- arena gametype: default 5v5 (can be changed) on new arena maps and remakes of granary/well/badlands. perma sudden death (so no health packs). losing team gets switched out for spectators. if the winning team wins 5 in a row it auto scrambles. after 60 seconds a cp point in the middle goes live and capping it wins (to discourage turtling) - crit gauge: new visual indicator of crit chance
they should probably leave strat making and ideas to competitive players. working a gamemode around different strategies doesnt work when youre a huge nerd like any valve programmer and designer. doesnt take away from their other skills though
"And dont act like our internet doesnt have to be checked and processed through customs" - zenru
- new environment: woodland
- crit gauge: new visual indicator of crit chance
...
nicE
I begin to wonder what game this is, actually.
Submit Comments
Registered Users Only
In order to post comments, you must be a registered member. If you have not registered, it's free and easy!