the case that a Pylon is destroyed, the Phase Prisim can power Protoss buildings and keep the base functioning. In addition, within the power field, a Protoss player can instantly create units. A very cool unit, and opens up a myriad of stategic options for a skilled player. Collossus Think war of the worlds meets Starcraft. These giant walkers have the ability to step down cliffs and shoot a ray that sweeps across waves of enemies. In the demonstration video the Collossus units are shown trying to stop a mass of zerglings. Phoenix A flying unit which specializes in air to air combat. Great versus weaker units like mutalisks and wraiths, but fares poorly against battleships (as was seen in the demo). Warp Ray When the Phoenix craft were destroyed by the Battleships, in came the Warp Rays. They fire a concentrated beam designed to take out very powerful units, like the Battleship. In addition their strong rays excel at taking down buildings. The downside? Their weapons are so powerful that they cannot deal with large groups of weaker troops like marines. Protoss Mothership A protoss superweapon. This unit will break the bank but has some insane special abilities. + Time Shield: slows time and prevents the ship being attacked. In the demo turrets were shooting missles at the mothership only to be frozen in midair. Once the shield was deactivated the missles fell harmlessly to the ground. + Planet Cracker: Devestates ground units, think Independence Day. This power was used to take out several waves of terran troops in the demo, simply by flying over them. + Black Hole: Sucks in enemy air units, extremely powerful. In the demonstration this power took out multiple battleships and wraiths. Ravager Dual pistol weilding jump pack troops. They were used in the demo to take out Immortals because of their "light damage." Also, Ravagers are able to bypass difficult terrain and make for excellent base raiders because of their speed. Bilings Suicide troops that mutate from zerglings. Similar to the fanatics from Command and Conquer these units sacrifice themselves in order to take out the enemy. Beyond this very little of the zerg race was shown in the demonstration. |






User Comments
How so? Looks like it to me.
That's just what was announced the first 12 hours. We got a couple years worth of announcements to go through.
looks win.
if you watch and sc matches, the strategy and gameplay are perfect but theres absolutely no variation, almost every player runs the same build order and end goal as far as units.
I hope they transfer DOTA to sc2 that would rock. A lot.
I loved the first starcraft and im gonna love this :)
I'd be fine with Brood War with updated graphics.
very nice
cant wait.
That seige tank is nothing alike from what it is now. Hopefully some of those units arent the final productions. But like I said it still looks fun other than the graphics.
Blizzard is not like Valve; their games always meet the expectations and still exceed them.
But where are the dark templars :(?
Reading this makes me want to play SC again :D
and lol @ the people saying it wont be "starcraft" well, no it wont really, but it will be starcraft re-invented, have some faith in Blizzards ability to make a great game, they know the expectation for StarCraft 2 will be high, they know they will have to make the best game ever just to meet that high expectation.
i dont think they have any intention of failing
"unlike cs, starcraft needs change, not drastic, but new units and playstyles yes.
if you watch and sc matches, the strategy and gameplay are perfect but theres absolutely no variation, almost every player runs the same build order and end goal as far as units."
Starcraft has changed drastically just over the last two years. Everyone moves in styles, the professionals define everything. Boxer, Nal_Ra, savior and yellow have all changed the way everyone plays.
In Counter-Strike, for example, people will do whatever works best. If you get a 12/3 spawn PvZ on LT, you're going to 2gate zeal rush, just like if you get a B spawn T side on D2, you're going to rush B.
#34, these graphics are absolutely amazing for a demo, I don't know what you're talking about.
#Gotfrag, the Terran unit with jump jets is a Reaper.
Also, I have been waiting for this moment for a long time :D Looks ace and I hope the gameplay is just as good. LEt us keep in mind that Blizzard dominates the field in competitive RPG, as well as MMORPG, so you can expect good things ;)
Serve the Hive
I control the groove.
Serve the Hive
I control the groove.
Serve the Hive
I control the way you move.
How ya like my groove, Daggoth?
Well done.
turn it up!
and a marine demonstration with no firebats or medics...blasphemous. here's hoping that sc2 has really been in devlopment since the release of war3 as stated so we don't have to wait another 2-3 years for greatness.
I've played sc on and off for 7 years. Haven't really played it much within the last year. New units, strats, campaign, special abilities, and graphics will really spice this up. I cannot wait.
hell id kill to play a hydra or templar in a mmo
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