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I was really disappointed in seeing 50 Calibre break up as they have came a long way since they first formed and definitely could've been considered a contender. It's just really disappointing to see another solid team call it quits....I hope the members that continue to play the best of luck(gashuffer, Doze, Sabre and aimology) As for Turmoil I think they have been dead for the last two months as I have maybe seen them play a handful of scrims and with oPlaiD leaving to join The Experiment that basically put the nail in the coffin. You're known for your incredible skills as a Demoman; is there any changes you like to see made to the class by Valve? Well thank you. Hmmm changes to the demoman? Can I get a shotgun? Even better can I get a detpack(if you played QWTF you know what I am talking about). I am not sure if they still had those in TFC or Q3F. Nah, but I believe the demoman is fine as is and I hope with the new update Valve is making they don't give the demoman some pointless weapon or perk. Let's talk about the TGL Grand Finals match against The Experiment. What did the team think after the first round, in which you walked over The Experiment to take the first point? I was really surprised how we rolled right through them the first round and didn't think it was going to be that easy. I was confident enough going into the match that we were going to win, but I had no idea that we'd start the game off like that. Everyone was really excited and pumped after that, but I believe it made us a little over confident going into the rest of the match as we got a wakeup call in rounds 2 and 3. I really have to give it to our team though as we had prepared properly and had the correct game plan going in and as you can see from the result of the overall match. In the 4th round, you defended the control point single handedly just long enough for your teammates to recapture the point and lock the one you were guarding; how important was this single fight to the rest of the match? I truly believe it was the defining moment of the match, because if I would've given up that cap point the scout would've just walked into the last CP untouched as we had everyone else pushed up in the middle CP. That allowed us to roll through the final two CP's and even the match up 2-2 otherwise we would've been down 3-1 and made our come back chances even slimmer. I really think that broke The Experiments back for the rest of the match and gave us the confidence back that we had in round 1. It was pretty demoralizing winning the first round in such a dominate fashion and then going down 2-1 into the 4th round. You don't even know how loud I was yelling in vent telling them to cap faster ;) Sunday, 20ID will play the development team behind Team Fortress 2; how did this game with the Valve team come about? This was supposed to be one of the prizes for the winning team of the TGL Roughneck challenge and how it ended up with us being joined with Experiment and playing 12v12 is beyond me. I am really looking forward to playing with The Experiment and not against, like we have for the last couple months. Also stoked about playing with my fellow demoman dummy. This should be quite entertaining and fun to watch and be sure to tune in on pwnage.tv this Sunday January 27th at 8:00pm EST. I just hope the developers bring their A game, because it's going to be tough to beat us 12v12 with The Experiment. What do you think the future will hold for the game? I think the future for the game overall is great, because its a highly populated pub game and has a lot of teams competing in the 8v8 leagues. However, I think the true competitive gamer scene is very bleak and won't last much longer unless someone comes out with a good pro-mod or the 8v8 teams wakeup and realize 6v6 is how the game should be played. What do you have to say to those who claim that your team is overrated or won the Roughneck Challenge on a fluke? I find it quite amusing actually because I have seen talk about it on GotFrag in the comment sections of the TGL write up and other areas of the site. With that being said it is coming from people I have never even heard of or played against so I don't know how they can say we are overrated or a fluke. Also another reason I think people might think this is that the [20ID] team had a bad showing in the first CEVO tournament, but people don't realize that 4 of the 6 starters weren't even on that roster. Motard, Xerxes, and Vane all were on Jailbait's roster for that tournament and I was on zfz's roster during that time as well. Both of the teams had a dominate regular season and made the playoffs with #zfz being either the 1st or 2nd seed going in, but real life raped us and we forfeited our first playoff match due to not having enough people. Pangu moved onto the Experiment and I moved onto [20id] and the others stopped playing TF2 entirely and moved onto COD4. I find it quite frustrating that people do think that, but hey thats fine because we are the champs and have yet to be beaten in match play. There are always going to be people hating on the top dogs. I guess thats the price we pay for being known. Thanks for your time Bryan, do you have any final thoughts or shoutouts you'd like to give? Thank you for the interview Joe really appreciate it!!! As for shoutouts the list begins....... Shoutout to all my clanmates in [20ID] Vane, Motard, Xerxes, Hubris, Ginc, Drakka, and Alex. Shoutout to all my fellow demoman in #class4 dummy, foust, nightmare, thursday, sabre, and andres. I definately can't forget my close friends oxi, usp, jmor, snowy, xclusive, sarro, and cramsmack....DO IT MUR!!!!!!!!!!! Page:
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- 29 Comments» This story has had 29 comments posted since January 28, 2008 at 3:00 AM EST.