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"JP" McDaniel talks with the world's top WoW players about how the expansion might change World of Warcraft for PvP. In World of Warcraft, change is always occurring. Blizzard, the game's developer, is constantly tweaking the numbers on spells, implementing new abilities, and adding items. Since WoW's inception into the e-sports community, we've seen multiple patches change the landscape of the tournament scene. It started with Pandemic's dominant Rogue, Mage, Priest (RMP) in the World Series of Video Games era. Fnatic then became the powerhouse running Warrior, Warlock, Druid (WLD) with the change to Fel Armor. Most recently Retribution Paladins and Arcane Mages received changes in 3.0 and now you can't win without one of the two in arena. Now Wrath of the Lich King (WotLK) is finally coming out and WoW as an e-sport is going to be changed forever once again. Nitrana, Team Pandemic's famous Rogue puts it, “WotLK is a reset. Every team can be good. Its all a matter of who can be the most creative.” ![]() On the same topic, Isaac 'Azazael' Bentley said "Although I believe that the tournament scene wont be what it once was, the added HP and resilience gained in WOTLK will help to balance out the amount of damage being done in 3.0, so it's a step in the right direction." Along with the new items hopefully equalizing out damage, new abilities should help some of the weaker classes out. Each class is receiving 2-3 new abilities and many of them will determine how that class is played in 3v3. Warlock's for example now have a Blink spell, allowing them to teleport back to a spot they put on the floor beforehand. This might allow Warlock's another way to get out of harms way. Warlock's are just one of nine classes so you can imagine how many different play styles will come from the new spells. And then there are Death Knights. ![]() Right now RMP is the dominant composition, at least in the tournament scene. This mostly can be contributed to how strong Arcane Mages are. At 80 however, things might be different, and many players are hoping they are. As Conrad 'zyz' Lope, Rogue of Team EG, said, "The tourney scene for Wrath of the Lich King directly depends on how broken arcane mages are at 80. If they remain how they are now, tournaments better bring a ton of extra laptops to these events, because things are going to get smashed." ![]() Last but not least, one must consider that teams might change their roster due to players not being able to play certain classes. We've already seen some rosters change such as Dan 'sp0h' Street leaving Team EG. We might be seeing some more in the future. David 'shawn' Kugelmann, a WoW admin for ESL, had this to say on the subject, "WotLK and the 3.0-patch will change the tournament scene completely. Teams broke (and will continue to break) up because their classes don't work together as well anymore which makes current tournaments quite difficult to handle. I enjoy the fact that people will have to re-learn certain aspects of the game but at the same time. I fear that the level of play won't be as high as it used to be in the late phase of 2.4 for quite some time." "...people will end up being carried by their classes come 80, I just hope I end up being one of them -- like the nu-age Hafu." - JP McDaniel is a free-lance eSports journalist with published material by GotFrag, Gameriot, CGS, ESFI and more. The "live" debut of McDaniel's new podcast, featuring professional WoW players all giving their insight on WotLK and much more, can be heard here, at 8 p.m. (CST), Wednesday, November 12. |








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