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Jaclyn Lo examines what the passing of Four Kings' Warcraft III team means for the Warcraft III scene and fans around the world. ![]()
The secret to this success can be attributed to two things—or rather, two Kings—and to state the obvious, it was the unbeatable tandem of Yoan “ToD” Merlo and Manuel “Grubby” Schenkhuizen. They were the two pillars that held up the “king”-dom. No other duo can claim to be superior. Fighting against all odds, both of them managed to get first place despite lacking a player in the 8th season of the WC3L. Their 2v2 team was as solid as their solo games. Before the arrival of Moon in MYM, there was no other team that even came close to beating them. For a [long] time, Grubby and ToD’s solo and 2v2 games were so solid that a loss was considered a fluke. They seldom had “off-days”, which was a crucial factor in their success. When they started to revert back to being mortals by losing some matches here and there, the team had Olav “Creolophus” Undheim to back the team up. Creolophus began as a lackluster addition to the team, especially compared Grubby and ToD. But just a few months after he joined 4K, Creolophus blossomed under pressure and became equal, if not better, than his superstar teammates. The Four Kings had the reputation of turning mortals into winners; a puppy mill that produces bonafide champions. Every European would jump at the chance of joining the team; most dream of gluing the 4K tag into their names—it’s close to being the equivalent of marrying into the royal family. But right after the departure of Creolophus coupled with the downturn of Grubby and ToD’s performances it was apparent that team was in trouble. For the first time in Warcraft III history, the champion team was not only out of the WC3L Final Four, but they were rubbing elbows with the playdown commoners. The slump had tongues wagging regarding the future of the Four Kings. Bashings were thrown about freely by non-supporters, along with a liberal amount of rude jeers and name-calling. "...the Four Kings had the reputation of turning mortals into winners; a puppy mill that produces bonafide champions."
ToD decided to jump ship and join Mousesports in December. He never mentioned the exact reason why he left the team, but with recent events we can extrapolate that Four Kings was not (or will not) be able to financially support ToD’s career any longer. Without ToD, the limping Four Kings was left crippled—leaving Grubby to balance the team with only one leg. Despite a multitude of European or American players who would give up everything to join the team (even at their weakened state), there was no one good enough to fill the big shoes that ToD left behind. Creolophus honed his skills while both ToD and Grubby were still holding up the team—a replacement would have no time to improve. He had to be able to win games to keep the team running. But as Grubby stated in his interviews, along with the official statement of the 4K management—it was apparent that the team had no infrastructure to support an international team due to their focus on the UK market. They had no resources to try and poach top players from other teams; much the less those coveted Koreans. A couple of thousand quid doesn’t come as easy for the Four Kings compared to mega-clans such as Meet Your Makers and SK Gaming. Like most other players, it appears that Grubby would rather focus on winning his games than worry about how to get his team back on track. In the beginning, rumors of Grubby switching to a Chinese team such as WE and wNv were floating about. But in the end, the very team that reported the rumors—MYM—signed the Dutch player to their roster. He decided on a team that can secure him great compensation and allowed him to stop worrying about trivial matters. Being in a well-established team allows him to focus on his game, rather than playing captain to his teammates. "...rumors of Grubby switching to a Chinese team such as WE and wNv were floating about; but in the end, the very team that reported the rumors—MYM– signed the Dutch player to their roster."
Now that the two best European players found themselves on separate clans, we effectively lost the only clan that could go head-to-head against star-studded Asian teams. We’re left with a multitude of South Koreans and Chinese players proliferating the Warcraft III scene. Last season, we had a predominantly Asian WC3L finals with SK Gaming, World Elite, Beijing E-sports Team and Meet Your Makers. But despite the proliferation of strong Asian teams, this season has more European teams than last season, with the additions of Serious Gaming, Alternate aTTaX, hoorai and mTw. During the early days of the WC3L, most of the teams were primarily European—Koreans were novel additions.
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User Comments
Hopefully at least one of these european teams will qualify for the WC3L finals!
I could easily see a situation where WarCraft would be a profitable way for some of the major SC-teams in Korea - especially since some of them would like to attract more traffic from China.
So yeah, I didn't forget. It was just irrelevant on the point I was trying to make.
I must admit this isn't the best article I have ever written, it needed more time to be fleshed out, but the topic is rather dying. I just wanted a rather positive article upon the death of 4K instead of the usual boo-hoo-hoos. And I really love the European scene and hope that it continues to grow.
I felt bad when 4K disbanded because it means that we would be saturated with Asian teams in the finals, but at the same time, we have better European teams joining the leagues.
Thanks for your comments, Phil and Maly! I wish I could have really fleshed this out further. I admit I was having a hard time making a solid point.... but I just wanted to show support for the non-Asian scene. :D
4K's huge dominance started when they went to Korea and recruited FoV with the team. FoV huge success with 1v1 and 2v2 (3x 1v1 and 2x 2v2 that time) was main key that they kept huge win ratio (still FoV has best 2v2 ratio of all). After recruiting Creo people started calling 4K as true 4Kings because of 4 different race players. But when FoV left 4K lost its status slowly and finally separated (even though they did win Season 10 as Fov left just before finals and sported good grand final result for season 11).
So leaving out FoV is very odd even if this is Europe only feature.
Oh and to add, 4K didnt win season 9th.
Sorry, the 9th season is a mistake. That I must admit, I highlighted it on my document but forgot it when I moved to HTML. It refers to the season when FoV wasn't there to attend the finals.
And whatever you said was correct -- FoV, ToD, Grubby rose to stardom for 4K. But the thing is, I am focusing on ToD and Grubby being able to lift up the team on their two lonesomes. This isn't exactly a 4K eulogy... I didn't aim to write the whole 4K history in this article. It might be a little odd to leave out FoV but the real soul (for me) of 4K was based on ToD and Grubby.
Dwelling on FoV wouldn't support my point that we lost the only two people who can go head to head against Asians. I would guess that even without FoV during that time... while they might not be dominating, but they can get themselves to the top 4.. which is not easy to do for any European team today, except for mouz.
nice article
:)
<3 ziE!
<3 WiCKED
it's really a report I was looking forward to see in GotFrag, but with MUCH more explanation about 4k's WC3 section closing, more into the actual story and their player's actual move.
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